safe823 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 0, D:1) 6 poisoned darts (8, 21, D:1) a rat skeleton (10, 24, D:1) a +0 dagger (11, -3, D:1) a +0 club (22, 34, D:1) a +0 robe (26, 24, D:1) a bat skeleton (33, 27, D:1) a +0 club a kobold skeleton (38, 27, D:1) a +0 whip (38, 40, D:1) a jackal corpse (skeletalised by now) (42, 10, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (46, 29, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (18, 9, D:2) a +0 robe (21, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 14, D:2) a rat skeleton (23, 15, D:2) a bat skeleton (24, 6, D:2) an orb of energy (26, 3, D:2) a +0 ring mail (33, 45, D:2) a +0 mace (36, 14, D:2) a +0 whip (44, 8, D:2) a bat corpse (skeletalised by now) (45, 7, D:2) a +0 club (47, 36, D:2) a +0 scale mail Level 3 of the Dungeon (0, 15, D:3) a rimehorn talisman (0, 21, D:3) a +0 ring mail (12, -6, D:3) a +0 dagger (51, 24, D:3) the +1 robe of the New World {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It can be maximally enchanted to +2. Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe 3 boomerangs (1, 1, D:4) a quokka corpse (1, 2, D:4) a +0 flail a +0 scale mail a +0 short sword an orc corpse