sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (5, 1, D:1) an orb of guile (8, 36, D:1) a hobgoblin corpse (skeletalised by now) (12, 3, D:1) a rat skeleton (14, 3, D:1) a +0 flail (14, 4, D:1) a +0 dagger a goblin skeleton (17, 12, D:1) a bat corpse (skeletalised by now) (23, -3, D:1) a +0 club (24, 30, D:1) a +0 dagger (25, 21, D:1) a ball python corpse (skeletalised by now) (33, 12, D:1) a +0 dagger a kobold skeleton (35, 17, D:1) a +0 leather armour (38, 28, D:1) a +0 dagger (41, 16, D:1) a +0 short sword a hobgoblin skeleton (47, -1, D:1) a +0 dagger a stone Level 2 of the Dungeon (7, 16, D:2) an adder skeleton (18, 36, D:2) 3 javelins (23, 23, D:2) a +0 sling a +0 club a +0 dagger (24, 23, D:2) a +0 dagger a ball python corpse (skeletalised by now) (24, 38, D:2) a bat corpse (skeletalised by now) (25, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 34, D:2) a +0 scale mail (27, 5, D:2) a staff of fire (30, 10, D:2) a +0 short sword (30, 15, D:2) a +0 short sword 4 stones a kobold skeleton a hobgoblin skeleton (30, 16, D:2) a rat skeleton (31, 17, D:2) a +0 dagger 5 stones a kobold skeleton (41, 13, D:2) a jackal skeleton (43, 12, D:2) a +0 dagger a goblin skeleton (51, 11, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (3, 0, D:3) a bat corpse (4, 2, D:3) a potion of might (9, -12, D:3) a parchment of Shock