Dungeon Crawl Stone Soup version 0.35-a0-1267-ge6b51bfc9a (webtiles) character file. Game seed: 9134341452225794169 17 sasameki the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Oct 10, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (297 turns). sasameki the Conjurer (Deep Elf Conjurer) Turns: 297, Time: 00:04:14 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 39% Magic: 5/8 EV: 11 Int: 22 God: Gold: 39 SH: 0 Dex: 13 Spells: 7/8 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic {!q} f - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.8 Spellcasting * Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11701 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * You took 9 damage! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 2! You recovered 1 HP! You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 1 MP! You encounter a kobold. It is wielding a +0 short sword. The kobold shouts! You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 1 MP! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You took 3 damage! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.#### #.#.. #.#?# #.#.#####.. #.......... ## ###.###... .. #.# .# #.######..# #..Kğğ@...# ########.## # You could see 2 gnolls and a kobold. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:2) A kobold (D:2) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sasameki the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 275 | D:2 | Reached XP level 2. HP: 2/15 MP: 3/8 297 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic D:2: layout_loops_corners, chequers_serial_rivers_marsh, minmay_snake_closets Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Cast: Magic Dart || 21 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 297 | 0 | 0 | 0 | 2 | 148.5 | Dungeon | 297 | 297 | 0 | 0 | 0 | 2 | 148.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 238 daAuts D:2: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+