sangjinzzang Level 1 of the Dungeon [Shop] Hogaol's Book Emporium a parchment of Iskenderun's Battlesphere (182 gold) a manual of Short Blades (1120 gold) a parchment of Soul Splinter (56 gold) a parchment of Volatile Blastmotes (123 gold) a parchment of Forge Phalanx Beetle (350 gold) a parchment of Sticky Flame (182 gold) a parchment of Dispel Undead (182 gold) a parchment of Sandblast (56 gold) a parchment of Frozen Ramparts (123 gold) [Shop] Saohausk's General Store a parchment of Vhi's Electric Charge (130 gold) a phantom mirror (400 gold) a scroll of amnesia (40 gold) a phial of floods (400 gold) a scroll of fear (unknown) (40 gold) a parchment of Momentum Strike (58 gold) 4 atropa-tipped darts (36 gold) [Shop] Qoagogoq's Distillery a potion of mutation (96 gold) a potion of moonshine (12 gold) a potion of mutation (96 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) a potion of moonshine (12 gold) 2 potions of might (unknown) (96 gold) (0, 0, D:1) a quokka skeleton (9, -6, D:1) 4 boomerangs (10, -4, D:1) a +0 club (12, -6, D:1) a +0 club a goblin skeleton (17, 10, D:1) a +0 robe (17, 27, D:1) a bat skeleton (21, 17, D:1) a +0 dagger a goblin skeleton (21, 22, D:1) a quokka skeleton (26, 1, D:1) a parchment of Eringya's Noxious Bog (29, 12, D:1) a +0 mace (31, 20, D:1) a hobgoblin skeleton (34, 2, D:1) a +0 short sword (34, 9, D:1) a +0 club (35, -4, D:1) a +0 hand axe (35, 3, D:1) a jackal skeleton (41, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 30, D:1) a spore talisman (44, 0, D:1) a ball python corpse (skeletalised by now) (44, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 14, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hukae's Weapon Emporium a +1 dagger of speed (169 gold) a +0 sling (19 gold) the +0 long sword "Nosuefoa" {freeze, rElec rF- rN+++ Dex-4} (336 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. 6 poisoned darts (46 gold) a +0 quarterstaff (65 gold) a +0 dagger (26 gold) a throwing net (39 gold) a +0 sling (19 gold) 4 large rocks (78 gold) (7, -3, D:2) a hobgoblin skeleton (8, -27, D:2) a +0 club a +0 club a kobold corpse (skeletalised by now) (8, 14, D:2) the rimehorn talisman of Serendipity {Int+4 Dex+3 Slay-3} [rimehorn talisman] Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (10, 4, D:2) a +0 vampiric short sword 3 stones (10, 5, D:2) a +0 dagger (21, -20, D:2) a frilled lizard corpse (skeletalised by now) (21, 4, D:2) a +0 dagger (28, -12, D:2) 5 poisoned darts (31, -13, D:2) a +0 club a kobold skeleton (31, -7, D:2) a frilled lizard skeleton (38, -23, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, 16, D:3) a +0 short sword a hobgoblin corpse (skeletalised by now) (6, 17, D:3) a rat skeleton (7, 4, D:3) a +0 robe (10, 16, D:3) a rat corpse (skeletalised by now) (12, 38, D:3) a +0 dagger an orc skeleton (13, 38, D:3) a +0 short sword (14, -4, D:3) a hobgoblin corpse (skeletalised by now) (14, 38, D:3) a +0 dagger a +0 leather armour an orc skeleton (15, 19, D:3) a +0 club (15, 33, D:3) a +0 hand axe an orc corpse (skeletalised by now) (16, 42, D:3) a +0 buckler (17, 32, D:3) a +0 hand axe (19, 32, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (30, 9, D:3) a +0 leather armour a +0 club (30, 29, D:3) a +0 hammer (31, 5, D:3) a parchment of Rending Blade (32, 9, D:3) a +0 whip a kobold skeleton (32, 28, D:3) a +3 quarterstaff of chaos (33, 8, D:3) a frilled lizard skeleton (35, -6, D:3) a hobgoblin corpse (skeletalised by now) (40, 27, D:3) a +0 hammer (40, 28, D:3) a +0 hammer (40, 29, D:3) a +0 hammer (42, 29, D:3) a +0 hammer (48, 18, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (49, 29, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Goosch's Antique Armour Emporium the +0 ice dragon scales of Tutridiuv {rF- rC++ rCorr} (1439 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. +0 steam dragon scales (920 gold) a +0 scale mail (92 gold) a +0 pair of gloves (103 gold) a +0 robe (20 gold) [Shop] Kelidil's Antique Weapon Boutique the +4 quarterstaff of Equivocation {spect, rC++ rN+ Str-3 Int+3} (1468 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 sling of draining (232 gold) the +10 battleaxe of Okawaru's Generosity {elec, Will- Int+4 Stlth+} (2136 gold) Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe (72 gold) a +1 hand axe of electrocution (348 gold) a +0 short sword (72 gold) a +0 arbalest (180 gold) the +1 flail "Meuhigus" {venom, Dex+4} (590 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 orcbow (96 gold) a +2 flail of draining (439 gold) a +0 war axe (84 gold) [Shop] Inasafet's Antique Armour Boutique an orb of mayhem (275 gold) a +0 robe (22 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1117 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +2 chain mail of poison resistance (500 gold) a +0 scale mail (100 gold) a +2 scale mail of death (525 gold) a +0 robe (22 gold) a +0 ring mail (100 gold) a +3 plate armour of willpower (1000 gold) a +0 robe (22 gold) a +0 robe (22 gold) [Shop] Pobeug's Antique Weapon Boutique a +0 rapier (121 gold) a +0 long sword (77 gold) a +0 rapier (121 gold) a +0 dagger (44 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2582 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 sling (33 gold) a +2 dagger of venom (316 gold) a +1 rapier of speed (517 gold) [Shop] Dinoygy's General Store a +0 robe (9 gold) a parchment of Lee's Rapid Deconstruction (184 gold) a scroll of torment (unknown) (95 gold) a scroll of noise (10 gold) a +0 pair of gloves (45 gold) a potion of berserk rage (50 gold) a parchment of Nazja's Percussive Tempering (184 gold) a scroll of brand weapon (95 gold) (0, 3, D:4) a +0 club a +0 robe (8, -13, D:4) a +0 spear a hobgoblin skeleton (13, -26, D:4) a parchment of Fortress Blast (13, -16, D:4) a +0 leather armour (13, -11, D:4) a +0 club 7 poisoned darts an adder skeleton (14, -11, D:4) an adder skeleton (19, -17, D:4) a +0 club an orc corpse (skeletalised by now) (20, -5, D:4) a hound corpse (skeletalised by now) (20, -4, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (21, -5, D:4) an adder corpse (skeletalised by now) (26, -14, D:4) a +0 dagger 3 stones (27, -7, D:4) a parchment of Blink (28, -3, D:4) a +0 whip (28, -1, D:4) a +0 club a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, -18, D:4) a jackal corpse (skeletalised by now) (36, -28, D:4) a Grand Grimoire (38, -25, D:4) a parchment of Blink (39, -29, D:4) an iguana skeleton (42, -5, D:4) a +0 giant club (48, -28, D:4) a +0 club (48, -25, D:4) a +2 short sword of holy wrath a +0 scale mail a hobgoblin skeleton (50, -26, D:4) a +0 dagger 4 stones Level 5 of the Dungeon (2, 8, D:5) a parchment of Sublimation of Blood (5, 6, D:5) a +0 dagger (13, 12, D:5) a +0 rapier a +0 leather armour the human skeleton of Eustachio (15, 12, D:5) 10 gold pieces (16, 11, D:5) a potion of invisibility (17, 10, D:5) 10 gold pieces (20, -2, D:5) an adder corpse (skeletalised by now) (21, 10, D:5) a +0 war axe (22, 11, D:5) a quokka corpse (skeletalised by now) (24, 27, D:5) a parchment of Swiftness (29, 12, D:5) a +0 hand axe an adder skeleton (30, 28, D:5) a +0 club (38, 41, D:5) a water moccasin skeleton (43, 36, D:5) a +0 whip a +0 club a +2 leather armour of poison resistance a gnoll skeleton (43, 37, D:5) a +0 flail (44, 37, D:5) a +0 spear (50, 18, D:5) a hound skeleton (57, 14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club an orc corpse (1, 6, D:6) a potion of curing (3, 0, D:6) a +0 club (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (4, 0, D:6) a +0 mace an orc corpse (4, 10, D:6) a scroll of vulnerability a parchment of Searing Ray (5, -1, D:6) a +0 dagger a +0 robe a +0 dagger an orc corpse a kobold corpse (5, 0, D:6) a +0 flail a +0 chain mail a +0 whip an orc corpse a kobold corpse (7, 3, D:6) 5 gold pieces (10, -3, D:6) a +0 leather armour (19, -22, D:6) a +0 halberd a +0 robe (19, -21, D:6) a +3 flail a +0 robe (19, -20, D:6) a +3 hand axe a +0 robe (20, -18, D:6) a +3 short sword a +0 robe (22, -16, D:6) a book of Frost (26, -10, D:6) a scroll of vulnerability (29, -5, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (29, -4, D:6) a +0 flail (30, -4, D:6) a +0 flail a gnoll corpse (skeletalised by now)