sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (17, -19, D:1) a +0 robe (21, -15, D:1) a rat corpse (skeletalised by now) (22, 25, D:1) a +0 sling (23, -16, D:1) a +0 club a kobold corpse (skeletalised by now) (24, -29, D:1) a +0 club (26, 1, D:1) 7 stones (28, -3, D:1) a +0 scale mail (30, -32, D:1) a +0 whip 2 stones (31, -17, D:1) a +0 ring mail (40, -33, D:1) a quokka corpse (skeletalised by now) (42, 3, D:1) a hobgoblin corpse (skeletalised by now) (43, 3, D:1) a bat corpse (skeletalised by now) (45, -12, D:1) a +0 leather armour (45, -5, D:1) a +0 short sword a ball python skeleton (47, -5, D:1) a +0 dagger (55, -2, D:1) a +0 short sword (59, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -20, D:2) 2 poisoned darts (5, -21, D:2) a +0 ring mail (6, -19, D:2) a +1 dagger of protection 5 stones (7, -16, D:2) a +0 club a goblin skeleton (8, -30, D:2) a +0 mace (9, -6, D:2) a +0 robe (14, -26, D:2) a hobgoblin corpse (skeletalised by now) (14, -25, D:2) a +0 ring mail (14, -7, D:2) an adder skeleton a ball python skeleton (18, -34, D:2) a +0 club (34, -21, D:2) a ball python corpse (skeletalised by now) (34, -6, D:2) a +0 scale mail (44, -16, D:2) a bat corpse (skeletalised by now) (50, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail 3 boomerangs an orc corpse (skeletalised by now) (0, 1, D:3) a +0 short sword a +0 short sword a +0 leather armour (4, -8, D:3) a ball python corpse (skeletalised by now) (8, -5, D:3) a bat corpse (skeletalised by now) (21, -15, D:3) a +0 mace an orc corpse (skeletalised by now) (22, 18, D:3) a +0 club (27, 13, D:3) a hobgoblin skeleton (27, 14, D:3) a +0 whip (29, 11, D:3) a +0 robe (30, -1, D:3) a ball python skeleton (30, 33, D:3) a +0 dagger a +0 flail a +0 dagger a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 10, D:3) an adder skeleton (34, 4, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (40, -14, D:3) an adder corpse (skeletalised by now) (41, 25, D:3) a quokka skeleton (47, 14, D:3) a +0 falchion an orc skeleton (49, -8, D:3) a +0 short sword (54, -5, D:3) a +0 short sword (56, -1, D:3) an adder corpse (skeletalised by now) (57, 15, D:3) a +0 leather armour Level 4 of the Dungeon (10, -21, D:4) a +0 chain mail (12, -41, D:4) a +0 shortbow (12, -15, D:4) a +3 short sword of draining (14, -41, D:4) a +0 dagger (20, -3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (22, -34, D:4) a +0 long sword (24, -29, D:4) a +0 robe (25, -28, D:4) a +0 halberd a gnoll skeleton (25, -26, D:4) a +0 spear (26, -27, D:4) a +0 flail 3 stones a +0 dagger (29, -25, D:4) a +0 whip (31, -19, D:4) a hobgoblin skeleton (38, -29, D:4) an iguana skeleton (42, -36, D:4) a +0 hand axe (44, -35, D:4) a +0 ring mail (47, -44, D:4) a +0 club a +0 ring mail (47, -43, D:4) a +4 flail an orc corpse (skeletalised by now) (47, -42, D:4) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -42, D:4) a hobgoblin corpse (skeletalised by now) (50, -54, D:4) a +0 club (52, -33, D:4) a +0 long sword of valour (53, -50, D:4) 4 boomerangs (55, -28, D:4) 6 gold pieces (55, -26, D:4) 12 gold pieces (56, -29, D:4) the +4 dagger of Bread {venom, rC+} rC+: It protects you from cold. It cannot be enchanted further. (unseen) (56, -28, D:4) 10 gold pieces (56, -26, D:4) a potion of heal wounds (57, -26, D:4) a potion of mutation Level 5 of the Dungeon (1, 4, D:5) 4 atropa-tipped darts (5, 17, D:5) the +3 pair of gloves of Oblivion {rElec rF- Str+7 Int+2} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (25, 8, D:5) a +0 broad axe a +0 robe the orc skeleton of Blorkula the orcula a quokka skeleton (26, 8, D:5) a black bear skeleton (38, -16, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -18, D:5) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Dixkuz's Antique Armour Shoppe a +0 scale mail (120 gold) a +0 plate armour (540 gold) a +0 scale mail (120 gold) a +0 robe (27 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (3117 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (27 gold) a +0 pair of boots of stealth (345 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +0 scale mail (120 gold) [Shop] Etun's Antique Weapon Shop the +7 short sword of Distant Worlds {holy, Str+2 Int+4} (1260 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 dagger (42 gold) a +0 whip (52 gold) a +2 flail of protection (340 gold) a +0 hand axe (63 gold) a +0 whip of venom (105 gold) a +1 short sword of holy wrath (260 gold) a +0 glaive (210 gold) a +0 quarterstaff (105 gold) (3, 16, D:6) a +0 short sword (8, 25, D:6) a +0 trident (17, -10, D:6) a howler monkey corpse (skeletalised by now) (20, -1, D:6) a +0 dagger a +0 robe an orc skeleton (21, -1, D:6) a +0 heavy mace a +0 scale mail an orc skeleton (21, 0, D:6) a +0 mace (22, -1, D:6) a +0 dagger 2 boomerangs a +0 leather armour (22, 0, D:6) a +0 war axe a +0 leather armour (30, 25, D:6) a +0 chain mail (37, 2, D:6) a +0 chain mail (37, 10, D:6) a spore talisman (44, -13, D:6) a +0 ring mail (44, 20, D:6) an inkwell talisman (47, 22, D:6) a +0 whip of pain a +0 trident a +0 ring mail a +0 kite shield a gnoll skeleton (48, 19, D:6) a hound skeleton (48, 22, D:6) a +0 whip (48, 23, D:6) a +0 spear a gnoll skeleton (53, 32, D:6) an iguana skeleton (62, 42, D:6) a +0 glaive Level 7 of the Dungeon (2, -1, D:7) a water moccasin corpse (skeletalised by now) (3, -19, D:7) a +0 war axe (11, -5, D:7) a +0 ring mail (13, 11, D:7) an orb of attunement (14, -9, D:7) a +0 club a +0 robe a +0 flail of venom a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, -10, D:7) a +0 halberd (15, -8, D:7) a +0 halberd (20, -21, D:7) a +0 scale mail (34, 6, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (45, -15, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 hand axe an orc skeleton an orc skeleton (45, -13, D:7) a +0 dagger a +0 robe (45, -8, D:7) a medusa talisman (46, -15, D:7) a howler monkey skeleton (46, -14, D:7) a howler monkey skeleton (65, -13, D:7) a +0 spear (66, 8, D:7) the +3 dagger of Apeeh {freeze, rElec rPois rN+ Str-3 Int+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 8 of the Dungeon (9, -4, D:8) a +0 orcbow (24, 28, D:8) a steam dragon corpse (skeletalised by now) (30, 8, D:8) a +0 rapier (35, 5, D:8) a +0 club an orc skeleton (35, 37, D:8) a +0 mace (35, 39, D:8) a +0 falchion (36, -5, D:8) a +0 short sword (37, 37, D:8) a +0 spear (37, 39, D:8) a +0 hand axe (40, -13, D:8) a +0 long sword Level 9 of the Dungeon (10, 1, D:9) 13 gold pieces the Ecumenical Temple