sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (4, -11, D:1) a +0 pair of boots (7, 2, D:1) a +0 spear (9, -35, D:1) 4 javelins (9, -11, D:1) a +0 club (14, 2, D:1) a +0 dagger (20, -22, D:1) a +0 helmet (32, -8, D:1) a hobgoblin corpse (skeletalised by now) (37, -31, D:1) 2 boomerangs (42, -24, D:1) a rat corpse (skeletalised by now) (42, -13, D:1) a +0 mace (43, -25, D:1) a ball python corpse (skeletalised by now) (47, -12, D:1) a +0 hand axe (49, -27, D:1) a +0 chain mail (54, -30, D:1) a +0 plate armour Level 2 of the Dungeon (0, 1, D:2) a +0 falchion a +0 chain mail of poison resistance an orc corpse (skeletalised by now) (5, 14, D:2) a rat skeleton (9, 28, D:2) a +0 club a +0 robe (16, 4, D:2) a +0 scale mail a +0 falchion the human skeleton of Terence (23, -7, D:2) a +0 helmet of light (25, -2, D:2) a +0 club a ball python corpse (skeletalised by now) (25, 17, D:2) a +0 club (30, 27, D:2) a rat skeleton (35, 24, D:2) an adder skeleton (35, 25, D:2) a jackal skeleton (35, 33, D:2) a +0 war axe (36, 24, D:2) a jackal skeleton (37, -1, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (40, 0, D:2) a rat skeleton (43, 14, D:2) a +0 quarterstaff (47, 2, D:2) a +0 whip a kobold corpse (skeletalised by now) (47, 13, D:2) a bat skeleton (47, 32, D:2) a +0 chain mail (56, 18, D:2) 5 poisoned darts Level 3 of the Dungeon (1, 4, D:3) a +0 ring mail (9, 6, D:3) 16 gold pieces (9, 7, D:3) 14 gold pieces (9, 8, D:3) a parchment of Tukima's Dance (9, 9, D:3) 4 gold pieces (12, -10, D:3) a ball python corpse (skeletalised by now) (13, 7, D:3) a +0 whip a +0 leather armour (13, 8, D:3) a +0 halberd of protection (14, 8, D:3) a +0 club (15, 7, D:3) a +0 whip (17, 10, D:3) a scroll of identify (18, -1, D:3) a +0 hand axe a +0 spear a gnoll corpse (18, 7, D:3) a +0 hand axe an orc corpse (19, 7, D:3) a +0 short sword a +0 leather armour a +0 whip a +0 robe an orc corpse (20, 7, D:3) a +0 short sword (20, 9, D:3) a scroll of identify (24, 14, D:3) a jackal corpse (26, 5, D:3) a +0 short sword (29, 7, D:3) a +0 scale mail a +0 dagger an orc skeleton (30, -3, D:3) a +0 dagger a jackal skeleton an orc skeleton (30, 14, D:3) a howler monkey corpse (30, 15, D:3) a jackal corpse (31, 14, D:3) a jackal corpse (31, 16, D:3) a jackal corpse (32, 14, D:3) a jackal corpse (32, 15, D:3) a jackal corpse (34, 10, D:3) 10 gold pieces (38, 17, D:3) a jackal corpse (39, -17, D:3) a +0 whip a +0 giant club (39, -16, D:3) a +0 trident an orc corpse (skeletalised by now) (39, -7, D:3) a +0 falchion (40, -13, D:3) a jackal corpse (45, -8, D:3) a +0 club (47, 11, D:3) a +0 spear (50, -12, D:3) an adder skeleton (54, -18, D:3) a hobgoblin skeleton (55, -26, D:3) a +0 club a +0 dagger a +0 animal skin (56, 8, D:3) an inkwell talisman (58, -9, D:3) a +0 club