Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 14413048503664729850 30 sasameki the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on May 30, 2026. Slain by a hound (3 damage) ... on level 2 of the Dungeon. The game lasted 00:10:01 (764 turns). sasameki the Conjurer (Barachi Conjurer) Turns: 764, Time: 00:10:02 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 20% Magic: 2/7 EV: 11 Int: 20 God: Gold: 102 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... d - amulet of chemistry Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery d - an amulet of chemistry (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic {!q} d - a potion of might {unknown} f - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17107 Altars: Xom Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You took 1 damage! You disentangle yourself. The hound bites you. You took 5 damage! The hound barely misses you. You recovered 1 MP! The hound bites you but does no damage. You encounter an adder. The hound attacks as it pursues you! The hound bites you. You took 3 damage! The hound bites you but does no damage. The hound closely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * You took 1 damage! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The adder hisses angrily. The hound attacks as it pursues you! The hound bites you but does no damage. The hound attacks as it pursues you! The hound bites you but does no damage. The adder closely misses you. The hound completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You took 2 damage! The hound bites you but does no damage. There is a stone staircase leading up here. You recovered 1 MP! The adder closely misses you. The hound barely misses you. You climb upwards. There is a stone staircase leading down here. You recovered 1 HP! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The hound closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ..............######.#.#.### ......................###..# .............#######.#.#.#.# .._...#...#### #.......### ......#<..# #.........# #....##...## #####.........# #<.......<.# #.............# #...######.# #h###.........# #...# #.# #@# #.........# #...# #.# #S# #.......#.# #...# #.# #.#####.##....# #...# ####.#####....##.#.....## ....###.......................# #>#.....##.########.####.....## #.########.# #.# ##..[.# #..........# #.# #..#.# ############ #.# #.##.# You could see a hound and an adder. Vanquished Creatures An adder (D:3) A dart slug (D:2) An endoplasm (D:1) A hobgoblin (D:1) 6 bats 3 frilled lizards A goblin (D:1) 4 jackals (D:2) 4 kobolds 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sasameki the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Found a faded altar of an unknown god. 220 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 308 | D:2 | Found a shimmering altar of Xom. 591 | D:2 | Reached skill level 5 in Conjurations 686 | D:3 | Reached XP level 3. HP: 24/24 MP: 2/7 687 | D:3 | Encountered Jessica 764 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, basic_ecumenical_altar D:2: minmay_angry_zag, layout_loops_ring, basic_altar, guppyfry_early_orc_mine D:3: layout_rooms, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 26 Cast: Magic Dart || 46 Ability: Hop || 7 Stab: Sleeping || 6 Armour: Robe || 41 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 891 | 891 | 0 | 0 | 0 | 3 | 297.0 | Dungeon | 891 | 891 | 0 | 0 | 0 | 3 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 458 daAuts D:1: 345 daAuts D:3: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+