Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13363567398133685974 24 saint5944 the Conjurer (level 3, -3/25 HPs) Began as a Gnoll Conjurer on Feb 15, 2026. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1133 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 1133, Time: 00:01:13 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 2% Magic: 1/9 EV: 12 Int: 19 God: Gold: 26 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Missiles b - 3 javelins Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic c - a potion of curing Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History a +0 dagger; a kobold corpse Found a potion of magic. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka bites you. You encounter an endoplasm. The quokka seems to regain its courage. The quokka attacks as it pursues you! The quokka closely misses you. The bat leaves your sight. The endoplasm leaves your sight. Found a dagger. The quokka attacks as it pursues you! The quokka bites you but does no damage. The bat leaves your sight. The quokka attacks as it pursues you! The quokka closely misses you. You encounter a dart slug. Found a sling. The quokka bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka barely misses you. The quokka bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is lightly wounded. The jackal seems to regain its courage. The quokka closely misses you. The world stops spinning. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ########## .....w#.. ).....#.# ...h..#@# .### .......r# #... ! ........# #..## .# ....)..w# #...##.# ........# ###......# ##..#.#w#####.......# #..#.#.r...........# #. #.###w###.......# # #. #.# ###....## You could see 2 ribbon worms, a quokka and a rat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 7 ball pythons 2 bats (D:1) A goblin (D:1) 7 kobolds 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 396 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 425 | D:1 | Learned a level 2 spell: Searing Ray 1112 | D:2 | Reached skill level 5 in Spellcasting 1112 | D:2 | Reached XP level 3. HP: 15/25 MP: 1/9 1133 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_cross D:2: layout_loops_ring, serial_park_tiny_pond, kennysheep_big_empty_room Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Bite || 1 Cast: Magic Dart || 40 Searing Ray || 2 Drink: Curing || 1 Heal wounds || 1 Moonshine || 1 Read: Fear || 1 Stab: Distracted || 1 Armour: Robe || 42 Dodge: Dodged || 33