Dungeon Crawl Stone Soup version 0.35-a0-674-gf2e42f2ff0 (webtiles) character file. Game seed: 8985818493149352726 1299 saint5944 the Conjurer (level 8, 0/58 HPs) Began as a Gnoll Conjurer on July 5, 2026. Was a Follower of Vehumet. Slain by a gnoll sergeant ... wielding a +4 trident of venom (12 damage) ... on level 6 of the Dungeon. The game lasted 00:08:39 (7214 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 7214, Time: 00:08:40 Health: 0/58 AC: 6 Str: 7 XL: 8 Next: 56% Magic: 10/17 EV: 11 Int: 29 God: Vehumet [*.....] Gold: 151 SH: 0 Dex: 10 Spells: 16/19 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +2 leather armour of Wosauj {+Inv Fly Int+3 Slay+2} rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of dissipation Stlth +++ a - +6 ring of intelligence HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: no passive effects @: flying, studying Polearms A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Evoke Invisibility (17%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 184 gold pieces. You spent 33 gold pieces at shops. Inventory: Missiles f - 2 throwing nets Armour b - a +0 cloak (worn) e - the +2 leather armour of Wosauj (worn) {+Inv Fly Int+3 Slay+2} (You took it off a gnoll on level 2 of the Dungeon) +Inv: It lets you turn invisible. Fly: It grants you flight. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. h - the +6 scale mail of Crawling {Str-2 Int+4 SInv} (You found it on level 6 of the Dungeon) Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. Magical Staves c - a staff of conjuration (weapon) g - a staff of necromancy Jewellery a - a +6 ring of intelligence (worn) d - an amulet of dissipation (worn) Wands p - a wand of polymorph (7) f - a wand of mindburst (19) e - a wand of paralysis (9) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} j - 2 scrolls of fog {unknown} m - a scroll of vulnerability {unknown} n - 2 scrolls of immolation {unknown} o - a scroll of revelation {unknown} q - a scroll of torment {unknown} u - a scroll of noise {unknown} v - a scroll of poison {unknown} y - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of haste {unknown} k - 3 potions of heal wounds {unknown} l - a potion of might {unknown} Baubles g - 2 flux baubles Skills: + Level 3.4 Fighting + Level 3.4 Short Blades + Level 3.4 Long Blades + Level 3.4 Axes + Level 3.4 Maces & Flails + Level 4.3 Polearms + Level 3.4 Staves + Level 3.4 Ranged Weapons + Level 3.4 Throwing + Level 3.4 Armour + Level 5.8 Dodging + Level 5.5 Stealth + Level 3.4 Shields + Level 3.4 Unarmed Combat + Level 6.1 Spellcasting + Level 7.7 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Forgecraft + Level 2.8 Fire Magic + Level 2.8 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy + Level 3.8 Invocations + Level 3.4 Evocations + Level 3.1 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 2% 1 Shock Conj/Air 100% 1d9 1% 1 Grave Claw Necr 50% 2d10 3% 2 Lesser Beckoning Tloc 50% N/A 3% 2 Confusing Touch Hex 25% N/A 8% 3 Frozen Ramparts Ice 50% 1d8 8% 3 Fugue of the Fallen Necr 25% N/A 8% 3 Inner Flame Hex/Fire 25% N/A 8% 3 Tukima's Dance Hex 25% N/A 8% 3 Volatile Blastmotes Fire/Tloc 50% 2d14 8% 3 Brom's Barrelling Bould Conj/Erth 56% 2d9 10% 4 Fulminant Prism Conj/Alch 28% 3d13 10% 4 Iskenderun's Battlesphe Conj/Frge 56% 2d13 10% 4 Iskenderun's Mystic Bla Conj/Tloc 56% 2d12 (+2d610% 4 Fireball Conj/Fire 28% 3d12 26% 5 Conjure Ball Lightning Conj/Air 28% 3x3d8 82% 6 Orb of Destruction Conj 34% 9d10 96% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:4 (!( Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You finish channelling your searing ray. You feel sick. You encounter a wight. It is wielding a +1 hand axe. The gnoll sergeant closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +4 trident of venom, wearing a +0 ring mail and wearing a +0 buckler (heavily wounded, 92% to hit) You feel a surge of power! You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) You feel sick. The gnoll sergeant hits you from afar with a +4 trident of venom! You are more poisoned. The searing ray misses the gnoll sergeant. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel very sick. The gnoll sergeant hits you from afar with a +4 trident of venom! You are lethally poisoned! The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the wight! The wight is heavily damaged. You feel extremely sick. The gnoll sergeant hits you from afar with a +4 trident of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel better. You stop channelling your searing ray. The gnoll sergeant hits you from afar with a +4 trident of venom! You die... #.#......#.## #.#.####.#.## #.#.####.#.## #.#....#..... #.####.###.## #........#.# ###############.# #...............# #@############### #)# #ğ# #U# #.# #.# ... ### You could see a gnoll sergeant and a wight. Vanquished Creatures A water moccasin (D:6) An ice beast (D:6) A black bear (D:5) A centaur (D:5) 2 phantoms (D:4) A scorpion (D:6) 2 howler monkeys A bombardier beetle (D:3) 2 hounds (D:6) 3 orc priests A gnoll bouda (D:5) A drude (D:6) 2 iguanas 3 orc wizards 14 gnolls 7 adders A shadow imp (D:6) A dart slug (D:5) 23 orcs 10 endoplasms 2 hobgoblins 4 jackals 3 quokkas 7 ball pythons 3 bats 3 frilled lizards 10 goblins 6 kobolds 6 rats 122 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 279 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 282 | D:1 | Learned a level 2 spell: Searing Ray 1084 | D:2 | Reached skill level 5 in Spellcasting 1084 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1272 | D:2 | Reached skill level 1 in Invocations 1309 | D:2 | Identified the +2 leather armour of Wosauj {+Inv Fly Int+3 | Slay+2} 1317 | D:2 | Reached skill level 1 in Fighting 1317 | D:2 | Reached skill level 1 in Short Blades 1317 | D:2 | Reached skill level 1 in Long Blades 1317 | D:2 | Reached skill level 1 in Axes 1317 | D:2 | Reached skill level 1 in Maces & Flails 1317 | D:2 | Reached skill level 1 in Polearms 1317 | D:2 | Reached skill level 1 in Staves 1317 | D:2 | Reached skill level 1 in Ranged Weapons 1317 | D:2 | Reached skill level 1 in Throwing 1317 | D:2 | Reached skill level 1 in Armour 1317 | D:2 | Reached skill level 1 in Shields 1317 | D:2 | Reached skill level 1 in Unarmed Combat 1317 | D:2 | Reached skill level 1 in Evocations 1430 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1505 | D:2 | Reached skill level 1 in Shapeshifting 1619 | D:2 | Found a stormy altar of Qazlal. 2314 | D:3 | Reached skill level 1 in Hexes 2314 | D:3 | Reached skill level 1 in Summonings 2314 | D:3 | Reached skill level 1 in Necromancy 2314 | D:3 | Reached skill level 1 in Translocations 2314 | D:3 | Reached skill level 1 in Forgecraft 2314 | D:3 | Reached skill level 1 in Fire Magic 2314 | D:3 | Reached skill level 1 in Ice Magic 2314 | D:3 | Reached skill level 1 in Air Magic 2314 | D:3 | Reached skill level 1 in Earth Magic 2314 | D:3 | Reached skill level 1 in Alchemy 3312 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 3657 | D:4 | Found Faquocza's Weapon Shoppe. 3895 | D:4 | Found a broken altar of Ashenzari. 3969 | D:4 | Reached XP level 6. HP: 44/44 MP: 0/13 4086 | D:4 | Found Pyge's Distillery. 4125 | D:4 | Bought a potion of curing for 33 gold pieces 4172 | D:4 | Reached skill level 5 in Dodging 4586 | D:4 | Found a sacrificial altar of Ru. 4671 | D:4 | Found Deisyvil's Weapon Emporium. 4734 | D:4 | Reached XP level 7. HP: 40/51 MP: 7/15 4845 | D:5 | Entered Level 5 of the Dungeon 5047 | D:5 | Found a statue of an orb of fire. 5049 | D:5 | Found a statue of an orb of fire. 5050 | D:5 | Found a staircase to the Ecumenical Temple. 5061 | Temple | Entered the Ecumenical Temple 5071 | Temple | Became a worshipper of Vehumet 5071 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 5341 | D:5 | Reached skill level 5 in Stealth 5435 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5475 | D:5 | Found an ornate altar of the Wu Jian Council. 5910 | D:6 | Reached XP level 8. HP: 41/57 MP: 1/16 6410 | D:6 | Found a sparkling altar of Nemelex Xobeh. 6480 | D:6 | Found a hazy altar of Hepliaklqana. 6527 | D:6 | Identified the +6 scale mail of Crawling {Str-2 Int+4 SInv} 6588 | D:6 | Reached * piety under Vehumet 7214 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_basic, basic_altar D:3: minmay_door_path, layout_basic D:4: layout_gridville, nicolae_ashenzari_skychains, lemuel_round_altar, serial_shops, shop, shop, nicolae_shop_peninsula D:5: layout_gridville, nicolae_overflow_four_feature_corners, mainiacjoe_overflow_catwalk, minmay_temple_entry_wispy, kennysheep_small_circle, chequers_serial_rivers_micro_e D:6: layout_basic, nemelex_xobeh_ov_fountains_minmay, nicolae_hepliaklqana_hall_of_mighty_ancestors Temple: nicolae_temple_godpark Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.1 Invocations | 1 2 3 | 3.8 Fighting | 1 2 3 | 3.4 Short Blades | 1 2 3 | 3.4 Long Blades | 1 2 3 | 3.4 Axes | 1 2 3 | 3.4 Maces & Flails | 1 2 3 | 3.4 Polearms | 1 2 3 4 | 4.3 Staves | 1 2 3 | 3.4 Ranged Weapons | 1 2 3 | 3.4 Throwing | 1 2 3 | 3.4 Armour | 1 2 3 | 3.4 Shields | 1 2 3 | 3.4 Unarmed Combat | 1 2 3 | 3.4 Evocations | 1 2 3 | 3.4 Shapeshifting | 1 2 3 | 3.1 Hexes | 1 2 | 2.8 Summonings | 1 2 | 2.8 Necromancy | 1 2 | 2.8 Translocations | 1 2 | 2.8 Forgecraft | 1 2 | 2.8 Fire Magic | 1 2 | 2.8 Ice Magic | 1 2 | 2.8 Air Magic | 1 2 | 2.8 Earth Magic | 1 2 | 2.8 Alchemy | 1 2 | 2.8 Dodging | 5 | 5.8 Stealth | 5 | 5.5 Conjurations | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | 3 || 4 Melee: Staff | | 1 | 3 || 4 Cast: Magic Dart | 52 | 89 | 56 || 197 Searing Ray | 1 | 13 | 22 || 36 Ability: Evoke Invisibilit | | 1 | || 1 Evoke: Wand of paralysis | | | 1 || 1 Wand of mindburst | | | 1 || 1 Drink: Curing | | | 1 || 1 Stab: Paralysed | | | 1 || 1 Armour: Leather armour | | 16 | 22 || 38 Dodge: Dodged | 1 | 11 | 27 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7213 | 6951 | 262 | 1977 | 4283 | 7 | 1030.4 | Dungeon | 7192 | 6948 | 244 | 1977 | 4283 | 6 | 1198.7 | Temple | 21 | 3 | 18 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1518 daAuts D:2: 1211 daAuts D:4: 1159 daAuts D:5: 1155 daAuts D:6: 1113 daAuts D:1: 1034 daAuts Temple: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 50696 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 65877 | 30 | 8 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 21 || 21 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 37 || 37 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------