sasameki Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -9, D:1) a frilled lizard corpse (skeletalised by now) (13, -13, D:1) a +0 dagger (13, -12, D:1) a hobgoblin skeleton (14, -12, D:1) a +0 dagger (17, -4, D:1) a +0 whip (17, -3, D:1) a +0 ring mail a ball python skeleton (28, -10, D:1) a rat corpse (skeletalised by now) (33, -11, D:1) a +0 dagger (34, 3, D:1) a jackal skeleton (35, -15, D:1) a +0 dagger (36, -28, D:1) a +0 ring mail (36, -13, D:1) a +0 club (43, -17, D:1) 4 stones (43, -14, D:1) a +0 whip (44, -3, D:1) a +0 short sword (45, 3, D:1) a goblin skeleton (47, -12, D:1) a bat skeleton (48, 16, D:1) a frilled lizard skeleton (49, 4, D:1) a +0 club a goblin skeleton (50, 1, D:1) a +0 dagger (57, 10, D:1) a hobgoblin corpse (skeletalised by now) (59, 31, D:1) 8 stones Level 2 of the Dungeon [Shop] Zacobb's Jewellery Shoppe a ring of positive energy (200 gold) a ring of magical power (200 gold) a +6 ring of intelligence (360 gold) a ring of protection from cold (250 gold) a serpent talisman (300 gold) the maw talisman "Vocsod" {rC+ rCorr Dex+5 Stlth+} (1438 gold) [maw talisman] Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of fire (250 gold) a ring of see invisible (150 gold) a +5 ring of evasion (360 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (16, -16, D:2) an adder corpse (skeletalised by now) (18, 12, D:2) a bat corpse (skeletalised by now) (19, -1, D:2) a +0 spear (19, 17, D:2) a +0 dagger (20, 24, D:2) a +0 leather armour (26, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, 27, D:2) a frilled lizard corpse (skeletalised by now) (29, 28, D:2) a +0 ring mail (29, 30, D:2) a +0 dagger (33, -18, D:2) a +0 sling (35, -18, D:2) a +0 club (35, 2, D:2) a +0 hammer (40, 16, D:2) a +0 dagger (47, 8, D:2) 7 stones (54, -2, D:2) a hobgoblin corpse (skeletalised by now) (56, 1, D:2) a hobgoblin corpse (skeletalised by now) (56, 24, D:2) a book of Debilitation Level 3 of the Dungeon (0, 0, D:3) a beast talisman (1, 4, D:3) a bat corpse (2, 4, D:3) a +0 club a kobold corpse (3, 5, D:3) a +0 giant club (12, 6, D:3) a +0 whip a kobold corpse (skeletalised by now) (20, 28, D:3) a +0 whip (20, 36, D:3) a rat corpse (skeletalised by now) (21, 21, D:3) a ball python skeleton (23, 4, D:3) a +0 dagger (25, 14, D:3) a +0 robe (25, 33, D:3) a +0 club (31, 16, D:3) a rat corpse (skeletalised by now) (41, 22, D:3) a +0 plate armour (46, 2, D:3) an adder corpse (skeletalised by now) (48, 10, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now)