Dungeon Crawl Stone Soup version 0.33-a0-542-gf8f82a2dde (webtiles) character file. Game seed: 810607598086831156 141 salarythief the Magician (level 5, -7/40 HPs) Began as a Djinni Conjurer on Dec 6, 2024. Killed by miscasting Iskenderun's Mystic Blast (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (2277 turns). salarythief the Magician (Djinni Conjurer) Turns: 2277, Time: 00:03:21 Health: -7/40 AC: 3 Str: 6 XL: 5 Next: 48% Gold: 70 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-8 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) l - a +1 hand axe of flaming Missiles j - a throwing net Armour a - a +0 robe (worn) b - a +0 buckler e - a +0 pair of gloves (worn) Scrolls d - a scroll of noise {unknown} i - a scroll of poison {unknown} k - 2 scrolls of acquirement {unknown} m - a scroll of enchant armour {unknown} Potions f - a potion of attraction {unknown} g - a potion of degeneration {unknown} h - a potion of curing {unknown} Skills: * Level 3.4 Fighting - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Summon Small Mammal Summ 80% N/A 2% 1 f - Grave Claw Necr 40% 2d9 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History m - a scroll labelled TUWATAGIUPH You see here an adder corpse. You now have 70 gold pieces (gained 6). 2 gnolls come into view. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. The gnoll moves out of view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. x2; The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Energy rips through your body! You die... #### ...#.# #... ..#.# #..# # # #.#.# #..##. ####.##.#.##### #..#.###.........†....# #.<#..#†#######.#####.# #..#.#..# ##.# #.# #......># #..# #.# ####.##### #@## #.# #.....# #g# #.# #####.# #g# #.# #[# .). #.# #.# ... #.# #†# ..... #.# #.# ..... #.# #.# ....... #.# #.# #.# You could see 2 gnolls. Vanquished Creatures Natasha (twice) (D:2) A gnoll (D:3) 3 adders A ribbon worm (D:2) 3 dart slugs An orc (D:3) 4 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 3 quokkas 5 ball pythons 3 bats A frilled lizard (D:2) 3 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | salarythief the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | salarythief set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 438 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 701 | D:1 | Reached skill level 1 in Fighting 816 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 816 | D:1 | Learned a level 1 spell: Summon Small Mammal 1339 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1558 | D:2 | Noticed Natasha 1563 | D:2 | Killed Natasha 2042 | D:2 | Noticed Natasha 2051 | D:2 | Killed Natasha 2052 | D:2 | Reached XP level 5. HP: 30/40 MP: 0/0 2052 | D:2 | Learned a level 2 spell: Grave Claw 2277 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners D:2: layout_basic, nrook_mini_backslash, minmay_misc_feat_columns, grunt_ministairs_2, uniq_natasha D:3: layout_loops_cross, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_tiny_glass, minmay_ogre_servants Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 | 3.4 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 30 || 96 Searing Ray | 1 | 5 || 6 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2275 | 2186 | 89 | 0 | 1961 | 3 | 758.3 | Dungeon | 2275 | 2186 | 89 | 0 | 1961 | 3 | 758.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1128 daAuts D:1: 1032 daAuts D:3: 114 daAuts