schets the Dungeon (0, 0, D) a +0 long sword a +0 robe (1, 0, D) a shapeshifter corpse (2, 0, D) a manticore corpse (4, 0, D) a +0 war axe a +0 arbalest a +0 leather armour a tengu corpse (5, 0, D) a +0 hand axe a +0 robe a meliai corpse (10, 0, D) a yak corpse (16, 0, D) a +0 plate armour (19, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 partisan of protection a +2 dire flail of protection a +3 antimagic war axe (30, 4, D) a death yak corpse (32, 4, D) +0 steam dragon scales a steam dragon corpse (35, 4, D) a raven corpse (38, 4, D) a wolf corpse (41, 4, D) a bullfrog corpse (42, 4, D) a yak corpse (49, 4, D) a +0 rapier (50, 4, D) the +4 shortbow of the Snake Pit {heavy, *Corrode rPois rF++} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. (52, 0, D) a +0 giant spiked club (59, 0, D) a +0 dagger a goblin corpse (skeletalised by now)