Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 9844226748338513728 7 saint5944 the Conjurer (level 2, 19/19 HPs) Began as a Gnoll Conjurer on July 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (408 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 408, Time: 00:00:13 Health: 19/19 AC: 2 Str: 6 XL: 2 Next: 0% Magic: 4/7 EV: 12 Int: 17 God: Gold: 22 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Shock Conj/Air 64% 1d7 3% 1 Sublimation of Blood Necr 4% N/A 21% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 11 gold pieces (gained 7). As you open the door, it creaks loudly! You hear an angry hiss. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You encounter a ball python. Found a stone staircase leading down. The magic dart hits the ball python! You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 22 gold pieces (gained 11). You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a ball python. A ball python is nearby! The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! c - a scroll labelled LECKIY KEHE You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is moderately wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....###..♣ ...♣.. #....# .#.. #...◊. #....# ... ◊♣♣◊ #....# ◊ ◊ ♣◊. #.♣.♣#♣#♣...◊ ♣... #......)..◊♣ ♣...◊.# #.♣.♣#♣#♣#... .◊#### #....# ◊ #...@# ##.......# #...####....# #..#. .... #..♣♣♣ ... #.♣ .. #. . There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 408 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 408 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_straight_1, infiniplex_forest_straight_1, infiniplex_forest_lined_3_way, infiniplex_forest_clump_cross, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_ring Action || total ---------------------------++------- Cast: Magic Dart || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 407 | 407 | 0 | 0 | 367 | 1 | 407.0 | Dungeon | 407 | 407 | 0 | 0 | 367 | 1 | 407.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 407 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+