Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4126868869975269542 46 saint5944 the Conjurer (level 3, -2/25 HPs) Began as a Gnoll Conjurer on Feb 20, 2026. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:01:21 (2279 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 2279, Time: 00:01:22 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 68% Magic: 1/9 EV: 7 Int: 19 God: Gold: 103 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, vertiginous, attractive A: fangs 1, treasure sense, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +5 ring of evasion Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} j - a scroll of silence {unknown} k - 2 scrolls of fog {unknown} m - a scroll of teleportation {unknown} o - a scroll of poison {unknown} u - 2 scrolls of immolation {unknown} v - a scroll of revelation {unknown} y - a scroll of blinking {unknown} Potions g - a potion of magic n - a potion of berserk rage {unknown} p - 2 potions of brilliance {unknown} q - 2 potions of curing {unknown} s - a potion of heal wounds {unknown} t - a potion of mutation {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 19% 1 Grave Claw Necr 14% 2d8 26% 2 Sublimation of Blood Necr 7% N/A 26% 2 Fulminant Prism Conj/Alch 9% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 41% 4 Inner Flame Hex/Fire 7% N/A 43% 3 Vampiric Draining Necr 7% 2d6 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (74% to hit) You focus your ray upon the kobold. The searing ray misses the kobold. (Press . to maintain the ray.) A nearby plant withers and dies. The kobold hits you with a +0 dagger. The searing ray hits the kobold. You kill the kobold! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (77% to hit) You focus your ray upon the river rat. The searing ray hits the river rat. The river rat is moderately wounded. (Press . to maintain the ray.) The river rat bites you. Without enough magic to sustain it, your Searing Ray dissipates. The river rat bites you. A river rat is nearby! The river rat bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. Throw: throwing net Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, 45% to hit) You throw a throwing net. The throwing net closely misses the river rat. The river rat bites you but does no damage. It was a potion of moonshine. You feel tipsy. The river rat bites you but does no damage. It was a potion of attraction. You feel attractive to monsters. The river rat barely misses you. It was a potion of might. You feel very mighty all of a sudden. The river rat bites you! You die... ###### #≈#≈≈# ##≈≈≈≈# ##≈≈≈≈≈# #≈≈≈≈≈.# ##≈≈....#~#~P #....∩∩.~PPP# #..@.....P### #.)r####### #~P~~~~~~~~ ∆ #P~.####### #~~†~ ##~... #...~. ##(.~~. ~~~~#~# You could see a river rat. Vanquished Creatures An adder (D:2) 2 ribbon worms 6 endoplasms 6 hobgoblins 3 quokkas 6 ball pythons 2 bats 3 frilled lizards A goblin (D:2) 2 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 223 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 1195 | D:2 | Learned a level 2 spell: Searing Ray 1299 | D:2 | Found a faded altar of an unknown god. 1351 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 1384 | D:2 | Reached skill level 5 in Spellcasting 1535 | D:2 | Reached skill level 1 in Invocations 2201 | D:3 | Found a glowing drain. 2258 | Sewer | Entered a sewer 2279 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_box, serial_park_tiny_2, minivault_24, nicolae_wormholes D:3: minmay_skewed_foursquare, layout_basic, cheibrodos_sewer_entry_sluice Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Bite || 1 Throw: Throwing net || 1 Cast: Magic Dart || 70 Searing Ray || 3 Drink: Might || 1 Attraction || 1 Moonshine || 1 Armour: Robe || 12 Dodge: Dodged || 11