schets the Dungeon [Shop] Asiebiewk's Antique Weapon Shop a +0 flail (84 gold) a +3 orcbow of flaming (580 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (1574 gold) It cannot be enchanted further. the +3 arbalest of Cikhlin {flame, Dex+6} (1154 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 spear (72 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) a +2 hand axe of draining (417 gold) a +1 spear of venom (254 gold) a +0 shortbow (72 gold) [Shop] Mutize's Book Boutique a parchment of Yara's Violent Unravelling (239 gold) a parchment of Starburst (325 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Arcjolt (239 gold) a parchment of Summon Forest (239 gold) a parchment of Summon Hydra (426 gold) a parchment of Dispel Undead (169 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Swiftness (114 gold) a parchment of Mercury Arrow (75 gold) a parchment of Momentum Strike (75 gold) a parchment of Petrify (169 gold) a parchment of Soul Splinter (52 gold) [Shop] Duoticimo's Assorted Antiques a staff of conjuration (725 gold) [Shop] Yrhinluc's Antique Armour Shop a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 leather armour (58 gold) a +0 chain mail (174 gold) a +0 leather armour (58 gold) [Shop] Refu's Distillery a potion of attraction (36 gold) a potion of attraction (36 gold) [Shop] Loxtoc's Jewellery Boutique a ring of willpower (unknown) (250 gold) a +4 ring of slaying (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) a ring of protection from cold (unknown) (250 gold) a +4 ring of slaying (unknown) (360 gold) [Shop] Sydu Teo's Antique Armour Shop the +0 leather armour "Kauseir" {rPois Str-2 Int+5 SInv} (592 gold) rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (100 gold) a +2 scale mail of fire resistance (525 gold) a +0 chain mail (150 gold) the +0 robe of Yredelemnul's Favour {rN+ Dex+4} (512 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (100 gold) a +0 chain mail (150 gold) a +0 chain mail (150 gold) the +0 leather armour "Vugizu" {rF- rC++} (487 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. [Shop] Ragep's Jewellery Shop a +4 ring of protection (unknown) (432 gold) an amulet of wildshape (360 gold) an amulet of reflection (unknown) (360 gold) a +6 ring of dexterity (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a +6 ring of strength (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) a ring of protection from fire (300 gold) a +6 ring of dexterity (unknown) (432 gold) [Shop] Tuwiamesk's Distillery a potion of ambrosia (80 gold) a potion of brilliance (40 gold) a potion of moonshine (10 gold) a potion of attraction (30 gold) a potion of moonshine (10 gold) [Shop] Zaosu's Magic Scroll Boutique a scroll of silence (95 gold) [Shop] Koarghec's Weapon Shop a +0 sling (18 gold) a +1 vampiric whip (174 gold) a +0 dagger (24 gold) a +0 sling (18 gold) the +5 scimitar of Dujiong {venom, rElec SInv} (604 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. 6 javelins (216 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) [Shop] Feruni's Jewellery Boutique a ring of magical power (unknown) (280 gold) a ring of flight (245 gold) an amulet of wildshape (420 gold) a +4 ring of protection (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) [Shop] Cyqehim's Armour Shop a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +4 chain mail of poison resistance (360 gold) a +0 robe (10 gold) a +2 robe of fire resistance (214 gold) a +0 plate armour (216 gold) a +0 helmet (54 gold) a +0 pair of gloves of fire (258 gold) a +0 robe (10 gold) [Shop] Bieloiph's Jewellery Boutique the ring "Votaom" {rElec rF- Will++ Wiz Dex-4} (426 gold) [ring of wizardry] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. Dex-4: It affects your dexterity (-4). a ring of protection from cold (unknown) (250 gold) a +6 ring of strength (unknown) (360 gold) a ring of willpower (unknown) (250 gold) a ring of see invisible (unknown) (150 gold) a +4 ring of protection (unknown) (360 gold) [Shop] Tukief's Book Shoppe a parchment of Anguish (169 gold) a parchment of Forge Blazeheart Golem (169 gold) a parchment of Borgnjor's Revivification (543 gold) a parchment of Mephitic Cloud (114 gold) a parchment of Soul Splinter (52 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Ozocubu's Armour (114 gold) a manual of Stealth (1040 gold) a parchment of Irradiate (239 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Martyr's Knell (169 gold) a parchment of Death Channel (325 gold) a parchment of Eringya's Noxious Bog (325 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Volatile Blastmotes (114 gold) [Shop] Popev's Book Shoppe a parchment of Summon Ice Beast (105 gold) a parchment of Eringya's Surprising Crocodile (156 gold) a parchment of Stone Arrow (105 gold) a parchment of Slow (48 gold) a parchment of Permafrost Eruption (300 gold) a parchment of Frozen Ramparts (105 gold) a parchment of Confusing Touch (105 gold) a parchment of Summon Horrible Things (501 gold) a parchment of Shock (48 gold) [Shop] Iddeywu's Book Boutique a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Sculpt Simulacrum (325 gold) a parchment of Manifold Assault (426 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Fortress Blast (325 gold) a parchment of Mercury Arrow (75 gold) a parchment of Confusing Touch (114 gold) a parchment of Stone Arrow (114 gold) a parchment of Sandblast (52 gold) a parchment of Vhi's Electric Charge (169 gold) [Shop] Miechu Nohagh's Assorted Antiques a +0 leather armour (50 gold) a phantom mirror (1000 gold) a +0 dagger (50 gold) a phantom mirror (1000 gold) a +1 heavy long sword (332 gold) a +0 robe (22 gold) a +3 devious quick blade (1050 gold) [Shop] Nogguicodu's Weapon Shoppe 5 curare-tipped darts (72 gold) a +0 sling (18 gold) a +0 club (6 gold) a +0 sling (18 gold) a +0 flail of protection (74 gold) a +0 mace (36 gold) a +0 mace (36 gold) a +0 dagger (24 gold) [Shop] Warch's General Store a parchment of Apportation (56 gold) a +0 dagger (28 gold) a +0 whip (35 gold) a parchment of Leda's Liquefaction (182 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Call Imp (81 gold) [Shop] Kinup's Antique Armour Emporium a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 leather armour of fire resistance (261 gold) a +0 ring mail (116 gold) a +0 buckler (130 gold) a +0 leather armour (58 gold) a +2 pair of gloves (478 gold) a +0 leather armour (58 gold) a +0 robe (26 gold) [Shop] Wismybbi's Antique Weapon Shop a +1 heavy partisan (392 gold) a +0 heavy spear (148 gold) a +0 club (10 gold) a +0 dagger (40 gold) a +5 heavy spear (648 gold) a +0 mace (60 gold) a +0 short sword (60 gold) a +0 short sword (60 gold) [Shop] Hyash's Weapon Shop a +0 war axe (35 gold) 2 curare-tipped darts (24 gold) a +0 rapier (55 gold) a +0 sling (15 gold) a +0 spear (30 gold) a +3 vampiric spear (260 gold) a +2 great sword of protection (240 gold) a +0 whip (25 gold) [Shop] Oddyifabb's Jewellery Shoppe an amulet of the acrobat (unknown) (300 gold) a +5 ring of evasion (unknown) (360 gold) a +6 ring of intelligence (unknown) (360 gold) an amulet of guardian spirit (unknown) (300 gold) an amulet of wildshape (300 gold) the ring "Miotet" {Will+ rCorr EV+5 Slay-6 SInv} (360 gold) [ring of evasion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. a quill talisman (100 gold) [Shop] Kuumack's Assorted Antiques a scroll of brand weapon (209 gold) a potion of lignification (66 gold) a +0 pair of gloves (99 gold) a +0 short sword (66 gold) a potion of mutation (176 gold) the +10 trident of Zisyuscho {flame, rCorr Int+2 Stlth+} (1669 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 buckler (99 gold) the +4 sling of Action {flame, Str+3 Int+3} (930 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a potion of might (88 gold) [Shop] Zafoano's Jewellery Shoppe a riddle talisman (360 gold) a +6 ring of dexterity (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a ring of poison resistance (unknown) (240 gold) a ring of willpower (unknown) (300 gold) an amulet of the acrobat (unknown) (360 gold) an amulet of dissipation (unknown) (360 gold) a scarab talisman (150 gold) a ring of protection from fire (300 gold) [Shop] Tanemag's Antique Weapon Boutique a +1 spear of venom (339 gold) a +0 war axe (112 gold) a +0 whip (80 gold) a +0 spear (96 gold) a +0 trident (112 gold) [Shop] Hual's Antique Armour Emporium a +0 leather armour (50 gold) the Charlatan's Orb {orb Charlatan} (275 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +0 robe (22 gold) a +4 ring mail of cold resistance (775 gold) a +0 robe (22 gold) a +2 robe of positive energy (372 gold) [Shop] Enemn's Assorted Antiques a +0 dagger (32 gold) a +2 scale mail of death (336 gold) a scroll of identify (32 gold) a ring of wizardry (480 gold) a potion of enlightenment (80 gold) a +0 leather armour (32 gold) [Shop] Sussefea's Weapon Emporium a +0 spear (36 gold) a +0 mace (36 gold) a +0 spear (36 gold) a +0 rapier (66 gold) a +0 hand axe (36 gold) 2 poisoned darts (14 gold) a +0 whip (30 gold) the +10 great sword "Xasmaf" {valour, rPois Str+3} (930 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. [Shop] Nitrufid's Antique Weapon Shop a +0 short sword (60 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1592 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +1 rapier of distortion (414 gold) a +4 quarterstaff of pain (690 gold) a +3 vampiric hand axe (520 gold) a +0 hand axe (60 gold) [Shop] Qumep's General Store a parchment of Mercury Arrow (81 gold) a parchment of Summon Small Mammal (56 gold) 2 flux baubles (70 gold) a scroll of identify (28 gold) a parchment of Ozocubu's Refrigeration (459 gold) 2 poisoned darts (16 gold) a scroll of identify (28 gold) [Shop] Odyuton's General Store (Shop contents are unknown) [Shop] Bega's Assorted Antiques a +0 scale mail of positive energy (168 gold) a +0 robe (18 gold) a +0 long sword (73 gold) a scroll of brand weapon (199 gold) a +0 chain mail (126 gold) [Shop] Caraiv's Assorted Antiques a +3 devious rapier (495 gold) a +3 leather armour of cold resistance (528 gold) the +0 leather armour of Intuition {Harm Str-3 Int+2 Stlth+} (213 gold) Harm: It increases damage dealt and taken. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a scroll of brand weapon (209 gold) a potion of brilliance (88 gold) a ring of protection from cold (550 gold) [Shop] Usisitz's Antique Armour Boutique a +0 buckler of reflection (238 gold) a +0 pair of boots of flying (322 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 hat (112 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 cloak (126 gold) a +1 scale mail of archery (364 gold) (0, 0, D) a +0 leather armour (0, 1, D) a maw talisman (0, 2, D) a +0 cloak (1, 5, D) the skeleton of the Lernaean hydra (1, 6, D) a +0 bardiche a +0 cloak (1, 9, D) a +0 bardiche of entangling (1, 12, D) a +3 arbalest of flaming (2, 1, D) a +0 ring mail (3, 2, D) a wyvern skeleton (3, 13, D) a +0 hand axe a +0 leather armour the +9 war axe of the Wheel {venom, rC+ Str+2 SInv Stlth-} rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -12, D) a +0 battleaxe of freezing (4, 14, D) a +0 mace an orc corpse (skeletalised by now) (5, -18, D) a yak corpse (skeletalised by now) (5, 15, D) the air staff of Peril {^Contam rElec rC+ Int-2 Dex+7 Air} [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). Air: It increases the power of your Air spells. (6, 15, D) a +0 mace (7, -17, D) a hell hog corpse (skeletalised by now) (7, 15, D) a +0 falchion of holy wrath (8, -19, D) a +0 robe (8, -12, D) a +0 long sword a +0 shortbow a +0 scale mail an elf skeleton (8, -3, D) an ice dragon skeleton (8, 15, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (9, -7, D) a +0 mace a +2 shortbow of draining a centaur skeleton (9, -2, D) a +0 arbalest (10, -5, D) +0 storm dragon scales a storm dragon skeleton (10, -4, D) +0 golden dragon scales a golden dragon skeleton (10, 2, D) a hell rat skeleton (10, 17, D) a +3 longbow of flaming a +2 war axe of draining a +0 barding of stealth the centaur skeleton of Nessos (11, -4, D) the human skeleton of Kirke (11, 15, D) a staff of earth (13, -3, D) a +0 trident (13, 15, D) a staff of air (16, -6, D) a +0 spear a merfolk skeleton (20, -8, D) a +0 dagger of venom a +0 robe (22, -12, D) a +0 longbow a +0 leather armour (23, -18, D) the +9 rapier of the Equinox {drain, rPois rC+ rN++ Str-5} (still there?) rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 ring mail (still there?) a manticore skeleton (still there?) (23, -16, D) a manticore skeleton (23, -9, D) a crocodile corpse (skeletalised by now) a crocodile corpse (skeletalised by now) (24, -20, D) the +6 spear "Zujust" {entangle, rF- Will+ Int+2 Dex+4} (still there?) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +8 longbow "Zephyr" {speed, Dex+3 SInv} (still there?) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a staff of fire (still there?) (24, -18, D) a quill talisman the +1 pair of boots of Henotheism {Will++ Str+4 Dex-4} Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (27, -8, D) a polar bear skeleton (29, -15, D) a +0 flail (29, -14, D) a +0 mace (29, -1, D) a swamp drake skeleton (30, -2, D) a death drake skeleton (32, -17, D) a +0 great sword (32, -12, D) a hive talisman (33, -16, D) a +0 plate armour (33, -5, D) a +0 arbalest (33, -3, D) a polar bear skeleton a polar bear skeleton a polar bear skeleton (33, 12, D) a fortress talisman (33, 13, D) the sanguine talisman of the Desert {Str+7} [sanguine talisman] Str+7: It affects your strength (+7). (33, 14, D) a +0 halberd of entangling (33, 16, D) the +8 autumn katana {manifold assault} It cannot be enchanted further. (33, 17, D) a +2 lajatang of electrocution (34, -12, D) the +1 flail of Untimely Demise {drain, Str+4} (still there?) Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 great sword of valour (still there?) a parchment of Summon Cactus Giant (still there?) a +1 short sword of venom (still there?) (34, 16, D) the +2 leather armour of the Untouchables {rPois Str+5 Int-3} rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (34, 17, D) a staff of conjuration (35, 13, D) a +0 pair of gloves of dexterity (35, 15, D) a +0 dagger a +2 robe of willpower an orc skeleton (35, 17, D) the +1 triple crossbow of the Endless March {drain, +Blink Str+4 Int-2} +Blink: It lets you blink. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (36, -9, D) a +0 spear (36, -7, D) a +0 leather armour (36, -3, D) a +0 short sword (36, 12, D) a +0 pair of boots of stealth (36, 15, D) a +0 dagger a +0 robe a ring of resist corrosion (36, 17, D) a staff of air (37, 12, D) a staff of necromancy (37, 13, D) a +2 scale mail of death (37, 14, D) a +0 dagger a +2 robe of cold resistance an orc skeleton (37, 15, D) a staff of air (38, -6, D) a +0 ring mail (38, -4, D) 6 poisoned darts (38, -3, D) a +0 hand axe (38, -1, D) a crocodile skeleton (38, 13, D) a +4 glaive of distortion (38, 14, D) a +2 broad axe of sundering (38, 16, D) the conjuration staff of Araugy {rN+ Str+4 Dex-4 Conj Summ} [staff of conjuration] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. (38, 17, D) a +3 heavy shortbow (39, -8, D) a +0 club (39, -7, D) a +0 ring mail (40, -9, D) a +0 short sword (40, -3, D) a +0 leather armour (41, -9, D) a +0 trident (42, 3, D) a crocodile skeleton (43, -8, D) a +0 short sword (43, -6, D) a staff of alchemy (43, -3, D) a +0 mace (46, -5, D) a hellephant skeleton (47, -5, D) a +0 long sword a purple draconian skeleton (47, -4, D) a +1 short sword of distortion the kobold skeleton of Sonja (47, 4, D) a deep troll skeleton (50, -4, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton a harpy skeleton (50, 3, D) a +0 cloak a +0 robe (51, 0, D) a +0 whip (51, 6, D) a sphinx marauder corpse (skeletalised by now) (52, -3, D) a +2 rapier of electrocution (52, 1, D) a +0 leather armour (53, -1, D) 2 javelins (56, -14, D) quicksilver dragon scales a quicksilver dragon skeleton (59, -4, D) the +0 sling of the Blind Eye {chaos, rPois rN+ Int+2} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further.