Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 112150756506938009 49 saint5944 the Magician (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on July 30, 2026. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1108 turns). saint5944 the Magician (Deep Elf Conjurer) Turns: 1108, Time: 00:01:01 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 5/20 EV: 5 Int: 24 God: Gold: 27 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.34/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) Talismans c - the dragon-coil talisman of Hobrys {Rampage rC++ Will- Int-4} (You found it on level 1 of the Dungeon) [dragon-coil talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Int-4: It affects your intelligence (-4). Scrolls c - a scroll of identify {unknown} e - a scroll of summoning {unknown} h - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of berserk rage {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. You kill the gnoll! You hear a splash. Your Spellcasting skill increases to level 5! A gnoll is nearby! A gnoll is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (88% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You encounter a hobgoblin. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll splashes around in the water. The searing ray misses the gnoll. The hobgoblin shouts! The gnoll completely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #...###........# #.....##..###### #<..#.....# #...##..#.# ###.##..#.# #..##.#.# ##~##...# #.≈≈#..## #≈@≈≈..# #≈)#≈..# ≈≈ğ##≈≈.# ####.#.≈.# ≈#.≈g). ~#..#... .. ? You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 75 | D:1 | Identified the dragon-coil talisman of Hobrys {Rampage rC++ | Will- Int-4} 434 | D:1 | Reached skill level 4 in Spellcasting 434 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 963 | D:1 | Learned a level 2 spell: Searing Ray 1097 | D:2 | Reached XP level 3. HP: 19/19 MP: 11/11 1103 | D:2 | Reached skill level 5 in Spellcasting 1108 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_corners, minmay_tripent D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, corexii_leaking_fountain Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 3 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1108 | 1083 | 25 | 3 | 987 | 2 | 554.0 | Dungeon | 1108 | 1083 | 25 | 3 | 987 | 2 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+