schets the Dungeon (1, 17, D) a +0 flail of holy wrath a +0 chain mail (1, 18, D) an adder skeleton (2, 6, D) a jackal skeleton (2, 13, D) a frilled lizard corpse (skeletalised by now) (2, 15, D) a +0 dagger (3, 13, D) a rat corpse (skeletalised by now) (3, 18, D) a +0 shortbow a centaur skeleton (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +3 ring mail (5, 15, D) a +3 chain mail (unseen) (6, 4, D) a +2 quarterstaff a +2 trident (6, 11, D) a hobgoblin corpse (skeletalised by now) (6, 14, D) a +1 heavy hand axe (7, 4, D) a +2 falchion a +2 dagger (7, 14, D) a +0 long sword of holy wrath (7, 15, D) a +0 flail of protection (8, 14, D) a +1 quarterstaff of speed (8, 15, D) a +0 heavy trident (8, 19, D) a +0 flail a gnoll corpse (skeletalised by now) (8, 21, D) a komodo dragon skeleton (9, 17, D) a +0 club a +0 robe (11, 22, D) a +0 long sword a naga corpse (skeletalised by now) (17, -4, D) a death yak skeleton (17, 19, D) a +0 cloak a protean talisman (17, 20, D) a +4 chain mail a protean talisman (17, 22, D) a +2 heavy halberd (unseen) (17, 23, D) a +2 morningstar of protection (unseen) (18, -7, D) a komodo dragon skeleton (18, -5, D) a +0 robe a +0 trident 2 flux baubles (18, 19, D) a +3 plate armour (still there?) the eel talisman "Itig" {rPois rC+ Will+ Str-3} (still there?) [eel talisman] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Str-3: It affects your strength (-3). (18, 20, D) a serpent talisman (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 war axe of freezing (19, -4, D) a +0 plate armour a +0 dire flail a snapping turtle skeleton an orc corpse (skeletalised by now) (20, -3, D) a +0 plate armour a +0 glaive of draining a human skeleton (21, -6, D) a +2 robe of positive energy (21, -4, D) a black mamba skeleton a fire dragon skeleton (21, 18, D) a +0 halberd (22, -7, D) a +2 morningstar of concussion (22, -5, D) a +0 arbalest a yaktaur skeleton (23, -6, D) a +0 robe a +0 whip the +0 plate armour of Haunted Curiosity {rElec rC++ Str+2 SInv} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a swamp dragon skeleton an elephant skeleton (23, -4, D) a riddle talisman (24, -5, D) an elephant skeleton (24, -3, D) a +0 quarterstaff a +0 longbow a satyr skeleton (25, -6, D) a +0 plate armour a +0 glaive a +0 mace an orc skeleton (26, -5, D) a +0 trident (still there?) a +0 falchion of flaming (still there?) a merfolk skeleton (still there?) (26, 22, D) a +1 hand axe of freezing (still there?) a +0 leather armour (still there?) (26, 23, D) a +0 trident (27, 17, D) a +0 whip (28, 17, D) a +0 dire flail a +0 dire flail (28, 22, D) a +0 hand axe (28, 23, D) a +0 dagger an orc corpse (skeletalised by now) (30, -16, D) a +0 quarterstaff a +0 sling a faun corpse (30, 13, D) a +0 chain mail a +0 glaive an orc skeleton (31, -14, D) a +0 halberd a red draconian skeleton (32, -14, D) a +0 spear (32, 15, D) a +0 scale mail a +0 short sword (32, 16, D) a +0 robe a +0 dagger (33, 15, D) a +0 club an orc skeleton (33, 17, D) a +0 robe a +0 dagger an orc skeleton (34, -16, D) an elephant corpse (34, -13, D) an elephant corpse (34, -12, D) a +0 robe a +2 dagger of electrocution a +0 robe a human corpse (34, 7, D) a +0 plate armour a +0 dire flail (35, -12, D) a +0 buckler (35, 18, D) a hell rat skeleton (36, -1, D) a +4 rapier of venom (36, 0, D) a +0 robe (36, 2, D) a staff of necromancy (36, 7, D) a +0 spear (36, 22, D) a hell rat skeleton (37, -1, D) a +0 arbalest (37, 0, D) a +1 orcbow of electrocution (37, 1, D) a +0 dire flail a +3 trident of venom (37, 2, D) a +0 trident a +0 robe (37, 7, D) a +0 robe a +0 athame (40, 19, D) a +0 war axe (42, -16, D) a +2 chain mail of poison resistance a +0 glaive (42, 1, D) a +0 spear a goblin skeleton (42, 11, D) a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (42, 22, D) a troll corpse (skeletalised by now) (44, 13, D) a +0 dagger (44, 21, D) a wolf corpse (skeletalised by now) (45, 0, D) a +5 athame (45, 7, D) a +3 longbow (unseen) (45, 8, D) a +3 longbow (unseen) (46, 0, D) a +3 arbalest (46, 1, D) the +9 mace "Caffiusu" {concuss, rF- rN+ Int+4} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (46, 7, D) a +3 lajatang (46, 8, D) a +3 longbow (unseen) (46, 14, D) a +0 leather armour a +0 hand axe (46, 18, D) a +0 robe a +0 broad axe (46, 21, D) a wolf corpse (skeletalised by now) (47, 7, D) a +3 arbalest (unseen) (47, 8, D) a +3 great sword (unseen) (48, 4, D) a +4 great sword of electrocution a +0 arbalest a +0 chain mail (48, 7, D) a +3 longbow (unseen) (48, 8, D) a +1 trident of venom (unseen) (48, 21, D) a polar bear corpse (skeletalised by now) (49, 4, D) a +0 short sword a +0 leather armour an elf skeleton (49, 17, D) a +0 leather armour (still there?) a +0 hand axe of electrocution (still there?) (50, 5, D) a +0 glaive a +0 plate armour an orc skeleton (50, 7, D) the +2 great sword "Gephauf" {drain, rC+ Str+2 Int+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (50, 11, D) a +0 war axe (50, 23, D) a swamp drake corpse (skeletalised by now) (51, 3, D) a +0 morningstar (51, 7, D) a +0 orcbow of draining (unseen) (51, 8, D) a +4 halberd of distortion (unseen) (51, 19, D) a staff of cold (52, 0, D) a +3 longbow (52, 1, D) a +2 battleaxe of distortion (unseen) (52, 4, D) a +0 short sword a +0 robe (53, 0, D) a +5 dire flail (unseen) (53, 1, D) a +1 bardiche (unseen) (53, 4, D) a +0 flail a +0 chain mail (53, 18, D) a +0 hand axe (53, 20, D) a +0 leather armour of willpower (54, 22, D) a +0 ring mail of fire resistance (54, 23, D) a +0 war axe (58, -2, D) a +0 plate armour a +3 great sword a +0 arbalest (58, 6, D) a blade talisman (59, 0, D) a +0 plate armour (still there?) a +3 bardiche (still there?) an orc skeleton (still there?) (59, 6, D) a fortress talisman (62, 1, D) a +0 robe a +1 vampiric lajatang the spriggan skeleton of Agnes (64, 0, D) a +4 ring mail (unseen) (64, 1, D) +4 fire dragon scales (unseen) (64, 4, D) a +0 long sword a +0 shortbow a +0 robe (65, 0, D) a +0 leather armour (66, -2, D) a deep troll skeleton (66, 4, D) a +0 scimitar a +0 shortbow a +1 ring mail of poison resistance (66, 7, D) the +0 chain mail of Equivocation {*Corrode rElec rC- Stlth+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (66, 8, D) a +3 plate armour of resonance (67, 3, D) a +0 broad axe a +0 plate armour a +0 tower shield a human corpse (skeletalised by now) (67, 4, D) a +0 war axe a naga corpse (skeletalised by now) (67, 7, D) a +0 cloak of corrosion resistance (67, 8, D) an orb of energy (68, -3, D) a wolf skeleton (68, 4, D) a +0 long sword a +0 arbalest a naga corpse (skeletalised by now) (68, 5, D) a +0 club (69, 7, D) +2 swamp dragon scales (69, 8, D) a +0 cloak (70, 8, D) +3 storm dragon scales (71, 0, D) a +0 robe (71, 1, D) a +6 chain mail (unseen) (71, 5, D) a +0 mace (71, 7, D) a +5 plate armour (71, 8, D) +2 golden dragon scales (unseen) (72, 0, D) a +5 plate armour (72, 1, D) +2 acid dragon scales (unseen) (72, 7, D) +4 fire dragon scales (unseen) (72, 8, D) a +0 leather armour (74, 7, D) a +0 mace (75, -6, D) a +0 robe a +2 scimitar (75, 5, D) a +4 scimitar of flaming (unseen)