safe823 Level 1 of the Dungeon (7, -1, D:1) a +0 dagger (14, 24, D:1) a hobgoblin corpse (skeletalised by now) (20, -1, D:1) a +0 dagger a goblin skeleton (21, 20, D:1) a +0 club a stone (25, 11, D:1) a bat skeleton (40, 8, D:1) a +0 sling (41, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Jinudghesk's Weapon Emporium a +0 spear (30 gold) a +1 quarterstaff of speed (220 gold) a +0 trident (35 gold) a +0 war axe (35 gold) a +0 dagger (20 gold) a throwing net (30 gold) a +0 dagger (20 gold) the +1 dagger "Wybberim" {devious, rN++ Int-3 Dex+5} (287 gold) rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +9. a +0 short sword (30 gold) 4 javelins (120 gold) [Shop] Liomiuss's General Store a Gell's gravitambourine (2/2) (400 gold) a parchment of Call Canine Familiar (88 gold) a potion of brilliance (unknown) (40 gold) a ring of protection from fire (250 gold) a book of Misfortune (600 gold) a wand of flame (8) (56 gold) [Shop] Poolumiwn's General Store a scroll of teleportation (33 gold) a potion of mutation (unknown) (88 gold) a parchment of Apportation (44 gold) a +0 sling (16 gold) an orb of guile (286 gold) a potion of moonshine (unknown) (11 gold) a scroll of blinking (104 gold) [Shop] Baesmydatz's Jewellery Boutique an amulet of faith (unknown) (480 gold) a +4 ring of slaying (unknown) (432 gold) a sanguine talisman (360 gold) a rimehorn talisman (150 gold) an amulet of faith (unknown) (480 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) a +6 ring of dexterity (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a ring of protection from fire (300 gold) (0, 0, D:2) a +0 long sword (4, 16, D:2) a +0 hand axe (7, 10, D:2) a hobgoblin corpse (skeletalised by now) (8, 7, D:2) a +0 ring mail (8, 31, D:2) a quokka corpse (skeletalised by now) (12, 3, D:2) a bat skeleton (15, 39, D:2) a rat corpse (skeletalised by now) (26, -6, D:2) an adder corpse (skeletalised by now) (26, 4, D:2) a +0 dagger (29, 5, D:2) a +0 hand axe (31, 29, D:2) a +4 dagger of venom a +0 robe (31, 31, D:2) a +0 hand axe (32, 5, D:2) a +0 falchion (38, -4, D:2) a frilled lizard corpse (skeletalised by now) (39, 41, D:2) a bat corpse (skeletalised by now) (42, 25, D:2) a parchment of Passwall (45, 27, D:2) a ball python skeleton (47, 30, D:2) a staff of alchemy (52, 29, D:2) a human skeleton (53, 22, D:2) a +0 mace (54, 34, D:2) a +0 leather armour an adder corpse (skeletalised by now) (57, 33, D:2) a human skeleton (58, 33, D:2) a human skeleton Level 3 of the Dungeon (0, 0, D:3) the +4 whip "Okka" {holy, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It can be maximally enchanted to +9. (unseen) (2, -9, D:3) an adder corpse (5, -17, D:3) a +0 robe (9, -4, D:3) a +0 dagger (18, -17, D:3) an adder corpse (32, -9, D:3) a +1 leather armour of cold resistance a +0 club the goblin corpse of Ijyb (36, -11, D:3) a +0 scale mail