Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 11864002333117486421 25 saint5944 the Conjurer (level 3, -3/25 HPs) Began as a Gnoll Conjurer on Feb 2, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (989 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 989, Time: 00:01:11 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 4% Magic: 4/9 EV: 12 Int: 19 God: Gold: 58 SH: 0 Dex: 10 Spells: 6/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... b - amulet of chemistry Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: enlightened, flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of chemistry (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Stone Arrow Conj/Erth 38% 3d9 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 11% 1 Kinetic Grapnel Frge 24% 1d4 11% 1 Poisonous Vapours Alch/Air 36% 1d2 11% 1 Summon Small Mammal Summ 24% N/A 11% 1 Fulminant Prism Conj/Alch 14% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Shops: D:2 [? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (74% to hit) You focus your ray upon the kobold. The searing ray hits Terence. Terence is severely wounded. The searing ray misses the kobold. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The rat misses you. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the kobold! You kill the kobold! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You extract magical energy from the potion. You stop channelling your searing ray. Terence closely misses you. The rat barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.....?.##. #.# ######..... #.# ###### ####.#### # #.......############ #.......##.....##... #.......#........... #................... #?.@@).............. #$..r............... #................... ########........[... #............ ##........... ##.....##... ########### You could see Terence and a rat. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:2) 4 goblins 4 kobolds 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 128 | D:1 | Learned a level 2 spell: Searing Ray 401 | D:1 | Found a faded altar of an unknown god. 841 | D:2 | Found Pauze's Antique Armour Shoppe. 875 | D:2 | Found a sacrificial altar of Ru. 906 | D:2 | Found Pirrailybo's Magic Scroll Shop. 934 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 938 | D:2 | Learned a level 3 spell: Stone Arrow 953 | D:2 | Encountered Terence 962 | D:2 | Reached skill level 5 in Spellcasting 989 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_rooms, serial_shops, shop, nicolae_shop_cornered_store, shop, nicolae_shop_glassy, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 41 Searing Ray || 3 Drink: Enlightenment || 1 Armour: Robe || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 966 | 22 | 0 | 827 | 2 | 494.0 | Dungeon | 988 | 966 | 22 | 0 | 827 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:2: 147 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+