Dungeon Sprint DCSS version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 16476095391352065915 1572 schets the Grappler (level 8, 0/88 HPs) Began as a Troll Fighter on Feb 24, 2026. Was an Elder of Qazlal. Slain by a large abomination (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:55 (309 turns). schets the Grappler (Troll Fighter) Turns: 309, Time: 00:01:56 Health: 0/88 AC: 21 Str: 33 XL: 8 Next: 59% Magic: 3/12 EV: 9 Int: 8 God: Qazlal [****..] Gold: 0 SH: 5 Dex: 9 Spells: 7/7 levels left rFire + + . (33%) - Claws rCold + . . (50%) d - orb {Mayhem} rNeg . . . (100%) c - +5 golden dragon scales rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . k - +6 ring of strength Will ..... m - ring "Row Hum" {rF+ EV+5 Int+4} Stlth HPRegen 1.14/turn MPRegen 0.13/turn %: no teleportation, mayhem, repel missiles @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion (0%), Upheaval (0%), Elemental Force (1%) You were in the Dungeon. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 1 branch Inventory: Armour a - a +0 robe b - a +0 kite shield c - +5 golden dragon scales (worn) d - an orb of mayhem (worn) Jewellery e - a ring of flight f - a +6 ring of dexterity g - a +6 ring of dexterity h - a +6 ring of intelligence i - a +6 ring of intelligence j - a +6 ring of strength k - a +6 ring of strength (worn) l - a ring of willpower m - the ring "Row Hum" (worn) {rF+ EV+5 Int+4} (You found it in the Dungeon) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). n - an amulet of wildshape Wands f - a wand of mindburst (7) b - a wand of acid (2) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience Skills: * Level 7.7 Fighting + Level 4.9 Armour + Level 5.7 Dodging - Level 2.6 Shields * Level 9.0 Unarmed Combat * Level 7.9 Invocations + Level 4.4 Evocations + Level 5.4 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr 0% 3d6 100% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The air elemental hits the large abomination! The large abomination is destroyed! Qazlal accepts your kill. The small abomination hits you but does no damage. Your air elemental hits the air elemental but does no damage. The air elemental misses your air elemental. Your Unarmed Combat skill increases to level 9! Your Shapeshifting skill increases to level 5! You scratch the large abomination. The large abomination is lightly damaged. The air elemental hits your air elemental. Your air elemental barely misses the air elemental. The air elemental barely misses the large abomination. The small abomination is engulfed in blazing flames. The small abomination hits you but does no damage. The large abomination hits you!! Your air elemental closely misses the air elemental. The air elemental hits the large abomination! You barely miss the large abomination. The large abomination is lightly damaged. The air elemental hits your air elemental! Your air elemental closely misses the air elemental. The air elemental hits your air elemental. The small abomination is engulfed in blazing flames. The small abomination barely misses you. The large abomination hits you. Your air elemental hits the air elemental. The air elemental barely misses your air elemental. You mangle the large abomination!! The large abomination is severely damaged. The air elemental hits your air elemental. Your air elemental is destroyed! The small abomination is engulfed in blazing flames. You destroy the small abomination! Qazlal accepts your kill. The large abomination hits you! * * * LOW HITPOINT WARNING * * * The air elemental hits the large abomination but does no damage. The large abomination hits you!! You die... ▓..ß©ß..▓ ▓..[:|..▓ ▓..||=..▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓X.○....▓ ▓X▓○E.▓.▓ ▓.@X©...▓ ▓▓▓▓▓▓▓▓▓ You could see 3 large abominations and a neutral air elemental (minion, frenzied, distracted). Vanquished Creatures A spriggan (D) 2 small abominations (D) A water moccasin (D) A wolf (D) A weeping skull (D) A burial acolyte (D) A crimson imp (D) 2 orc priests (D) An orc wizard (D) A mummy (D) An orc (D) 2 ball pythons (D) 15 creatures vanquished. Vanquished Creatures (collateral kills) A large abomination (D) A spriggan (D) A water moccasin (D) A black bear (D) A ball python zombie (D) 5 creatures vanquished. Vanquished Creatures (others) 4 spatial maelstroms (D) A black bear (D) 5 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a blossoming altar of Fedhas. 7 | D | Banished a spatial maelstrom 8 | D | Banished a spatial maelstrom 15 | D | Banished a spatial maelstrom 17 | D | Banished a spatial maelstrom 29 | D | Found a shimmering blue altar of Sif Muna. 29 | D | Found a sacrificial altar of Ru. 29 | D | Found a bloodstained altar of Trog. 29 | D | Found a stormy altar of Qazlal. 29 | D | Found an iron altar of Okawaru. 29 | D | Found a sparkling altar of Nemelex Xobeh. 31 | D | Found a transporter. 31 | D | Found an ancient bone altar of Kikubaaqudgha. 31 | D | Found a viscous altar of Jiyva. 31 | D | Found a corrupted altar of Lugonu. 31 | D | Found a hazy altar of Hepliaklqana. 31 | D | Found a burning altar of Makhleb. 31 | D | Found an opulent altar of Gozag. 44 | D | Became a worshipper of Qazlal Stormbringer 54 | D | Entered arena 2. 54 | D | Found a transporter. 54 | D | Encountered a crimson imp 54 | D | Encountered a weeping skull 56 | D | Killed a crimson imp 57 | D | Reached skill level 1 in Armour 57 | D | Reached skill level 3 in Unarmed Combat 57 | D | Reached skill level 1 in Evocations 57 | D | Reached skill level 1 in Shapeshifting 57 | D | Reached XP level 2. HP: 31/31 MP: 0/2 57 | D | Reached XP level 3. HP: 37/37 MP: 0/3 57 | D | Killed a weeping skull 58 | D | Reached skill level 4 in Unarmed Combat 58 | D | Reached XP level 4. HP: 48/48 MP: 0/5 116 | D | Entered arena 3. 116 | D | Found a transporter. 121 | D | Reached * piety under Qazlal 122 | D | Reached skill level 5 in Unarmed Combat 122 | D | Reached XP level 5. HP: 55/55 MP: 5/7 143 | D | Entered arena 4. 143 | D | Found a transporter. 143 | D | Encountered a water moccasin 143 | D | Encountered a water moccasin 144 | D | Reached ** piety under Qazlal 149 | D | Killed a water moccasin 150 | D | Reached skill level 5 in Fighting 150 | D | Reached XP level 6. HP: 66/66 MP: 8/8 150 | D | Killed a water moccasin 151 | D | Reached skill level 6 in Unarmed Combat 151 | D | Reached skill level 5 in Invocations 156 | D | Got the ring "Row Hum" {rF+ EV+5 Int+4} 161 | D | Entered arena 5. 161 | D | Found a transporter. 163 | D | Reached *** piety under Qazlal 183 | D | Entered arena 6. 183 | D | Found a transporter. 183 | D | Encountered a spriggan 183 | D | Encountered a spriggan 186 | D | Killed a spriggan 186 | D | Reached **** piety under Qazlal 187 | D | Reached skill level 7 in Unarmed Combat 187 | D | Reached XP level 7. HP: 76/76 MP: 10/10 188 | D | Killed a spriggan 189 | D | Reached skill level 5 in Dodging 192 | D | Reached skill level 8 in Unarmed Combat 300 | D | Entered arena 7. 300 | D | Encountered a large abomination 300 | D | Encountered a large abomination 300 | D | Encountered a large abomination 300 | D | Encountered a large abomination 301 | D | Found a transporter. 305 | D | Reached XP level 8. HP: 65/87 MP: 3/12 306 | D | Killed a large abomination 307 | D | Reached skill level 9 in Unarmed Combat 307 | D | Reached skill level 5 in Shapeshifting 309 | D | Slain by a large abomination Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 4 5 6 7 | 7.7 Armour | 1 2 3 4 | 4.9 Unarmed Combat | 3 4 5 7 8 9 | 9.0 Invocations | 2 3 4 6 7 | 7.9 Evocations | 1 2 3 4 | 4.4 Shapeshifting | 1 2 3 4 5 | 5.4 Dodging | 3 4 5 | 5.7 Shields | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 18 | 7 || 26 Melee: Unarmed | 1 | 18 | 7 || 26 Invoke: Upheaval | | | 1 || 1 Elemental Force | | | 1 || 1 Evoke: Wand of acid | 2 | 3 | || 5 Armour: Golden dragon sca | | 18 | 13 || 31 Dodge: Dodged | | 4 | 10 || 14 Block: Other | | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 303 | 303 | 0 | 160 | 0 | 1 | 303.0 | Dungeon | 303 | 303 | 0 | 160 | 0 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 303 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 420 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Qazlal | 1 | 1178 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Qazlal | 2 | 1406 | 50 | 25 | 0 | 0 | 0 | 0 | 0 Qazlal | 3 | 1593 | 75 | 25 | 0 | 0 | 0 | 0 | 0 Qazlal | 4 | 1813 | 100 | 26 | 0 | 0 | 15 | 0 | 10 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 7 | 2 || 9 Kill Undead | 1 | 1 | 2 || 5 Kill Demon | 1 | 0 | 0 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 10 | 3 || 13 Kill Undead | 1 | 2 | 3 || 6 Kill Demon | 1 | 0 | 0 || 1 ----------------------+-------+-------+-------++-------