Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 18431182074436720104 44 sadsadgoodgood the Shooter (level 3, -2/42 HPs) Began as a Barachi Hunter on June 20, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1492 turns). sadsadgoodgood the Shooter (Barachi Hunter) Turns: 1492, Time: 00:02:24 Health: -2/42 AC: 3 Str: 12 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 9 God: Gold: 164 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: berserking, quick A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 3 curare-tipped darts Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} l - 2 scrolls of fear {unknown} m - a scroll of summoning {unknown} o - a scroll of noise {unknown} Potions d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} j - a potion of moonshine {unknown} k - a potion of attraction {unknown} n - a potion of lignification {unknown} Skills: - Level 2.4 Fighting - Level 4.0 Ranged Weapons * Level 3.8 Armour - Level 2.1 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Poisonous Vapours Alch/Air 0% 1d1 45% 1 Static Discharge Conj/Air 0% 3-3/arc 61% 2 Sigil of Binding Hex 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10238 Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History There is an open door here. Things that are here: a +0 club; a +0 sling; a goblin corpse There is an open door here. There is an open door here. You see here an inkwell talisman. There is an open door here. There is an open door here. There is an open door here. Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and wearing a +0 cloak of corrosion resistance. Crazy Yiuf shouts! Could not explore, unopened runed door. You open the door. You shoot an arrow. The arrow hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You shoot an arrow. The arrow hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Crazy Yiuf closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too berserk! You clumsily bash Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * You clumsily bash Crazy Yiuf but do no damage. Crazy Yiuf is moderately wounded. Crazy Yiuf misses you. You barely miss Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... ...# ##.......## ##.#.## ...####.........####.....## ......'.........'.........# ...####..################.# ...# ##[# #.## ...# ### ♣♣♣♣♣##..# .#### ### ♣♣♣.♣..+.#.# ....# #...#♣..♣.......# ..#.# #...ğ@♣♣♣♣......# #.#.# #)..#♣♣ ♣♣.+..## #.#.# ### ♣♣#### #.#.# .#..# ### ###.####.# ### # ##.##<## ##.# ##....###.## # ##.####.#..# You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 7 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 6 ball pythons 3 bats 2 endoplasms (D:2) 2 frilled lizards 7 goblins A kobold (D:1) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadsadgoodgood the Barachi Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 140 | D:1 | Reached skill level 1 in Armour 171 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 523 | D:1 | Reached XP level 3. HP: 23/28 MP: 3/3 1484 | D:2 | Encountered Crazy Yiuf 1492 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_corners, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 3 | 3.8 Fighting | | 2.4 Ranged Weapons | | 4.0 Dodging | | 2.1 Stealth | | 0.8 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Shortbow || 3 Fire: Shortbow || 95 Armour: Leather armour || 24 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1761 | 1729 | 32 | 36 | 1474 | 2 | 880.5 | Dungeon | 1761 | 1729 | 32 | 36 | 1474 | 2 | 880.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 909 daAuts D:1: 851 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+