sangjinzzang Level 1 of the Dungeon [Shop] Doroh's Jewellery Emporium a ring of protection from cold (unknown) (250 gold) a quill talisman (100 gold) a ring of wizardry (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) an amulet of guardian spirit (unknown) (300 gold) an amulet of regeneration (unknown) (300 gold) a ring of protection from cold (unknown) (250 gold) a +5 ring of evasion (unknown) (360 gold) the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of see invisible (unknown) (150 gold) [Shop] Pemamuis's Antique Weapon Shoppe a +1 heavy sling (310 gold) a +0 flail (112 gold) the +10 dire flail of Xasiur {spect, rC++ Will+ Int-3} (2761 gold) rC++: It greatly protects you from cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 mace (96 gold) a +2 hand axe of flaming (556 gold) a +3 war axe of venom (678 gold) a +0 hand axe (96 gold) a +0 club (16 gold) [Shop] Joopauj's Weapon Boutique a +0 sling (19 gold) 5 poisoned darts (39 gold) a +0 sling (19 gold) 3 boomerangs (78 gold) a +0 mace (39 gold) 6 poisoned darts (46 gold) a +2 dagger of pain (221 gold) [Shop] Areoj's Antique Weapon Boutique a +0 falchion (96 gold) a +0 spear (96 gold) a +0 war axe (112 gold) a +0 whip (80 gold) a +2 dagger of flaming (499 gold) a +0 spear (96 gold) a +0 mace (96 gold) [Shop] Jatowora's Weapon Shop a +0 whip (25 gold) a +0 spear (30 gold) a +0 falchion of electrocution (95 gold) a +0 sling (15 gold) the +12 glaive of Prune {freeze, Prune} (850 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +8 hand axe of the Pariah {sunder, Bane +Blink Will+++ Str-3} (787 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. 2 boomerangs (40 gold) (0, 0, D:1) a frilled lizard skeleton (1, 4, D:1) a +0 robe (7, -3, D:1) a hobgoblin skeleton (9, 38, D:1) a quokka skeleton (10, 33, D:1) a bat skeleton a bat skeleton (13, 4, D:1) a +0 rapier (15, -4, D:1) a +0 whip a gnoll skeleton a ball python skeleton (16, -5, D:1) a +0 robe (16, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 32, D:1) a +2 devious short sword (24, 6, D:1) a rat skeleton (25, 6, D:1) a +1 dagger of draining 5 stones (25, 7, D:1) 6 poisoned darts (28, 28, D:1) a rat corpse (skeletalised by now) (31, 26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 28, D:1) a +0 hand axe (38, 13, D:1) a +0 dagger (47, 13, D:1) a +0 robe Level 2 of the Dungeon (14, 11, D:2) a +0 ring mail (23, -7, D:2) a +0 robe (25, 12, D:2) a +0 club (29, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 7, D:2) a hobgoblin corpse (skeletalised by now) (30, 8, D:2) a +0 spear a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (30, 9, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (35, -18, D:2) a +0 trident (37, -11, D:2) a +0 club a +0 sling a goblin corpse (38, -10, D:2) a +0 club (41, -17, D:2) a +0 helmet (41, -11, D:2) a +0 long sword (49, 1, D:2) a +1 whip of venom (still there?) a +0 flail (still there?) a gnoll corpse (still there?) (55, -5, D:2) a rat corpse