safe823 Level 1 of the Dungeon [Shop] Onuroth's Magic Scroll Shoppe a scroll of enchant weapon (unknown) (75 gold) a scroll of enchant weapon (unknown) (75 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of immolation (unknown) (40 gold) a scroll of teleportation (30 gold) a scroll of enchant weapon (unknown) (75 gold) a scroll of identify (20 gold) (8, 1, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (9, 1, D:1) a rat corpse (skeletalised by now) (10, 13, D:1) a staff of cold (11, 13, D:1) a +1 short sword of venom 4 stones a kobold corpse (skeletalised by now) (13, 19, D:1) a +0 spear (19, 18, D:1) a +0 dagger 3 stones a kobold skeleton (23, 10, D:1) a +0 leather armour (28, 29, D:1) a +0 short sword (30, -5, D:1) a +0 sling (34, -2, D:1) a +0 leather armour (37, -12, D:1) a quill talisman (39, -9, D:1) a +0 club (39, -2, D:1) a +0 dagger (41, -2, D:1) a rat corpse (skeletalised by now) (44, 11, D:1) a +0 dagger (48, 35, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) the +2 robe of Nithrusoa {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (2, -28, D:2) an adder corpse (skeletalised by now) (2, -1, D:2) a +0 club a +0 sling (9, -28, D:2) a +0 robe (48, -6, D:2) a rat corpse (skeletalised by now) (53, 2, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon [Shop] Bomaruju's Antique Weapon Shop a +0 quarterstaff (110 gold) the +5 mace "Yvamno" {heavy, rCorr} (946 gold) rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. a +0 hand axe (66 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2582 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 club (11 gold) a +0 quarterstaff (110 gold) the +4 rapier of the Apocalypse {heavy, ^Contam rElec rF- Str+5} (919 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). It can be maximally enchanted to +9. a +0 falchion (66 gold) a +1 heavy hand axe (272 gold) a +0 orcbow (88 gold) a +0 mace (66 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, -14, D:3) 6 large rocks (3, -30, D:3) a frilled lizard corpse (skeletalised by now) (7, -39, D:3) a quokka corpse (skeletalised by now) (8, 12, D:3) a +0 dagger a kobold skeleton (9, -31, D:3) a rat corpse (skeletalised by now) (17, -3, D:3) a ball python corpse (skeletalised by now) (20, -27, D:3) an adder corpse (skeletalised by now) (20, -26, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (21, -3, D:3) a medusa talisman (28, -8, D:3) a +0 hand axe (33, 13, D:3) a +4 club a +0 robe (34, -6, D:3) a +0 short sword of distortion 5 stones a kobold skeleton (34, -5, D:3) a +0 club a +0 leather armour an adder skeleton (34, -4, D:3) a +0 club a +0 club an orc skeleton an orc skeleton (35, 13, D:3) 5 poisoned darts a +0 dagger (42, -38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (55, -16, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 flail an orc corpse (1, -1, D:4) a +0 mace a +0 leather armour an orc corpse (5, 8, D:4) a staff of air (unseen) (8, 0, D:4) a hobgoblin corpse (22, 17, D:4) 2 poisoned darts a +0 short sword an iguana corpse (27, 10, D:4) a +0 falchion (34, 11, D:4) a +0 club a +0 sling (35, 11, D:4) a hobgoblin corpse