sbjk1231 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (26, 13, D:1) a +0 club (27, 35, D:1) a +0 mace (29, 1, D:1) a +0 dagger (38, 8, D:1) a +0 barding (41, 41, D:1) a ball python skeleton (42, -5, D:1) a +0 dagger (44, -4, D:1) a +0 mace (60, 5, D:1) a +0 short sword 4 stones (61, 38, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 atropa-tipped darts (4, -27, D:2) a +0 dagger (8, 1, D:2) a +0 mace (13, -48, D:2) a +0 short sword 3 stones (18, -9, D:2) a +0 club (20, -49, D:2) a +0 dagger (21, 10, D:2) a +0 dagger (26, 10, D:2) a +0 war axe (31, -26, D:2) a +0 short sword (33, -21, D:2) a +0 flail (39, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 2, D:3) a +0 dagger a stone (12, 35, D:3) a +0 ring mail (12, 51, D:3) a +0 short sword a stone (15, 16, D:3) a +0 sling (16, 31, D:3) a +0 club (17, 34, D:3) a +0 ring mail (17, 35, D:3) 3 darts of disjunction (21, 36, D:3) a +0 short sword (22, 28, D:3) a +0 mace a +0 ring mail (28, 32, D:3) a +0 club (38, 11, D:3) a +0 whip a +0 dagger a +0 robe (39, 11, D:3) a +0 whip (43, 7, D:3) a +0 leather armour (58, 18, D:3) the orb of Vitory {Mayhem, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (2, -49, D:4) a +0 chain mail (9, -42, D:4) a +0 flail (10, -41, D:4) a +0 halberd (11, -50, D:4) a +0 morningstar (11, -42, D:4) a +0 spear (11, -41, D:4) a +0 whip (45, -10, D:4) a +0 rapier (54, -29, D:4) a +0 short sword (55, 1, D:4) a parchment of Swiftness Level 5 of the Dungeon (1, -28, D:5) 6 gold pieces a +0 spear (1, -27, D:5) 6 gold pieces a +0 club (1, -26, D:5) 8 gold pieces a +0 whip a +0 leather armour (3, -25, D:5) a +4 spectral quarterstaff (5, 4, D:5) a +0 dagger a +0 ring mail (5, 5, D:5) a +0 dagger a +0 robe a +0 falchion (5, 6, D:5) a +0 short sword a +0 leather armour (13, 12, D:5) a +0 trident (15, 4, D:5) a +0 leather armour (18, -10, D:5) a +0 dagger the +8 chain mail of Card Tricks {^Drain *Silence Regen+ Str+8} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Str+8: It affects your strength (+8). It cannot be enchanted further. (31, -4, D:5) a +0 helmet (42, -18, D:5) a sanguine talisman