Dungeon Crawl Stone Soup version 0.35-a0-984-g534b615f34 (webtiles) character file. Game seed: 11222610553155050578 12 saint5944 the Tinkerer (level 2, 0/15 HPs) Began as a Deep Elf Forgewright on Sept 4, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (296 turns). saint5944 the Tinkerer (Deep Elf Forgewright) Turns: 296, Time: 00:00:28 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 7/8 EV: 11 Int: 19 God: Gold: 13 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) c - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hammer Armour b - a +0 robe (worn) Magical Staves c - a staff of earth (weapon) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Apportation Tloc 6% N/A 16% 1 Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Forge Lightning Spire Air/Frge 11% 3d4 50% 4 Rending Blade Conj/Frge 11% 2d(6+1*) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is severely wounded. The grapnel comes loose from the jackal. The jackal closely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 80% to hit) The kinetic grapnel misses the jackal. x2; The jackal completely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 80% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 80% to hit) The kinetic grapnel hits the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. You die... #...⌠.................⌠...## ###..........⌠..........### .######.............##### ......###############.##. ...##..#### ##...###.... ...###....# #...#......# ..## ####.####..# ......# ..# #.).......##......# ..# #.........@hh...... ### #...)...####......# #.......# ......# #.......# ......# ######### ......# ......# ####### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 quokkas (D:1) A bat (D:1) 3 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 296 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, kennysheep_decorative_pillar Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 4 Staff || 2 Cast: Kinetic Grapnel || 33 Drink: Magic || 1 Armour: Robe || 30 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 298 | 298 | 0 | 0 | 223 | 1 | 298.0 | Dungeon | 298 | 298 | 0 | 0 | 223 | 1 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 298 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+