Seeded DCSS version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 9103282867870814750 (custom seed) 1195 saint5944 the Conjurer (level 8, -3/58 HPs) Began as a Gnoll Conjurer on Dec 7, 2025. Was an Initiate of Vehumet. Slain by a wight ... wielding a +0 battleaxe (13 damage) ... on level 6 of the Dungeon. The game lasted 00:06:45 (6102 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 6102, Time: 00:06:46 Health: -3/58 AC: 4 Str: 8 XL: 8 Next: 44% Magic: 12/17 EV: 12 Int: 19 God: Vehumet [......] Gold: 305 SH: 0 Dex: 10 Spells: 16/19 levels left rFire . . . (100%) d - +9 hand axe of Animal Spirits {drain, rPois Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) e - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++++ h - ring of see invisible HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 305 gold pieces. Inventory: Hand Weapons d - the +9 hand axe of Animal Spirits (weapon) {drain, rPois Stlth+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. g - the +5 woodcutter's axe (You found it on level 2 of the Dungeon) It cannot be enchanted further. Missiles f - 2 atropa-tipped darts i - a throwing net Armour a - a +0 robe (worn) c - a +0 cloak (worn) e - a +0 pair of gloves (worn) Jewellery b - an amulet of guardian spirit h - a ring of see invisible (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of blinking {unknown} q - a scroll of immolation {unknown} u - a scroll of poison {unknown} v - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} j - a potion of might {unknown} k - 2 potions of moonshine {unknown} l - 2 potions of curing {unknown} o - a potion of attraction {unknown} p - 2 potions of brilliance {unknown} s - 2 potions of heal wounds {unknown} t - 2 potions of mutation {unknown} x - a potion of invisibility {unknown} y - a potion of cancellation {unknown} Skills: + Level 3.3 Fighting + Level 3.3 Short Blades + Level 3.3 Long Blades + Level 3.3 Axes + Level 3.3 Maces & Flails + Level 3.3 Polearms + Level 3.3 Staves + Level 3.3 Ranged Weapons + Level 3.3 Throwing + Level 3.3 Armour + Level 5.7 Dodging + Level 5.4 Stealth + Level 3.3 Shields + Level 3.3 Unarmed Combat + Level 6.1 Spellcasting + Level 7.6 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 2.7 Forgecraft + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy + Level 3.6 Invocations + Level 3.3 Evocations + Level 3.0 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 32% 2d9 3% 1 Kinetic Grapnel Frge 64% 1d6 3% 1 Poisonous Vapours Alch/Air 64% 1d3 3% 1 Summon Small Mammal Summ 64% N/A 3% 1 Sublimation of Blood Necr 16% N/A 5% 2 Sigil of Binding Hex 16% N/A 11% 3 Fulminant Prism Conj/Alch 12% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 13% 4 Cigotuvi's Putrefaction Necr/Air 16% N/A 34% 4 Forge Lightning Spire Air/Frge 16% 3d4 34% 4 Martyr's Knell Necr/Summ 16% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Fedhas Gozag Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The wight is lightly damaged. The wight hits you with a +1 war axe of freezing! The wight freezes you. You slash the wight! The wight is severely damaged. The wight hits you with a +1 war axe of freezing. You feel drained. The wight freezes you. You encounter a wight. It is wielding a +0 battleaxe. The wight hits you with a +1 war axe of freezing. The wight freezes you. You hit the wight but do no damage. Your bite misses the wight. The wight is severely damaged. The wight barely misses you. You see here a hound corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (81% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is moderately damaged. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. (Press . to maintain the ray.) The wight hits you with a +0 battleaxe! You encounter a wight. It is wielding a +0 scimitar. Your life force feels restored. The searing ray hits the wight. The wight is heavily damaged. The wight closely misses you. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The wight hits you with a +0 battleaxe! You die... ##..# #... #####..## #... # #.....#############... . #..................... #.#.###....##########... #.#. ####†## #... #.(z## #..## ##..# #...######..### ###..## ##.).z@.###...# #...## .......####.......# #.### ####..# #######.###.### #.. #.......### .... .###########..#.... ..## .........###....##. #.# ########..#......# #. ##........# #.........# You could see a wight. Vanquished Creatures 2 ice beasts (D:6) A sky beast (D:6) An ogre (D:5) A gnoll sergeant (D:2) 2 scorpions A wight (D:6) 3 bombardier beetles (D:4) 4 hounds Crazy Yiuf (D:2) A jelly (D:5) 3 sleepcaps An iguana (D:4) 11 gnolls 5 adders A white imp (D:5) 2 ufetubi (D:4) 3 dart slugs A ribbon worm (D:2) 7 endoplasms 9 hobgoblins 3 jackals (D:2) 5 quokkas 6 ball pythons 4 bats 6 frilled lizards 6 goblins 10 kobolds 6 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 279 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 851 | D:1 | Reached skill level 5 in Spellcasting 851 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 854 | D:1 | Learned a level 2 spell: Searing Ray 1173 | D:2 | Reached skill level 1 in Invocations 1302 | D:2 | Reached skill level 1 in Fighting 1302 | D:2 | Reached skill level 1 in Short Blades 1302 | D:2 | Reached skill level 1 in Long Blades 1302 | D:2 | Reached skill level 1 in Axes 1302 | D:2 | Reached skill level 1 in Maces & Flails 1302 | D:2 | Reached skill level 1 in Polearms 1302 | D:2 | Reached skill level 1 in Staves 1302 | D:2 | Reached skill level 1 in Ranged Weapons 1302 | D:2 | Reached skill level 1 in Throwing 1302 | D:2 | Reached skill level 1 in Armour 1302 | D:2 | Reached skill level 1 in Shields 1302 | D:2 | Reached skill level 1 in Unarmed Combat 1302 | D:2 | Reached skill level 1 in Evocations 1333 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/11 1340 | D:2 | Reached skill level 1 in Shapeshifting 1633 | D:2 | Reached skill level 1 in Hexes 1633 | D:2 | Reached skill level 1 in Summonings 1633 | D:2 | Reached skill level 1 in Necromancy 1633 | D:2 | Reached skill level 1 in Translocations 1633 | D:2 | Reached skill level 1 in Forgecraft 1633 | D:2 | Reached skill level 1 in Fire Magic 1633 | D:2 | Reached skill level 1 in Ice Magic 1633 | D:2 | Reached skill level 1 in Air Magic 1633 | D:2 | Reached skill level 1 in Earth Magic 1633 | D:2 | Reached skill level 1 in Alchemy 1715 | D:2 | Found the +5 woodcutter's axe 1715 | D:2 | Encountered a gnoll sergeant 1716 | D:2 | Identified the +9 hand axe of Animal Spirits {drain, rPois | Stlth+} 1769 | D:2 | HP: 1/32 [gnoll/+0 spear (5)] 1975 | D:2 | Encountered Crazy Yiuf 2042 | D:2 | Found a faded altar of an unknown god. 2361 | D:2 | Killed a gnoll sergeant 2362 | D:2 | Reached XP level 5. HP: 37/37 MP: 3/12 2486 | D:2 | Killed Crazy Yiuf 2623 | D:2 | Got the +5 woodcutter's axe 2790 | D:3 | Found a blossoming altar of Fedhas. 3183 | D:4 | Reached XP level 6. HP: 41/44 MP: 0/14 3317 | D:4 | Reached skill level 5 in Dodging 3946 | D:4 | Reached XP level 7. HP: 50/50 MP: 15/15 4243 | D:5 | Entered Level 5 of the Dungeon 4360 | D:5 | Found a broken altar of Ashenzari. 4376 | D:5 | Found a bloodstained altar of Trog. 4383 | D:5 | Found an opulent altar of Gozag. 4402 | D:5 | Found a statue of an orb of entropy. 4403 | D:5 | Found a staircase to the Ecumenical Temple. 4404 | D:5 | Found a statue of an orb of entropy. 4438 | Temple | Entered the Ecumenical Temple 4448 | Temple | Became a worshipper of Vehumet 4448 | Temple | Offered knowledge of Sandblast by Vehumet. 4799 | D:5 | Reached skill level 5 in Stealth 5391 | D:5 | Found a glowing golden altar of the Shining One. 5393 | D:5 | Found a shimmering altar of Xom. 5700 | D:6 | Reached XP level 8. HP: 20/57 MP: 1/16 6102 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_cross, grunt_decor_resistance D:2: layout_rooms, hellmonk_ecumenical_altar_dog_temple, hangedman_decor_clover_reticule, pf_guarded_unrand_woodcutter, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_boulevard D:4: layout_basic D:5: layout_cave_pods, chequers_temple_overflow_statue_of_worship, mainiacjoe_overflow_tiny_flanked, amethyst_overflow_temple_binary, minmay_temple_entry_glass D:6: layout_rooms, minmay_manual_monstrance Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.1 Invocations | 1 2 3 | 3.6 Fighting | 1 2 3 | 3.3 Short Blades | 1 2 3 | 3.3 Long Blades | 1 2 3 | 3.3 Axes | 1 2 3 | 3.3 Maces & Flails | 1 2 3 | 3.3 Polearms | 1 2 3 | 3.3 Staves | 1 2 3 | 3.3 Ranged Weapons | 1 2 3 | 3.3 Throwing | 1 2 3 | 3.3 Armour | 1 2 3 | 3.3 Shields | 1 2 3 | 3.3 Unarmed Combat | 1 2 3 | 3.3 Evocations | 1 2 3 | 3.3 Shapeshifting | 1 2 3 | 3.0 Hexes | 1 2 | 2.7 Summonings | 1 2 | 2.7 Necromancy | 1 2 | 2.7 Translocations | 1 2 | 2.7 Forgecraft | 1 2 | 2.7 Fire Magic | 1 2 | 2.7 Ice Magic | 1 2 | 2.7 Air Magic | 1 2 | 2.7 Earth Magic | 1 2 | 2.7 Alchemy | 1 2 | 2.7 Dodging | 5 | 5.7 Stealth | 5 | 5.4 Conjurations | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 34 | 43 || 83 Melee: Unarmed | 6 | 6 | || 12 Bite | | 5 | 1 || 6 Hand axe | | 29 | 43 || 72 Throw: Dart | | 2 | || 2 Throwing net | | 1 | || 1 Cast: Magic Dart | 68 | 59 | 7 || 134 Searing Ray | 1 | 12 | 14 || 27 Stab: Sleeping | | 2 | 2 || 4 Distracted | | 1 | 1 || 2 Armour: Robe | 4 | 37 | 45 || 86 Dodge: Dodged | 2 | 37 | 43 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6116 | 5858 | 258 | 1548 | 3616 | 7 | 873.7 | Dungeon | 6096 | 5845 | 251 | 1548 | 3616 | 6 | 1016.0 | Temple | 19 | 12 | 7 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1473 daAuts D:5: 1420 daAuts D:1: 1182 daAuts D:4: 1103 daAuts D:3: 489 daAuts D:6: 427 daAuts Temple: 19 daAuts