Seeded DCSS version 0.35-a0-673-gf876266f55 (webtiles) character file. Game seed: 9547432489675013500 (custom seed) 198 saint5944 the Conjurer (level 5, -4/32 (38) HPs) Began as a Gnoll Conjurer on July 5, 2026. Slain by a wight ... wielding a +5 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (3915 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 3915, Time: 00:03:20 HP: -4/32 (38) AC: 2 Str: 3 XL: 5 Next: 76% MP: 9/12 EV: 12 Int: 20 God: Gold: 206 SH: 0 Dex: 10 Spells: 11/14 levels left rFire + + . (33%) c - +4 whip "Cinnee Mides" {vamp, rElec rF++ rCorr Str-3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons c - the +4 whip "Cinnee Mides" (weapon) {vamp, rElec rF++ rCorr Str-3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Scrolls c - 4 scrolls of teleportation {unknown} d - 2 scrolls of poison {unknown} e - a scroll of silence {unknown} h - a scroll of revelation {unknown} j - 4 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} m - 3 scrolls of vulnerability {unknown} Potions g - a potion of magic f - a potion of might {unknown} l - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.5 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Forgecraft + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.9 Invocations + Level 1.6 Evocations + Level 1.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 1% 1 Sandblast Erth 20% 2d7 7% 1 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 19% 4 Ozocubu's Armour Ice 10% N/A 21% 3 Detonation Catalyst Fire/Alch 10% 2d1 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is an open door here. Things that are here: a +3 hand axe of freezing; a +0 robe You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down, spattered with blood here. You climb downwards. The wight hits you with a +5 dagger! The wight closely misses you. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the wight. The wight is lightly damaged. The wight barely misses you. x2; The wight misses you. The wight hits you with a +5 dagger! You feel drained. The wight hits you with a +2 short sword. You feel drained. The wight hits you but does no damage. You climb upwards. There is a stone staircase leading down, spattered with blood here. Things that are here: a +0 robe; a +3 hand axe of freezing The wight attacks as it pursues you! The wight barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 dagger and wearing a +0 robe (87% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight! The wight is heavily damaged. The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight hits you with a +5 dagger! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ############## ## .............# #. ##..#####.##.# #. ....# ##...#.# #. ##.## #......## #. ...# ##......##### #. ##.# ##..#.UUU@.# #. ...# #.#.#.###.# #####. ##.# #.##.## #.####### #..... #.# ##'#### #.......# #.###. ##.# ##...## ###..####.# #.# ## ...# ##.....###.....# #.# #.###. ######...)<..##.###.###.# #.##.. .####.........#.# #[.##.####.##.. ....'.........'.###.............. You could see 3 wights. Vanquished Creatures A wight (D:3) A bombardier beetle (D:3) An orc wizard (D:4) 3 adders 5 dart slugs 2 ribbon worms 8 hobgoblins 3 jackals (D:2) 5 quokkas 6 ball pythons A bat (D:2) 8 endoplasms 2 frilled lizards 3 goblins 6 kobolds 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 461 | D:1 | Found Ozxougeb's Antique Weapon Shoppe. 567 | D:1 | You fall into a shaft and drop 1 floor! 573 | D:2 | Identified the +4 whip "Cinnee Mides" {vamp, rElec rF++ | rCorr Str-3} 685 | D:2 | Reached skill level 5 in Spellcasting 685 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 770 | D:2 | Reached skill level 1 in Invocations 802 | D:2 | Learned a level 2 spell: Searing Ray 921 | D:2 | Found an iron altar of Okawaru. 1308 | D:2 | Reached skill level 1 in Fighting 1308 | D:2 | Reached skill level 1 in Short Blades 1308 | D:2 | Reached skill level 1 in Long Blades 1308 | D:2 | Reached skill level 1 in Axes 1308 | D:2 | Reached skill level 1 in Maces & Flails 1308 | D:2 | Reached skill level 1 in Polearms 1308 | D:2 | Reached skill level 1 in Staves 1308 | D:2 | Reached skill level 1 in Ranged Weapons 1308 | D:2 | Reached skill level 1 in Throwing 1308 | D:2 | Reached skill level 1 in Armour 1308 | D:2 | Reached skill level 1 in Shields 1308 | D:2 | Reached skill level 1 in Unarmed Combat 1308 | D:2 | Reached skill level 1 in Evocations 2076 | D:1 | Reached XP level 4. HP: 32/32 MP: 7/11 2183 | D:1 | Reached skill level 1 in Shapeshifting 2499 | D:3 | Reached skill level 1 in Hexes 2499 | D:3 | Reached skill level 1 in Summonings 2499 | D:3 | Reached skill level 1 in Necromancy 2499 | D:3 | Reached skill level 1 in Translocations 2499 | D:3 | Reached skill level 1 in Forgecraft 2499 | D:3 | Reached skill level 1 in Fire Magic 2499 | D:3 | Reached skill level 1 in Ice Magic 2499 | D:3 | Reached skill level 1 in Air Magic 2499 | D:3 | Reached skill level 1 in Earth Magic 2499 | D:3 | Reached skill level 1 in Alchemy 3122 | D:3 | Reached XP level 5. HP: 37/37 MP: 10/12 3915 | D:3 | HP: 1/34 [wight/+5 dagger (13)] 3915 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire, minmay_bisected D:2: layout_basic, basic_altar, minmay_ruptured D:3: layout_loops_corners D:4: layout_rooms, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.9 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.5 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Forgecraft | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 2 | || 2 Punch | 1 | || 1 Bite | 1 | || 1 Whip | 5 | || 5 Cast: Magic Dart | 67 | 55 || 122 Searing Ray | | 6 || 6 Armour: Robe | 10 | 8 || 18 Dodge: Dodged | 12 | 6 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3918 | 3720 | 198 | 147 | 3276 | 4 | 979.5 | Dungeon | 3918 | 3720 | 198 | 147 | 3276 | 4 | 979.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1533 daAuts D:3: 1375 daAuts D:1: 865 daAuts D:4: 144 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+