sangjinzzang Level 1 of the Dungeon (2, 11, D:1) a +0 club (7, -13, D:1) a +0 buckler (11, -2, D:1) a +0 leather armour (16, 3, D:1) a +0 short sword (19, 22, D:1) a +0 short sword (21, 25, D:1) a +0 buckler (24, -15, D:1) a ball python corpse (skeletalised by now) (30, -12, D:1) a +0 club (30, -11, D:1) a ball python corpse (skeletalised by now) (33, 19, D:1) a quill talisman (35, -8, D:1) 3 poisoned darts (39, 14, D:1) a +0 club (40, 14, D:1) a ball python corpse (skeletalised by now) (42, 4, D:1) a +0 leather armour (43, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 24, D:2) a +0 whip (4, -1, D:2) a +1 scythe of entangling a +0 robe the human skeleton of Sigmund (7, -2, D:2) a frilled lizard skeleton (9, 15, D:2) a +0 spear a gnoll skeleton (9, 16, D:2) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (10, 7, D:2) a jackal skeleton (10, 15, D:2) a +0 spear (11, -10, D:2) a +0 dagger a goblin skeleton (11, 14, D:2) a +0 dagger (17, 2, D:2) an adder skeleton (25, 22, D:2) a quokka corpse (skeletalised by now) (35, 15, D:2) a +0 robe (37, 36, D:2) 2 large rocks (52, 14, D:2) a +0 rapier Level 3 of the Dungeon (3, -5, D:3) a +0 leather armour (11, -13, D:3) a +0 short sword (11, 27, D:3) a jackal skeleton (12, 36, D:3) a jackal corpse (skeletalised by now) (17, 23, D:3) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 33, D:3) a +0 leather armour (25, 39, D:3) a +0 war axe (26, 2, D:3) 4 poisoned darts (30, -14, D:3) a ball python corpse (skeletalised by now) (38, 27, D:3) a quokka skeleton (38, 31, D:3) a +0 whip 2 stones a kobold skeleton (39, 31, D:3) a +0 dagger 3 stones (45, 21, D:3) a +0 ring mail (47, 29, D:3) a +0 club (49, -9, D:3) an amulet of chemistry Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (1, -1, D:4) 3 flux baubles (2, -1, D:4) a +0 giant club an ogre skeleton (19, 2, D:4) a +0 dagger a goblin skeleton (22, 25, D:4) a +0 club a +0 leather armour an orc skeleton (23, 25, D:4) an adder skeleton (34, 7, D:4) a hound skeleton (38, 30, D:4) a +0 dagger (40, 38, D:4) a +0 orcbow (57, 1, D:4) a +0 dagger (58, 2, D:4) a +0 club an orc skeleton (60, 14, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Hoimel's Antique Weapon Shoppe a +0 short sword (60 gold) a +0 quarterstaff (100 gold) a +0 club (10 gold) a +0 hand axe (60 gold) a +0 mace (60 gold) a +0 rapier (110 gold) a +0 sling (30 gold) a +5 whip of electrocution (664 gold) a +2 war axe of freezing (366 gold) a +1 heavy flail (266 gold) (3, -7, D:5) 3 poisoned darts (13, 7, D:5) a +0 scale mail (23, -6, D:5) a +0 dagger a +0 mace (24, -6, D:5) a +0 robe a +0 dagger (25, -5, D:5) a +0 war axe an orc skeleton (34, -12, D:5) a +0 robe (36, 15, D:5) a +0 ring mail (37, -19, D:5) a +1 flail of holy wrath a +1 devious dagger an orc corpse (skeletalised by now) (37, -16, D:5) a +0 hand axe a +0 leather armour (42, 12, D:5) 2 poisoned darts (49, -6, D:5) a +0 troll leather armour Level 6 of the Dungeon [Shop] Dahesk's Magic Scroll Emporium a parchment of Lehudib's Crystal Spear (543 gold) a parchment of Borgnjor's Vile Clutch (239 gold) a scroll of poison (52 gold) a scroll of teleportation (39 gold) a scroll of noise (unknown) (13 gold) a scroll of revelation (97 gold) (1, 3, D:6) a +0 dagger (2, 3, D:6) a +0 leather armour a +0 trident (2, 4, D:6) a +0 club a +0 ring mail a +0 whip an orc skeleton (2, 5, D:6) a stone a +0 club a kobold skeleton (3, 5, D:6) 8 poisoned darts a +0 club a kobold skeleton (18, 9, D:6) a +0 club a stone (18, 10, D:6) a +0 short sword a kobold corpse (skeletalised by now) (22, 7, D:6) a +0 whip 3 poisoned darts (22, 8, D:6) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (23, -7, D:6) a +0 hand axe (23, 7, D:6) a +0 short sword a kobold corpse (skeletalised by now) (24, 7, D:6) a +0 dagger a +0 club 4 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 3, D:6) a +0 leather armour (37, 21, D:6) a +0 whip a gnoll skeleton (38, 20, D:6) a +0 spear (39, 4, D:6) a +0 flail (41, 23, D:6) a +0 spear a gnoll skeleton (42, 14, D:6) a +0 orcbow (42, 23, D:6) a +0 whip a gnoll skeleton (43, 16, D:6) a hound corpse (skeletalised by now) (43, 20, D:6) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (43, 23, D:6) a +0 whip a +0 whip a +0 leather armour a gnoll skeleton (47, -5, D:6) a +1 whip of flaming a +0 robe (47, 17, D:6) a +2 whip of electrocution Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Qoacsuun" {rN+ MP+9 Int+7} (4590 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+7: It affects your intelligence (+7). the +0 robe of Tosanew {Str+3 Dex+7 Stlth-} (2750 gold) Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Qiytimeg" {Int+5 Slay+4} (5350 gold) [ring of slaying] Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +3 spear "Ynleuwem" {spect, Int+4} (3790 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the sanguine talisman "Gyfeiwn" {*Silence rC++ rN+} (11950 gold) [sanguine talisman] *Silence: It may silence you when you take damage. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. the +0 hand axe of Jemp {elec, Dex+3} (2080 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 leather armour of Acseobb {+Blink rN+++ Will- Regen+} (4280 gold) +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +3 dagger of Ityn Unnaof {flame, *Rage *Corrode Str+6 Stlth+} (3330 gold) *Rage: It berserks you when you make melee attacks (+20% chance). *Corrode: It may corrode you when you take damage. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 hand axe of Pesyezue {protect, rPois Will+ Dex+3} (4170 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the granite talisman of Wu Jian, Winnowing {Str-4 Dex+8} (9600 gold) [granite talisman] Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). the +2 ring mail of the Realm of Zot {Harm} (2100 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the +8 sling "Emaigydgh" {speed, Fly Int+3} (5990 gold) Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 robe "Depnyazu" {rPois Str+5} (2760 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. the ring "Wudefaq" {Fly Will+ Slay+4} (5070 gold) [ring of slaying] Fly: It grants you flight. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the alchemy staff of Bytir {rPois Int+6 Stlth- Alch} (4320 gold) [staff of alchemy] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. Alch: It increases the power of your Alchemy spells. the ring of Liethaum {^Contam rCorr Str+6 Dex-3 Stlth+} (3050 gold) [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the +0 ring mail of the Stonemason {-Tele rPois rN++ rCorr} (2430 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the earth staff "Kashremic" {Tloc Earth} (3760 gold) [staff of earth] Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. the earth staff of the Middle {+Blink Dex+3 Earth} (4530 gold) [staff of earth] +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. the +1 mace of Pusush {drain, Dex+2} (2160 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (2, 31, D:7) a black bear skeleton (10, 37, D:7) a +0 short sword a +0 robe a +0 dagger (11, 39, D:7) a +0 short sword an orc skeleton (14, -2, D:7) a bullfrog skeleton (27, 7, D:7) a +0 scale mail (29, 7, D:7) a +0 shortbow (33, 25, D:7) an amulet of guardian spirit (38, 9, D:7) a +0 dagger a +0 robe a kobold skeleton (39, 36, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (50, 28, D:7) a +0 orcbow Level 8 of the Dungeon (5, -5, D:8) a +0 flail (6, -7, D:8) a +0 whip (6, -5, D:8) a +0 heavy spear a +0 club a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, -7, D:8) a +2 spear of venom a gnoll corpse (skeletalised by now) (8, -6, D:8) a +0 flail a gnoll corpse (skeletalised by now) (12, -4, D:8) a +0 flail (17, 0, D:8) a +0 dagger (25, 20, D:8) a +0 shortbow a centaur corpse (37, 27, D:8) a +0 dagger 7 poisoned darts a kobold corpse (41, 26, D:8) a +0 dagger a stone a kobold corpse (41, 27, D:8) a +0 short sword 8 poisoned darts (41, 28, D:8) a +0 dagger (42, 27, D:8) a +0 dagger 8 poisoned darts a +0 leather armour Level 9 of the Dungeon (6, 6, D:9) a +0 dagger a +0 robe (7, 7, D:9) a yak corpse (7, 8, D:9) a +0 short sword an orc corpse (8, 7, D:9) a +2 flail of concussion (unseen) (37, -18, D:9) 17 gold pieces (39, -11, D:9) a +0 shortbow (40, -12, D:9) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 9, D:9) a +0 scimitar (41, -13, D:9) a +0 war axe an orc corpse (skeletalised by now) (41, -12, D:9) a +0 dagger an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) an orb of energy (unseen) (0, 5, D:10) a potion of might (1, 1, D:10) a +0 short sword (1, 2, D:10) a +0 robe (2, 1, D:10) a +0 great mace (2, 2, D:10) a +0 scale mail (3, 3, D:10) a +3 heavy quarterstaff