Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 9477143643568331785 120 saint5944 the Conjurer (level 5, 0/37 HPs) Began as a Gnoll Conjurer on Feb 2, 2026. Slain by an ice beast (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:11 (1890 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 1890, Time: 00:01:12 Health: 0/37 AC: 2 Str: 6 XL: 5 Next: 4% Magic: 3/12 EV: 12 Int: 19 God: Gold: 24 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. You spent 120 gold pieces at shops. Inventory: Missiles b - 2 atropa-tipped darts Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} i - 9 scrolls of identify h - 3 scrolls of blinking {unknown} j - a scroll of acquirement {unknown} k - a scroll of amnesia {unknown} p - 2 scrolls of poison t - a scroll of teleportation N - a scroll of noise Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} n - a potion of lignification {unknown} l - a potion of moonshine {unknown} Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 5.1 Spellcasting + Level 7.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.5 Invocations + Level 1.3 Evocations + Level 1.2 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 3% 2 Static Discharge Conj/Air 40% 3-5/arc 3% 2 Slow Hex 36% N/A 8% 1 Construct Spike Launche Frge 18% 2d3 12% 2 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:3 ? Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ice beast but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (100% to hit) The magic dart hits the ice beast but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #..............#. #...)............# #.............#..# ..#.....†.......#..# # ..#.............#.†#.# .....#...#.........#.## ..#.###.###............ ...#..#..Y#.......#...## .. ##...∩.@............. #..#...#..###..##### #.###.###.##...# #..#...#..##...# ##...#...###...# ∆∆ ###########.#.# ∆∆ ####....#.# ##....####.# #. #..##.# .# You could see an ice beast. Vanquished Creatures A scorpion (D:3) 3 adders A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) 4 hobgoblins A quokka (D:2) 5 ball pythons 7 bats 6 frilled lizards 4 goblins 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 247 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 837 | D:1 | Found Wise's Book Shoppe. 1007 | D:2 | Reached skill level 5 in Spellcasting 1007 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1206 | D:2 | Reached skill level 1 in Invocations 1378 | D:2 | Reached skill level 1 in Fighting 1378 | D:2 | Reached skill level 1 in Short Blades 1378 | D:2 | Reached skill level 1 in Long Blades 1378 | D:2 | Reached skill level 1 in Axes 1378 | D:2 | Reached skill level 1 in Maces & Flails 1378 | D:2 | Reached skill level 1 in Polearms 1378 | D:2 | Reached skill level 1 in Staves 1378 | D:2 | Reached skill level 1 in Ranged Weapons 1378 | D:2 | Reached skill level 1 in Throwing 1378 | D:2 | Reached skill level 1 in Armour 1378 | D:2 | Reached skill level 1 in Shields 1378 | D:2 | Reached skill level 1 in Unarmed Combat 1378 | D:2 | Reached skill level 1 in Evocations 1561 | D:3 | Reached XP level 4. HP: 32/32 MP: 8/11 1695 | D:3 | Reached skill level 1 in Hexes 1695 | D:3 | Reached skill level 1 in Summonings 1695 | D:3 | Reached skill level 1 in Necromancy 1695 | D:3 | Reached skill level 1 in Translocations 1695 | D:3 | Reached skill level 1 in Forgecraft 1695 | D:3 | Reached skill level 1 in Fire Magic 1695 | D:3 | Reached skill level 1 in Ice Magic 1695 | D:3 | Reached skill level 1 in Air Magic 1695 | D:3 | Reached skill level 1 in Earth Magic 1695 | D:3 | Reached skill level 1 in Alchemy 1695 | D:3 | Reached skill level 1 in Shapeshifting 1695 | D:3 | Reached XP level 5. HP: 30/37 MP: 3/12 1698 | D:3 | Learned a level 2 spell: Searing Ray 1824 | D:3 | Found Ifriluc's Magic Scroll Shoppe. 1874 | D:3 | Bought a scroll of teleportation for 30 gold pieces 1874 | D:3 | Bought a scroll of identify for 20 gold pieces 1874 | D:3 | Bought a scroll of identify for 20 gold pieces 1874 | D:3 | Bought a scroll of noise for 10 gold pieces 1874 | D:3 | Bought a scroll of poison for 40 gold pieces 1881 | D:3 | Encountered an ice beast 1890 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, serial_shops, nicolae_shop_getting_attention, minmay_misc_feat_roman D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, minivault_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Ranged Weapons | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Shapeshifting | 1 | 1.2 Dodging | | 4.7 Stealth | | 4.3 Conjurations | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 17 || 76 Searing Ray | | 2 || 2 Armour: Robe | | 4 || 4 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1891 | 1847 | 44 | 4 | 1681 | 3 | 630.3 | Dungeon | 1891 | 1847 | 44 | 4 | 1681 | 3 | 630.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 626 daAuts D:3: 332 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+