Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 2646043681482076964 95 schets the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on May 2, 2026. Slain by an orc priest ... wielding a +0 short sword (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (1813 turns). schets the Magician (Djinni Conjurer) Turns: 1813, Time: 00:03:46 Health: -1/31 AC: 3 Str: 6 XL: 4 Next: 97% Gold: 87 EV: 11 Int: 27 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) c - orb {Glass} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... d - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) c - an orb of glass (worn) Jewellery d - a +6 ring of intelligence (worn) Scrolls c - a scroll of revelation {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of fog {unknown} k - 3 scrolls of fear {unknown} l - a scroll of vulnerability {unknown} Skills: + Level 0.3 Fighting + Level 2.3 Dodging + Level 1.7 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Forgecraft * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest misses you. The searing ray hits the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 short sword. You die... # .##o.###### .....)o)..# .#...####)# ... ##o## . #@..##### #...)...# #...###.# ##### #.# ##+# #.# ##...## #.# ##.....## ##.# ##.......## ##..# #.........####...## You could see an orc priest. Vanquished Creatures An orc priest (D:3) Terence (D:3) 4 orcs (D:3) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins 4 quokkas 4 ball pythons 3 bats 2 frilled lizards A goblin (D:1) 7 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schets the Djinni Conjurer began the quest for the Orb. 0 | D:1 | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 343 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 924 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 924 | D:2 | Learned a level 1 spell: Poisonous Vapours 1658 | D:3 | Encountered Terence 1663 | D:3 | HP: 1/25 [Terence/+0 hand axe (4)] 1666 | D:3 | Killed Terence 1667 | D:3 | Reached XP level 4. HP: 10/31 MP: 0/0 1813 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross D:2: layout_basic D:3: layout_loops_corners, nicolae_overflow_two_pavilions, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | | 0.3 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 12 || 84 Searing Ray | 2 | 4 || 6 Poisonous Vapours | 1 | || 1 Drink: Curing | 1 | || 1 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1811 | 1704 | 107 | 4 | 1508 | 3 | 603.7 | Dungeon | 1811 | 1704 | 107 | 4 | 1508 | 3 | 603.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 909 daAuts D:1: 693 daAuts D:3: 209 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+