Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14735783134871714786 22745 sangjinzzang the Swashbuckler (level 13, 0/63 HPs) Began as a Vine Stalker Fighter on Aug 26, 2026. Was a High Priest of Yredelemnul. Succumbed to a water moccasin's poison ... on level 2 of the Lair of Beasts. The game lasted 00:17:11 (11998 turns). sangjinzzang the Swashbuckler (VSFi) Turns: 11998, Time: 00:17:11 Health: 0/63 AC: 17 Str: 22 XL: 13 Next: 2% Magic: 0/17 EV: 8 Int: 12 God: Yredelemnul [*****.] Gold: 1283 SH: 7 Dex: 22 Spells: 12/12 levels left rFire + . . (50%) l - +10 short sword of the Establishment {freeze, rCorr Str+3} rCold . . . (100%) c - +0 buckler rNeg . . . (100%) f - +5 scale mail of Submission {rF+ Int+4 Dex+3} rPois + (33%) b - +1 helmet rElec . (100%) a - +1 cloak {rPois} rCorr + (50%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth d - ring of willpower HPRegen 1.10/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: lethally poisoned (0 -> -1), wreathed by umbra, lit torch A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (0%), Hurl Torchlight (0%), Bind Soul (3%), Fathomless Shackles (61%) You were on level 2 of the Lair of Beasts. You worshipped Yredelemnul. Yredelemnul was extremely pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You also visited: Ossuary and Bailey. You collected 1283 gold pieces. Inventory: Hand Weapons l - the +10 short sword of the Establishment (weapon) {freeze, rCorr Str+3} (You found it on level 5 of the Dungeon) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles h - 4 throwing nets (quivered) i - 3 curare-tipped darts Armour a - a +1 cloak of poison resistance (worn) b - a +1 helmet (worn) c - a +0 buckler (worn) f - the +5 scale mail of Submission (worn) {rF+ Int+4 Dex+3} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery d - a ring of willpower (worn) e - an amulet of wildshape g - a +6 ring of dexterity k - a ring of wizardry Wands p - a wand of polymorph (21) b - a wand of light (16) e - a wand of paralysis (11) c - a wand of roots (10) a - a wand of flame (18) d - a wand of digging (3) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of acquirement {unknown} j - 2 scrolls of vulnerability {unknown} l - 3 scrolls of fog {unknown} m - 4 scrolls of fear {unknown} n - 3 scrolls of brand weapon {unknown} o - 3 scrolls of revelation {unknown} w - 4 scrolls of enchant weapon v - 13 scrolls of identify {unknown} y - 5 scrolls of noise {unknown} z - 3 scrolls of amnesia {unknown} B - a scroll of summoning {unknown} C - a scroll of teleportation {unknown} E - 2 scrolls of blinking {unknown} H - a scroll of torment {unknown} J - a scroll of enchant armour {unknown} Potions m - 6 potions of might d - 8 potions of curing {unknown} f - 2 potions of enlightenment {unknown} k - a potion of ambrosia {unknown} p - 8 potions of heal wounds {unknown} q - 5 potions of lignification {unknown} s - 2 potions of resistance {unknown} t - 4 potions of moonshine {unknown} x - a potion of brilliance {unknown} D - 2 potions of magic {unknown} F - 4 potions of mutation {unknown} G - 3 potions of invisibility {unknown} I - a potion of attraction {unknown} Skills: + Level 5.2 Fighting * Level 15.3 Short Blades - Level 6.0 Armour + Level 7.5 Shields - Level 5.0 Invocations - Level 5.0 Evocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 67% 1 Foxfire Conj/Fire 0% 2x1d4 67% 1 Kinetic Grapnel Frge 0% 1d4 67% 1 Kiss of Death Conj/Necr 0% 2d5 67% 1 Magic Dart Conj 0% 1d3 67% 1 Sandblast Erth 0% 2d4 67% 1 Call Imp Summ 0% N/A 82% 2 Scorch Fire 0% 2d5 82% 2 Fugue of the Fallen Necr 0% N/A 96% 3 Gloom Hex/Necr 0% N/A 96% 3 Hailstorm Conj/Ice 0% 3d5 96% 3 Launch Clockwork Bee Frge 0% N/A 96% 3 Passwall Erth 0% N/A 96% 3 Awaken Armour Erth/Frge 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 26132 Temple (1/1) D:6 Zot: 5966 Lair (2/5) D:11 Zot: 10886 Orc (0/2) D:11 Ossuary (visited) Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:9 * Annotations: Lair:2 Fannar Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your black bear zombie bites the ice beast. Your black bear zombie claws the ice beast. Your black bear zombie claws the ice beast but does no damage. Your yak zombie gores the ice beast. You feel sick. The cane toad is no longer moving slowly. The blink frog blinks! The ice beast hits your bullfrog zombie. The ice beast freezes your bullfrog zombie. Your bullfrog zombie resists. Your bullfrog zombie hits the ice beast. The blink frog blinks! The water moccasin bites your yak zombie. Your yak zombie gores the water moccasin! The blink frog blinks! Fannar hits something with a staff of cold! Fannar freezes something. You feel sick. The blink frog blinks! The water moccasin bites your yak zombie! The ice beast barely misses your bullfrog zombie. Your yak zombie gores the water moccasin! Your water moccasin zombie bites the cane toad but does no damage. The water moccasin bites your yak zombie. The blink frog leaves your sight. You feel sick. Your water moccasin zombie bites the cane toad but does no damage. The cane toad barely misses you. You feel sick. Your water moccasin zombie closely misses the cane toad. Your bullfrog zombie hits the cane toad. The blink frog hits you! * * * LOW HITPOINT WARNING * * * Your yak zombie gores the ice beast! You hit the cane toad. The cane toad seems to slow down. You freeze the cane toad. You bite the cane toad! You kill the cane toad! Its soul becomes fuel for the torch. 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