sangjinzzang Level 1 of the Dungeon (2, 15, D:1) a +0 whip (5, 12, D:1) 2 boomerangs (8, 23, D:1) a rat skeleton (24, 2, D:1) a jackal skeleton a jackal skeleton (25, 32, D:1) a +0 dagger (26, 2, D:1) a +2 vampiric whip a gnoll skeleton a ball python skeleton (28, 36, D:1) a ball python skeleton (30, -3, D:1) an inkwell talisman (37, 26, D:1) a quokka skeleton (38, 26, D:1) a +0 club (39, 17, D:1) a hobgoblin skeleton (39, 26, D:1) a rat skeleton (40, 21, D:1) a quokka skeleton (40, 26, D:1) a +0 dagger (47, 36, D:1) a +0 mace (48, 15, D:1) a +0 rapier (54, 14, D:1) a ball python skeleton (55, 14, D:1) a +0 whip 5 stones a kobold skeleton (56, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (8, 25, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 14, D:2) an adder corpse (skeletalised by now) (11, 40, D:2) an orb of attunement (30, 30, D:2) a +0 dagger a kobold corpse (skeletalised by now) (31, 18, D:2) a bat corpse (skeletalised by now) (35, 22, D:2) a +0 dagger (36, 12, D:2) a +0 short sword (40, 15, D:2) 6 atropa-tipped darts (45, 45, D:2) 4 boomerangs (58, 23, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -2, D:3) a +0 mace (15, -5, D:3) a +0 mace an orc skeleton (27, -4, D:3) a +0 chain mail (27, 7, D:3) a rat skeleton (30, -16, D:3) a +0 buckler (35, -5, D:3) a serpent talisman (37, 3, D:3) a bat skeleton (38, 12, D:3) a bat skeleton (38, 14, D:3) a bat skeleton (38, 16, D:3) the +0 robe of Niol Odo {Rampage *Silence rPois rCorr} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (42, 16, D:3) a maw talisman (52, -7, D:3) a +0 quarterstaff Level 4 of the Dungeon (11, 2, D:4) a +0 leather armour (16, 8, D:4) a +0 dagger (23, 7, D:4) a +0 robe (35, 5, D:4) the +0 mace of Theory {flame, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (37, 32, D:4) a +0 trident (40, 16, D:4) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (41, 14, D:4) a +0 ring mail (44, 25, D:4) a ball python skeleton (47, 0, D:4) a quokka corpse (47, 14, D:4) a +0 hand axe a +0 leather armour an orc corpse (49, 28, D:4) an orb of attunement (53, 12, D:4) a scorpion corpse (55, 46, D:4) a +0 flail a +0 ring mail a +0 short sword 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (56, 46, D:4) a +0 mace a +0 leather armour (58, 8, D:4) a +0 club a +0 scale mail (58, 9, D:4) a +0 mace a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 10, D:4) a +0 flail a +0 leather armour a +0 flail a +0 leather armour (64, 14, D:4) a +0 whip a +0 ring mail a +0 war axe a +0 leather armour of fire resistance an orc corpse (skeletalised by now) (67, 14, D:4) a +0 morningstar an orc corpse (skeletalised by now) Level 5 of the Dungeon (3, 7, D:5) a +0 scale mail