Dungeon Crawl Stone Soup version 0.35-a0-871-g3c6322780f (webtiles) character file. Game seed: 8043956239728860987 0 saint5944 the Conjurer (level 1, 12/16 HPs) Began as an Oni Conjurer on Aug 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (24 turns). saint5944 the Conjurer (Oni Conjurer) Turns: 24, Time: 00:00:17 Health: 12/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 0/3 EV: 8 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History No command named 'CMD_NO_CMD' Welcome, saint5944 the Oni Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter a dart slug and a jackal. The dart slug briefly extends its eye-stalks. There are monsters nearby! The magic dart hits the dart slug. The dart slug is lightly wounded. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ################## ### #.#..#...##......##..... #..##..##..#...#@...# #.#..#..#.#..#..#w..# #..####.##..##.##....... #.## ..#.#..#... ..#..## ##.#.# .##...#..##. .# ##..# #.#..# ... .# .. #<### .##.. ...# . h #.# #..##... .. ##. . .##. You could see a dart slug and a jackal (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 24 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, serial_shops, nicolae_shop_behind_doors, minmay_lizard_king Action || total ---------------------------++------- Cast: Magic Dart || 3 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 18 | 6 | 0 | 13 | 1 | 24.0 | Dungeon | 24 | 18 | 6 | 0 | 13 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+