sadsadgoodgood Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, -15, D:1) a +0 club a goblin skeleton (7, -16, D:1) a quokka corpse (skeletalised by now) (7, 10, D:1) a rat skeleton (8, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, 9, D:1) a +0 club (10, 14, D:1) a rat skeleton (11, -22, D:1) a +0 dagger (11, 11, D:1) a rat skeleton (12, -25, D:1) a quokka corpse (skeletalised by now) (12, 14, D:1) a +1 war axe of flaming (18, 1, D:1) a +0 club (25, -18, D:1) a staff of necromancy (25, -16, D:1) a +0 dagger (25, -13, D:1) a +0 club (32, -17, D:1) a +0 short sword a stone a kobold skeleton (38, -5, D:1) a +0 scale mail (41, 14, D:1) a frilled lizard skeleton (53, -14, D:1) a rat corpse (skeletalised by now) (58, 14, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -17, D:2) a bat skeleton (7, -7, D:2) a +0 leather armour (7, 2, D:2) a +0 dagger a goblin skeleton (8, -6, D:2) a +0 sling (22, -3, D:2) a rat skeleton (25, -25, D:2) a +0 dagger a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (34, -36, D:2) a +0 kite shield (34, 10, D:2) a hobgoblin corpse (skeletalised by now) (40, -18, D:2) a +0 short sword 5 stones (41, -17, D:2) a rat skeleton (41, -8, D:2) a jade talisman (43, -4, D:2) a ball python skeleton (47, -31, D:2) a +0 dagger of venom (54, -6, D:2) a +0 club 3 stones Level 3 of the Dungeon (6, -5, D:3) an adder skeleton (8, -4, D:3) a +0 heavy hand axe (9, -2, D:3) a staff of conjuration (13, 8, D:3) a parchment of Launch Clockwork Bee (30, -9, D:3) the +3 sling of War {speed, rElec Int-2 Dex+6} rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (36, 13, D:3) an orb of stardust (36, 14, D:3) a +0 club (38, 3, D:3) a scroll of noise a scroll of butterflies (39, 9, D:3) a +0 club (40, -3, D:3) a +0 trident (41, 10, D:3) a +0 dagger a +0 robe (44, -14, D:3) a +0 club (44, 3, D:3) a +0 spear a goblin corpse (skeletalised by now) (46, -18, D:3) a rat corpse (skeletalised by now) (46, 10, D:3) an adder skeleton (48, 3, D:3) a +0 spear a goblin skeleton (51, -18, D:3) a frilled lizard corpse (skeletalised by now) (52, 21, D:3) an adder corpse (skeletalised by now) (55, 19, D:3) a +0 whip Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 robe "Houvauk" {Regen+ Str+3} (3420 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 hand axe of Zage {antimagic, rElec} (4300 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +1 dagger of Mens Rea {antimagic, Int+3} (2430 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 ring mail of the Elven Halls {rF+ rC+ Str+3 Dex-5} (2580 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +3 mace of holy wrath (2240 gold) the ring "Joddapat" {rF+ rCorr} (3400 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +2 pair of boots of the Storm King {rC+++ Str+4 Int-2} (6070 gold) rC+++: It renders you almost immune to cold. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +1 robe of Sine {+Blink rC+ Str+2 Dex+5} (4160 gold) +Blink: It lets you blink. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the serpent talisman of Misconduct {+Inv rN+++ MP-6 Int+2} (7200 gold) [serpent talisman] +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. MP-6: It affects your magic capacity (-6). Int+2: It affects your intelligence (+2). the air staff "Lubiudgh" {rElec Will- Int+5 Conj Air} (4390 gold) [staff of air] rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the +3 ring mail "Ucwoiff" {Int+7} (4070 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. the sanguine talisman of the Eternal Void {Will+ Dex+3} (10770 gold) [sanguine talisman] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the +2 mace "Qinosma" {heavy, rCorr Str+5} (3850 gold) rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. the earth staff "Eczi" {rC++ rN+ Str+2 Forge Earth} (6350 gold) [staff of earth] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the ring "Kiucuden" {rPois rC+ rCorr Dex+3 Stlth+} (4870 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring "Syrakh" {+Blink rCorr Wiz Int+5 Stlth-} (5870 gold) [ring of wizardry] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. the ring of Ohagh {rC+ Dex+3 SInv} (4250 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +5 spear "Ulad" {spect, rPois rC- rCorr Str+4} (5070 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +4 spear of Sloth {elec, rPois rF+ rN+} (4990 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 mace of the Leatherback {venom, rC+ rCorr Int+3 SInv} (3370 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Bifevve's Armour Shop a +0 robe (11 gold) a +1 plate armour of fire resistance (390 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +2 ring mail of cold resistance (273 gold) (1, 30, D:4) a +0 whip (2, -5, D:4) a parchment of Alistair's Walking Alembic (2, 9, D:4) a ball python corpse (skeletalised by now) (3, 32, D:4) a +0 short sword a kobold corpse (skeletalised by now) (9, 11, D:4) a +0 chain mail (9, 20, D:4) a ball python skeleton (13, 43, D:4) a +0 quarterstaff (15, 29, D:4) the +12 falchion "Fuvvoinofe" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (15, 30, D:4) 16 gold pieces (16, 30, D:4) a scroll of poison (16, 37, D:4) a potion of resistance (16, 43, D:4) a +0 pair of gloves (17, 29, D:4) 12 gold pieces (17, 30, D:4) 9 gold pieces (24, -1, D:4) a ball python corpse (skeletalised by now) (26, 33, D:4) a +1 whip of flaming a +0 whip a gnoll skeleton a gnoll skeleton (26, 35, D:4) a +0 club a gnoll skeleton (26, 38, D:4) a +0 short sword (27, 35, D:4) a +0 whip (31, 29, D:4) a +0 leather armour a +0 short sword (42, 27, D:4) a +0 short sword a kobold corpse (skeletalised by now) (42, 30, D:4) a +0 great sword Level 5 of the Dungeon (4, -8, D:5) a +0 mace a +0 robe (9, -8, D:5) a +0 halberd a +0 robe (13, 22, D:5) an adder skeleton (14, -5, D:5) a +4 dagger a +0 robe (15, 19, D:5) a hound skeleton (15, 20, D:5) a hound skeleton (20, -6, D:5) a +0 ring mail (29, 4, D:5) a +0 leather armour (44, 9, D:5) 6 poisoned darts a +0 dagger a +0 short sword (44, 10, D:5) a +0 dagger 2 stones Level 6 of the Dungeon [Shop] Suocras's Assorted Antiques a scroll of vulnerability (76 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) a wand of warping (7) (319 gold) a tin of tremorstones (2/2) (760 gold) a +0 war axe (66 gold) a scroll of brand weapon (180 gold) (1, -1, D:6) 6 boomerangs (6, -1, D:6) a +0 short sword (9, 2, D:6) a parchment of Summon Forest (16, -13, D:6) 5 poisoned darts (21, -12, D:6) a wand of charming (4) (22, -38, D:6) a +0 giant club (22, -5, D:6) a potion of moonshine (24, -40, D:6) 8 poisoned darts a +0 club a +3 dagger of venom a kobold skeleton (26, -16, D:6) a +0 helmet (27, -14, D:6) a +0 chain mail (28, -40, D:6) a +2 dagger of venom a kobold skeleton (28, -11, D:6) a hound corpse (skeletalised by now) (34, -4, D:6) a hound skeleton (35, -45, D:6) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (40, -4, D:6) a +0 club (45, -8, D:6) a black bear skeleton (53, -35, D:6) a +0 ring mail Level 7 of the Dungeon (6, -5, D:7) a +0 ring mail (12, -8, D:7) a +0 club an orc skeleton (14, -11, D:7) a +0 dagger of venom a +0 robe an orc skeleton (15, -12, D:7) a +0 robe a +0 dagger an orc skeleton (16, -14, D:7) a +0 dagger of electrocution (18, -16, D:7) a centaur skeleton (20, -17, D:7) a +0 club an orc skeleton (21, -18, D:7) a +0 ring mail a +0 trident (22, -18, D:7) a +0 chain mail a +0 battleaxe an orc skeleton (22, 1, D:7) a +0 dagger (23, 7, D:7) a +0 dagger a +0 robe (23, 16, D:7) a bullfrog corpse (skeletalised by now) (25, 4, D:7) a +0 shortbow (26, 4, D:7) a +0 short sword an orc skeleton (26, 5, D:7) a +0 club a +0 leather armour an orc skeleton a bullfrog skeleton (32, -28, D:7) an iguana skeleton (32, 8, D:7) a parchment of Call Canine Familiar (39, -18, D:7) a +1 sling of freezing a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 9, D:8) a +0 dagger (5, -12, D:8) a +0 short sword (6, -15, D:8) a yak skeleton (7, -10, D:8) a +1 trident of venom a +0 robe (7, -4, D:8) a +0 dagger a kobold skeleton (10, -15, D:8) a +2 dagger of holy wrath (12, 2, D:8) a +0 spear a +0 robe (14, 3, D:8) a +0 whip (14, 6, D:8) 6 poisoned darts a +0 dagger (15, 13, D:8) a parchment of Call Imp (16, 28, D:8) a +0 dagger a stone a wand of charming (7) (20, 3, D:8) 3 poisoned darts a +0 war axe (29, 18, D:8) a parchment of Vhi's Electric Charge (34, 4, D:8) a +0 heavy hand axe a +0 leather armour an orc skeleton (35, 5, D:8) a +0 long sword a +0 plate armour an orc skeleton (35, 18, D:8) a bullfrog corpse (skeletalised by now) (36, -19, D:8) a parchment of Summon Seismosaurus Egg (36, 5, D:8) a +0 hand axe a +0 leather armour an orc skeleton (36, 6, D:8) a mist talisman (39, -19, D:8) a +0 quarterstaff (43, 29, D:8) a scarab talisman (44, -3, D:8) a +0 spear (44, 23, D:8) a +0 chain mail (51, -1, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (2, 27, D:9) 4 gold pieces (3, 32, D:9) a +0 dagger (4, 32, D:9) 16 gold pieces (5, 31, D:9) 2 poisoned darts (still there?) a +0 dagger (still there?) (7, 1, D:9) 6 poisoned darts (7, 29, D:9) a +0 dagger (10, 26, D:9) 5 poisoned darts (still there?) a +0 club (still there?) (11, -9, D:9) a +0 flail (12, 20, D:9) a +0 shortbow (17, 5, D:9) a book of Minor Magic (19, 11, D:9) 5 stones a +0 dagger a kobold skeleton (24, 12, D:9) 8 poisoned darts a +0 short sword 2 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold skeleton (25, -9, D:9) a +0 short sword (25, 6, D:9) a +0 club (26, 7, D:9) a +0 whip (32, 6, D:9) a +0 pair of gloves (35, 34, D:9) a +0 hand axe (37, 34, D:9) a +0 short sword a +0 ring mail (38, 25, D:9) the +5 plate armour of the Known World {Death, Will- Int+3 Dex+4} Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 shortbow a +2 lajatang of electrocution a centaur corpse (41, 34, D:9) a +0 dagger a +0 robe an orc corpse