sangjinzzang Level 1 of the Dungeon [Shop] Qekkac's Assorted Antiques a +0 dagger (40 gold) a potion of ambrosia (160 gold) a Gell's gravitambourine (2/2) (800 gold) a scroll of identify (40 gold) a +2 heavy sling (294 gold) a potion of enlightenment (100 gold) (2, 7, D:1) a hobgoblin corpse (skeletalised by now) (5, -6, D:1) a rat corpse (skeletalised by now) (12, 0, D:1) a +0 robe (14, 1, D:1) a hobgoblin corpse (skeletalised by now) (19, -5, D:1) a frilled lizard corpse (skeletalised by now) (22, 32, D:1) a hobgoblin corpse (skeletalised by now) (23, 1, D:1) a +0 war axe (25, -17, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -17, D:1) a frilled lizard corpse (skeletalised by now) (28, 13, D:1) a +0 dagger 2 stones (33, -4, D:1) a rat corpse (skeletalised by now) (33, -3, D:1) a hobgoblin corpse (skeletalised by now) (35, -26, D:1) a jackal corpse (skeletalised by now) (35, 7, D:1) a +0 mace (49, 14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Duoxoank's General Store a +0 leather armour (24 gold) a phantom mirror (480 gold) the +0 leather armour of the Goldsmith {Rampage rF++ Dex-2 SInv} (318 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a lightning rod (4/4) (480 gold) the +4 short sword of Discord {flame, Fly rElec rC-} (414 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. It cannot be enchanted further. a parchment of Apportation (48 gold) a scroll of fog (unknown) (48 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 5, D:2) the +1 leather armour "Ream" {Harm *Corrode Str+3} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (8, -11, D:2) a hobgoblin skeleton (9, -11, D:2) a +0 rapier (11, -30, D:2) a hobgoblin corpse (skeletalised by now) (13, -18, D:2) a +0 ring mail (14, -29, D:2) 3 poisoned darts (19, -17, D:2) a +0 club a kobold skeleton (22, 0, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, -28, D:2) the felid skeleton of Natasha (29, -13, D:2) a bat corpse (skeletalised by now) (43, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -12, D:2) a rat skeleton (43, -9, D:2) a +0 chain mail Level 3 of the Dungeon (18, -13, D:3) a frilled lizard skeleton (22, 14, D:3) a +0 leather armour (22, 16, D:3) a +0 dagger a stone (25, 1, D:3) a +0 dagger a +0 sling a goblin skeleton (30, -20, D:3) a +0 club (31, 0, D:3) a +0 club (47, -7, D:3) a +0 club (48, 2, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (1, 37, D:4) 2 poisoned darts (2, -8, D:4) a +0 war axe (6, -1, D:4) a +0 pair of gloves (10, 32, D:4) a +0 club a +0 ring mail a +0 club an orc corpse (12, 31, D:4) a scroll of brand weapon (15, 32, D:4) a potion of lignification