Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 8866597361903817916 1113 saint5944 the Conjurer (level 8, -2/58 HPs) Began as a Gnoll Conjurer on Feb 16, 2026. Was an Initiate of Vehumet. Killed from afar by a kobold geomancer (12 damage) ... with a blast of rock fragments ... on level 6 of the Dungeon. The game lasted 00:04:48 (5106 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 5106, Time: 00:04:48 Health: -2/58 AC: 3 Str: 9 XL: 8 Next: 33% Magic: 10/17 EV: 12 Int: 20 God: Vehumet [......] Gold: 129 SH: 0 Dex: 11 Spells: 16/19 levels left rFire . . . (100%) f - +5 orcbow "Kierim" {drain, rElec Str+3 SInv} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) g - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ b - ring of flight HPRegen 0.29/turn e - +4 ring of slaying MPRegen 0.15/turn %: no passive effects @: flying A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 267 gold pieces. You spent 138 gold pieces at shops. Inventory: Hand Weapons f - the +5 orcbow "Kierim" (weapon) {drain, rElec Str+3 SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. Missiles c - 5 javelins Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Magical Staves d - a staff of cold Jewellery b - a ring of flight (worn) e - a +4 ring of slaying (worn) Scrolls c - 3 scrolls of noise {unknown} i - 10 scrolls of identify h - a scroll of enchant weapon {unknown} m - 6 scrolls of teleportation {unknown} o - 3 scrolls of vulnerability {unknown} q - 2 scrolls of amnesia {unknown} u - 2 scrolls of enchant armour {unknown} v - a scroll of acquirement {unknown} b - a scroll of blinking e - a scroll of immolation {unknown} y - a scroll of summoning {unknown} z - a scroll of fear {unknown} Potions g - 4 potions of magic d - a potion of ambrosia {unknown} f - 2 potions of invisibility {unknown} j - a potion of haste {unknown} k - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} n - 5 potions of curing {unknown} p - a potion of attraction {unknown} s - a potion of resistance {unknown} t - a potion of enlightenment {unknown} x - a potion of brilliance {unknown} Skills: + Level 3.2 Fighting + Level 3.2 Short Blades + Level 3.2 Long Blades + Level 3.2 Axes + Level 3.2 Maces & Flails + Level 3.2 Polearms + Level 3.2 Staves + Level 3.2 Ranged Weapons + Level 3.2 Throwing + Level 3.2 Armour + Level 5.6 Dodging + Level 5.3 Stealth + Level 3.2 Shields + Level 3.2 Unarmed Combat + Level 6.0 Spellcasting + Level 7.6 Conjurations + Level 2.6 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 2.6 Forgecraft + Level 2.6 Fire Magic + Level 2.6 Ice Magic + Level 2.6 Air Magic + Level 2.6 Earth Magic + Level 2.6 Alchemy + Level 3.5 Invocations + Level 3.2 Evocations + Level 2.9 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 32% 2d9 3% 1 Grave Claw Necr 32% 2d9 5% 2 Sublimation of Blood Necr 16% N/A 5% 2 Frozen Ramparts Ice 32% 1d5 11% 3 Ozocubu's Armour Ice 16% N/A 11% 3 Fulminant Prism Conj/Alch 13% 3d8 12% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 12% 4 Anguish Hex/Necr 8% N/A 34% 4 Animate Dead Necr 16% N/A 34% 4 Dispel Undead Necr 16% 3d10 34% 4 Borgnjor's Vile Clutch Necr/Erth 8% N/A 67% 5 Metabolic Englaciation Hex/Ice 8% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet Yredelemnul Shops: D:3 ? Annotations: D:5 Dowan Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The orc wizard gestures at you while chanting. The puff of flame hits you! The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. The searing ray hits the kobold geomancer. The kobold geomancer is lightly wounded. You finish channelling your searing ray. You encounter an orc. It is wielding a +0 mace. The orc wizard completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the kobold geomancer! The kobold geomancer is heavily wounded. (Press . to maintain the ray.) The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you! * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. The searing ray hits the kobold geomancer! The kobold geomancer is severely wounded. The searing ray hits the orc. The orc is heavily wounded. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! You die... ############### #@............# #)###########.# #)# #.# #K# #<# #o# ### ... ..... ....... ###...... You could see a kobold geomancer and an orc. Vanquished Creatures A black bear (D:5) An ogre (D:5) 2 phantoms (D:5) 5 wights (D:5) 2 howler monkeys (D:5) A bombardier beetle (D:5) A hound (D:5) A jelly (D:4) An orc priest (D:6) A drude (D:4) A sleepcap (D:5) A clockroach (D:3) 2 iguanas (D:5) 2 orc wizards 9 adders A gnoll (D:1) 3 dart slugs 6 ribbon worms 11 orcs 7 endoplasms 6 hobgoblins 10 jackals 2 quokkas 6 ball pythons 8 bats 5 frilled lizards 6 goblins 3 kobolds 3 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 208 | D:1 | Learned a level 2 spell: Searing Ray 597 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 617 | D:1 | Reached skill level 5 in Spellcasting 814 | D:1 | Identified the wellspring talisman of the Flute {+Inv | rElec} 1330 | D:2 | Reached skill level 1 in Invocations 1375 | D:2 | Reached skill level 1 in Fighting 1375 | D:2 | Reached skill level 1 in Short Blades 1375 | D:2 | Reached skill level 1 in Long Blades 1375 | D:2 | Reached skill level 1 in Axes 1375 | D:2 | Reached skill level 1 in Maces & Flails 1375 | D:2 | Reached skill level 1 in Polearms 1375 | D:2 | Reached skill level 1 in Staves 1375 | D:2 | Reached skill level 1 in Ranged Weapons 1375 | D:2 | Reached skill level 1 in Throwing 1375 | D:2 | Reached skill level 1 in Armour 1375 | D:2 | Reached skill level 1 in Shields 1375 | D:2 | Reached skill level 1 in Unarmed Combat 1375 | D:2 | Reached skill level 1 in Evocations 1546 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/11 1617 | D:2 | Reached skill level 1 in Shapeshifting 2155 | D:2 | Identified the +5 orcbow "Kierim" {drain, rElec Str+3 SInv} 2225 | D:2 | Reached skill level 1 in Hexes 2225 | D:2 | Reached skill level 1 in Summonings 2225 | D:2 | Reached skill level 1 in Necromancy 2225 | D:2 | Reached skill level 1 in Translocations 2225 | D:2 | Reached skill level 1 in Forgecraft 2225 | D:2 | Reached skill level 1 in Fire Magic 2225 | D:2 | Reached skill level 1 in Ice Magic 2225 | D:2 | Reached skill level 1 in Air Magic 2225 | D:2 | Reached skill level 1 in Earth Magic 2225 | D:2 | Reached skill level 1 in Alchemy 2577 | D:3 | Reached XP level 5. HP: 32/37 MP: 12/12 2601 | D:3 | Found a faded altar of an unknown god. 2951 | D:3 | Found Ebattaote's Magic Scroll Boutique. 2954 | D:3 | Bought a scroll of blinking for 114 gold pieces 2954 | D:3 | Bought a scroll of identify for 24 gold pieces 3393 | D:4 | Reached XP level 6. HP: 41/44 MP: 13/13 3998 | D:5 | Entered Level 5 of the Dungeon 4019 | D:5 | Reached skill level 5 in Dodging 4137 | D:4 | Reached XP level 7. HP: 43/50 MP: 9/15 4372 | D:5 | Reached skill level 5 in Stealth 4616 | D:5 | Reached XP level 8. HP: 57/57 MP: 16/16 4648 | D:5 | Encountered Dowan 4814 | D:5 | Found a statue of an orb of fire. 4815 | D:5 | Found a staircase to the Ecumenical Temple. 4818 | D:5 | Found a statue of an orb of fire. 4845 | Temple | Entered the Ecumenical Temple 4856 | Temple | Became a worshipper of Vehumet 4856 | Temple | Offered knowledge of Sandblast by Vehumet. 5106 | D:6 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, minmay_pentomino_t2 D:2: layout_loops_corners D:3: layout_basic, dreamdust_ecumenical_altar_grove, serial_shops, nicolae_shop_rolled_up, chequers_arboretum, hangedman_abyss_or_decor_stabs, chequers_mini_garden, fountainhead, grunt_ministairs_14 D:4: layout_basic D:5: layout_cave_pools, minmay_temple_entry_glass, minmay_holes, minmay_quadrilaterals, uniq_duvessa D:6: layout_basic, regret_index_collectors'_demense, uniq_edmund Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.0 Invocations | 1 2 3 | 3.5 Fighting | 1 2 3 | 3.2 Short Blades | 1 2 3 | 3.2 Long Blades | 1 2 3 | 3.2 Axes | 1 2 3 | 3.2 Maces & Flails | 1 2 3 | 3.2 Polearms | 1 2 3 | 3.2 Staves | 1 2 3 | 3.2 Ranged Weapons | 1 2 3 | 3.2 Throwing | 1 2 3 | 3.2 Armour | 1 2 3 | 3.2 Shields | 1 2 3 | 3.2 Unarmed Combat | 1 2 3 | 3.2 Evocations | 1 2 3 | 3.2 Shapeshifting | 1 2 | 2.9 Hexes | 1 2 | 2.6 Summonings | 1 2 | 2.6 Necromancy | 1 2 | 2.6 Translocations | 1 2 | 2.6 Forgecraft | 1 2 | 2.6 Fire Magic | 1 2 | 2.6 Ice Magic | 1 2 | 2.6 Air Magic | 1 2 | 2.6 Earth Magic | 1 2 | 2.6 Alchemy | 1 2 | 2.6 Dodging | 5 | 5.6 Stealth | 5 | 5.3 Conjurations | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | | || 4 Melee: Unarmed | 4 | | || 4 Fire: Orcbow | | 92 | 26 || 118 Cast: Magic Dart | 51 | 19 | || 70 Searing Ray | 1 | 6 | 7 || 14 Armour: Robe | 5 | 18 | 17 || 40 Dodge: Dodged | 2 | 21 | 17 || 40