sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 14, D:1) 3 poisoned darts (3, 2, D:1) a quill talisman (6, 8, D:1) a +0 rapier (9, 24, D:1) a +0 scale mail (12, 2, D:1) a bat corpse (skeletalised by now) (13, 2, D:1) a +0 whip (14, 1, D:1) a +0 club (14, 2, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) a rat corpse (skeletalised by now) (21, 29, D:1) a +0 ring mail (31, 29, D:1) a hobgoblin corpse (skeletalised by now) (35, -3, D:1) a bat corpse (skeletalised by now) (43, 24, D:1) a +0 short sword (43, 26, D:1) a +0 hand axe (46, 19, D:1) a ball python skeleton (48, 6, D:1) a +0 dagger (49, 21, D:1) a +0 leather armour Level 2 of the Dungeon (6, -16, D:2) a frilled lizard corpse (skeletalised by now) (7, -13, D:2) a +0 leather armour (29, -38, D:2) 2 boomerangs (29, -30, D:2) a rat skeleton (30, -31, D:2) an inkwell talisman (30, -30, D:2) a +0 club a goblin skeleton (32, -34, D:2) a frilled lizard corpse (42, -42, D:2) a +0 dagger (47, -56, D:2) a +0 club (57, -42, D:2) a frilled lizard corpse (skeletalised by now) (59, -23, D:2) the +7 hand axe of Eternal War {drain, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (62, -25, D:2) an inkwell talisman