sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -9, D:1) a rat skeleton a rat skeleton a rat skeleton (20, 2, D:1) a +0 flail (23, -18, D:1) a rat skeleton (25, -18, D:1) a +0 dagger (27, -8, D:1) a stone (27, -7, D:1) a stone (27, -5, D:1) 3 stones (28, -9, D:1) a stone (28, -8, D:1) 2 stones (28, -7, D:1) 4 stones (28, -3, D:1) a stone (29, -11, D:1) a stone (29, -10, D:1) a stone (29, -9, D:1) a stone (29, -8, D:1) 4 stones (29, -6, D:1) 4 stones (29, -5, D:1) 3 stones (29, -4, D:1) 2 stones (30, -10, D:1) 2 stones (30, -9, D:1) a stone (30, -8, D:1) 2 stones (30, -7, D:1) 2 stones (30, -6, D:1) 4 stones (30, -5, D:1) 3 stones (30, -4, D:1) a stone (31, -8, D:1) a stone (31, -7, D:1) 3 stones (31, -5, D:1) 3 stones (31, 6, D:1) a +0 leather armour (33, -7, D:1) a stone (37, -27, D:1) a ball python skeleton (40, 3, D:1) a +0 mace (43, -11, D:1) a +0 club (53, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Aklitew's Weapon Boutique the +2 halberd "Hiukofy" {venom, rElec Will+} (447 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It can be maximally enchanted to +9. the +5 mace "Kukil" {concuss, rC- rN+++ Int-2 Stlth+} (618 gold) rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 falchion (39 gold) a +0 short sword (39 gold) a +2 shortbow of draining (226 gold) [Shop] Nysas's Assorted Antiques a potion of heal wounds (144 gold) a +0 whip (45 gold) a +2 whip of venom (270 gold) a +2 shortbow of freezing (313 gold) a potion of enlightenment (90 gold) a +0 short sword (54 gold) [Shop] Qysmea Qool's Armour Emporium a +0 scale mail (52 gold) the +5 plate armour "Gary" {rC+ rCorr} (813 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +10. a +0 cloak (58 gold) a +0 robe (11 gold) a +3 plate armour of fire resistance (520 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) [Shop] Xonarhem's Armour Emporium a +0 ring mail (40 gold) a +0 chain mail (60 gold) a +4 chain mail of cold resistance (330 gold) a +0 scale mail (40 gold) a +2 plate armour of resonance (350 gold) a +0 pair of boots (45 gold) a +0 robe (9 gold) the +2 leather armour "Wofree Hiegu" {Str+4 Int+3} (337 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It can be maximally enchanted to +3. the +7 leather armour "Dafrilynk" {MP+6 Slay+2} (650 gold) MP+6: It affects your magic capacity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (0, 3, D:2) a +0 leather armour a jackal skeleton (2, -3, D:2) a +0 rapier (3, -9, D:2) an adder skeleton (9, -1, D:2) a gold piece (19, 22, D:2) a quill talisman (22, 13, D:2) a hobgoblin corpse (skeletalised by now) (22, 14, D:2) a +0 robe (24, -4, D:2) a rat skeleton (25, 9, D:2) a frilled lizard corpse (skeletalised by now) (26, -11, D:2) a bat corpse (skeletalised by now) (26, -4, D:2) a hobgoblin skeleton (26, 31, D:2) a +0 dagger (30, -8, D:2) a staff of earth (35, 12, D:2) a +0 hand axe (38, 2, D:2) 3 poisoned darts (43, 18, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, -4, D:3) a +0 dagger (8, -21, D:3) a +0 dagger a hobgoblin skeleton an orc skeleton an adder skeleton (11, -13, D:3) a +0 quarterstaff (16, -27, D:3) a +0 short sword (19, 4, D:3) a +0 club (20, -19, D:3) a +0 short sword a +2 heavy flail (21, -19, D:3) a +0 club a +0 flail a +0 chain mail a goblin skeleton an orc skeleton (26, -31, D:3) an adder corpse (27, -31, D:3) a +0 short sword (34, -6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a scroll of brand weapon (4, 4, D:4) an adder corpse (7, 1, D:4) a hobgoblin corpse (7, 7, D:4) a +0 club an orc corpse (8, 0, D:4) a +0 club a +0 dagger (8, 6, D:4) a quokka corpse (9, 0, D:4) a +0 club a hobgoblin corpse (9, 1, D:4) a +0 club a +0 dagger (15, 9, D:4) a wand of digging (3)