safe823 Level 1 of the Dungeon (6, -31, D:1) a +0 spear (6, 28, D:1) a +0 leather armour (10, -12, D:1) a bat skeleton (20, 11, D:1) a +0 falchion (32, -21, D:1) a +0 club (40, 1, D:1) a bat skeleton (44, -9, D:1) a +0 mace of protection (49, -36, D:1) a +0 dagger (55, 2, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (2, 16, D:2) a +0 short sword (3, 51, D:2) a +0 whip (4, 45, D:2) a +0 short sword (7, 0, D:2) a +0 club (11, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (11, 24, D:2) a +0 dagger (11, 25, D:2) a +0 dagger (13, 2, D:2) a frilled lizard corpse (skeletalised by now) (16, -7, D:2) a rat corpse (skeletalised by now) (17, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 8, D:2) a +0 club (19, 40, D:2) a rat skeleton (19, 41, D:2) a ball python skeleton (20, 12, D:2) 2 flux baubles (25, 31, D:2) a +0 leather armour (29, 19, D:2) a +0 club 2 stones a kobold skeleton (37, 21, D:2) a +0 leather armour (37, 28, D:2) a +0 dagger (41, 3, D:2) a +0 club a +0 dagger a +0 sling (45, 3, D:2) a +0 leather armour (47, 5, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, -19, D:3) a +0 scale mail (13, -32, D:3) a +0 rapier (17, -22, D:3) a +0 long sword a +0 robe (30, 19, D:3) a +0 hand axe (42, 4, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the inkwell talisman of Defiance {rF+ SInv} [inkwell talisman] rF+: It protects you from fire. SInv: It lets you see invisible. (14, -19, D:4) a +0 dagger a stone (18, 6, D:4) a quokka skeleton (26, -16, D:4) a +3 hand axe (27, 1, D:4) a +0 dagger 5 stones (28, -9, D:4) a quokka corpse (skeletalised by now) (29, 30, D:4) a +0 scale mail (30, -10, D:4) a quokka corpse (skeletalised by now) (30, 9, D:4) an adder skeleton (31, -26, D:4) a +0 leather armour (33, 3, D:4) a +0 ring mail (35, 8, D:4) a quokka skeleton (38, -7, D:4) a +0 whip a hobgoblin corpse (skeletalised by now) (39, -25, D:4) a +0 club Level 5 of the Dungeon (0, 3, D:5) a +0 buckler (2, -14, D:5) a black bear corpse (skeletalised by now) (10, -17, D:5) an adder corpse (skeletalised by now) (12, 14, D:5) a hound corpse (skeletalised by now) (16, -4, D:5) a +0 leather armour (18, 2, D:5) 5 poisoned darts (21, 17, D:5) a +0 rapier (24, -30, D:5) a +0 flail a +0 whip a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (24, -14, D:5) an adder corpse (skeletalised by now) (26, 4, D:5) a +0 giant spiked club (31, 7, D:5) a +0 dagger (44, 1, D:5) a +0 scale mail (44, 2, D:5) a +0 robe (44, 15, D:5) a +1 whip of freezing a +0 robe Level 6 of the Dungeon (0, 0, D:6) 4 datura-tipped darts (2, -14, D:6) a black bear corpse (skeletalised by now) (3, -40, D:6) a +0 hand axe (5, -34, D:6) a +0 trident of protection a +0 club a +0 scale mail a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -33, D:6) a +2 dagger of flaming an orc corpse (skeletalised by now) (6, -32, D:6) a +0 dagger a +0 robe (10, -11, D:6) a +0 falchion (13, -33, D:6) a parchment of Vampiric Draining (22, -9, D:6) a +0 dagger (35, -15, D:6) an amulet of chemistry an amulet of wildshape a +6 ring of dexterity a +6 ring of dexterity (39, -20, D:6) the +4 dagger "Ejonaw" {protect, *Slow rPois rCorr Dex+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (45, -36, D:6) an adder skeleton Level 7 of the Dungeon (3, 39, D:7) a +0 leather armour (6, 15, D:7) a water moccasin skeleton (13, 17, D:7) a +0 robe a +0 dagger (19, 18, D:7) an orb of stardust (20, 2, D:7) a +0 chain mail a +0 flail (24, 8, D:7) 3 poisoned darts (28, 27, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (33, 35, D:7) the +0 ring mail of the Beginning {Harm Dex+5} Harm: It increases damage dealt and taken. Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +5. (36, -1, D:7) a parchment of Freezing Cloud (38, 22, D:7) a bullfrog skeleton (45, 39, D:7) a +0 quarterstaff a +0 sling a +0 ring mail the human skeleton of Joseph Level 8 of the Dungeon (1, -14, D:8) a +0 club a +0 ring mail (1, -13, D:8) a +0 war axe an orc corpse (skeletalised by now) (1, -12, D:8) a +0 flail (7, -11, D:8) 6 potions of moonshine (9, -9, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (12, -9, D:8) a +0 ring mail (27, -14, D:8) a +0 dagger (29, -8, D:8) a +0 ring mail (33, -14, D:8) a +0 spear a +0 orcbow a centaur corpse (skeletalised by now) (34, -14, D:8) a yak corpse (skeletalised by now) (42, 8, D:8) a +0 partisan a +0 robe (43, 8, D:8) a +2 dagger of venom a +0 robe (44, -35, D:8) a wand of mindburst (14) (44, 8, D:8) a +0 trident a +0 robe (44, 9, D:8) a +3 dagger of freezing (46, -4, D:8) a scroll of noise the Ecumenical Temple the Necropolis (17, 50, Necropolis) 20 gold pieces (18, 50, Necropolis) 15 gold pieces (19, 50, Necropolis) a +0 flail (20, 50, Necropolis) the +3 war axe "Geott" {flame, rPois Int+2 Dex+3 Stlth-} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. (unseen) (20, 51, Necropolis) a potion of cancellation (21, 50, Necropolis) 8 gold pieces (22, 50, Necropolis) 22 gold pieces (42, 13, Necropolis) 26 gold pieces (42, 26, Necropolis) a +0 orcbow (43, 13, Necropolis) 15 gold pieces (43, 26, Necropolis) 5 poisoned darts (46, 53, Necropolis) a potion of invisibility (47, 53, Necropolis) 9 gold pieces (48, 52, Necropolis) a +6 war axe (unseen) (49, 54, Necropolis) Sif Muna's Papyrus of the Scalding Union Spells Type Level a - Call Imp Summoning 2 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Haunt Necromancy/Summoning 7 d - Summon Hydra Summoning 7 e - Ignition Fire 8 (unseen) (50, 53, Necropolis) a potion of brilliance (51, 53, Necropolis) 3 potions of lignification (54, 13, Necropolis) a +0 long sword (54, 16, Necropolis) 11 gold pieces (54, 23, Necropolis) 16 gold pieces (54, 26, Necropolis) 16 gold pieces (55, 13, Necropolis) a potion of attraction (55, 14, Necropolis) a potion of curing (55, 16, Necropolis) a wand of digging (5) (55, 23, Necropolis) a +2 robe (unseen) (55, 25, Necropolis) a parchment of Sigil of Binding (55, 26, Necropolis) a +0 leather armour