sangjinzzang Level 1 of the Dungeon [Shop] Ilaruarr's General Store a wand of paralysis (9) (unknown) (280 gold) a potion of curing (39 gold) a Gell's gravitambourine (2/2) (520 gold) a potion of mutation (104 gold) a scroll of fog (52 gold) a lightning rod (4/4) (520 gold) a wand of mindburst (18) (unknown) (327 gold) a potion of ambrosia (unknown) (104 gold) a +1 plate armour of fire resistance (390 gold) a tin of tremorstones (2/2) (520 gold) (0, 9, D:1) 5 javelins (2, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 5, D:1) a +0 mace (21, 34, D:1) a bat corpse (skeletalised by now) (23, -6, D:1) a quokka corpse (skeletalised by now) (25, 8, D:1) a +0 dagger a goblin skeleton (35, 27, D:1) a +0 spear (43, 21, D:1) a frilled lizard corpse (skeletalised by now) (44, 10, D:1) 6 boomerangs (51, 18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (7, -43, D:2) a +1 short sword of speed a kobold corpse (skeletalised by now) (7, -6, D:2) a +0 hand axe (8, 10, D:2) a +0 whip (8, 15, D:2) a +0 leather armour (9, 4, D:2) a +0 dagger (10, 13, D:2) 6 poisoned darts (11, 12, D:2) a +1 flail of holy wrath a rat corpse (skeletalised by now) (11, 13, D:2) a ring of magical power (12, 13, D:2) a bat corpse (skeletalised by now) (13, 10, D:2) a staff of necromancy (14, 8, D:2) a +0 dagger (18, -14, D:2) a +1 mace of distortion (20, -18, D:2) a +0 dagger a kobold skeleton (22, 16, D:2) a hobgoblin corpse (skeletalised by now) (31, 7, D:2) a ball python corpse (skeletalised by now) (35, -29, D:2) a +0 dagger a kobold skeleton (39, -20, D:2) a +0 club (45, 6, D:2) a hobgoblin corpse (skeletalised by now) (46, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 9, D:2) a rat corpse (skeletalised by now) (54, -15, D:2) a hobgoblin corpse (skeletalised by now) (59, 1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -8, D:3) 3 poisoned darts (14, -14, D:3) a +0 falchion (14, -10, D:3) a +0 leather armour (15, 0, D:3) a +0 dagger (17, 7, D:3) a frilled lizard skeleton (26, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, 39, D:3) 2 large rocks (28, 23, D:3) a +0 whip (30, -12, D:3) the +0 pair of boots of the Inquisitive Ghosts {Harm rElec Will-} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will-: It decreases your willpower. It cannot be enchanted further. Level 4 of the Dungeon (17, 12, D:4) a +0 dagger 3 stones (17, 19, D:4) a +0 dagger (20, 14, D:4) an iguana corpse (skeletalised by now) (25, 20, D:4) a +0 leather armour (27, 28, D:4) a ball python corpse (skeletalised by now) (32, 12, D:4) a +0 falchion (37, 23, D:4) a +0 quarterstaff (40, 26, D:4) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (41, -11, D:4) 2 stones a +0 dagger (41, 19, D:4) a +0 spear (43, -8, D:4) a +0 robe a +0 dagger an orc skeleton (45, -7, D:4) a +0 short sword (46, 15, D:4) a parchment of Poisonous Vapours (46, 33, D:4) a ball python corpse (skeletalised by now) (47, -8, D:4) a +0 club (48, 12, D:4) a hobgoblin corpse (skeletalised by now) (48, 15, D:4) a +0 club (53, 29, D:4) an iguana corpse (skeletalised by now) (54, -2, D:4) a +0 short sword (54, 33, D:4) a +0 sling Level 5 of the Dungeon (11, -6, D:5) a +0 giant spiked club an ogre skeleton (22, 8, D:5) a +0 rapier the Ecumenical Temple