seam1212 Level 1 of the Dungeon (4, 0, D:1) a ball python corpse (skeletalised by now) (15, 30, D:1) a rat corpse (skeletalised by now) (17, 18, D:1) a quokka corpse (skeletalised by now) (21, -12, D:1) a rat corpse (skeletalised by now) (25, 2, D:1) a +0 dagger a goblin skeleton a rat skeleton (25, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 4, D:1) a hobgoblin skeleton (27, 8, D:1) a ball python corpse (skeletalised by now) (27, 13, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (40, 10, D:1) a rat skeleton (44, 37, D:1) a +0 club (44, 38, D:1) a rat corpse (skeletalised by now) (45, 38, D:1) an orb of pyromania (47, 18, D:1) a ball python skeleton (48, 10, D:1) a ball python skeleton (50, 20, D:1) a hobgoblin skeleton (50, 33, D:1) a +0 mace (54, 39, D:1) a hobgoblin corpse (skeletalised by now) (59, 9, D:1) a +0 buckler Level 2 of the Dungeon [Shop] Qutisch's Antique Armour Shoppe a +0 scale mail (112 gold) the +1 robe of Bim Zu Myt {+Inv rPois rF+++ Str-5} (1360 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). It cannot be enchanted further. the +1 leather armour of Bedazzled Lucidity {-Tele rElec Will+++ Int+3} (1352 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 robe (25 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 pair of gloves (126 gold) (0, 0, D:2) an adder skeleton (1, -20, D:2) an adder skeleton (2, -20, D:2) a bat skeleton (3, -3, D:2) a +0 hand axe (8, -26, D:2) a bat skeleton (10, -9, D:2) a rat skeleton (12, -9, D:2) a +0 short sword (26, -17, D:2) a frilled lizard skeleton (27, -12, D:2) a +0 rapier (28, -7, D:2) a +0 dagger (29, -19, D:2) a +0 orcbow (36, -16, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (4, -16, D:3) a +0 leather armour a +0 whip an orc skeleton (5, -18, D:3) an adder skeleton (10, -17, D:3) a hobgoblin skeleton (10, 6, D:3) a ball python corpse (skeletalised by now) (21, -24, D:3) a +0 leather armour (24, -35, D:3) a +0 mace a +0 chain mail a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -5, D:3) a rat skeleton (40, -2, D:3) a +0 short sword (42, -27, D:3) a +2 dagger of venom a +0 trident a +0 helmet a +0 animal skin a +0 club a +0 club a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 2, D:4) a hobgoblin skeleton (11, -14, D:4) a +0 robe (17, -3, D:4) a +0 whip (22, -15, D:4) a +0 robe (26, -6, D:4) a +0 club (35, 9, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (36, 5, D:4) a jackal corpse (skeletalised by now) (37, -6, D:4) a hobgoblin skeleton (41, -5, D:4) a +0 robe (45, 11, D:4) a +0 helmet (47, 4, D:4) a +0 club a goblin corpse (skeletalised by now) (49, 20, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a rat corpse (skeletalised by now) (1, 4, D:5) an adder skeleton (7, 21, D:5) a +0 sling (9, 12, D:5) a quokka skeleton (15, 5, D:5) a +0 giant club an ogre skeleton (18, 11, D:5) a +0 robe (19, 6, D:5) a +0 chain mail (20, 13, D:5) a +0 rapier (37, -5, D:5) a +0 whip an orc skeleton (38, -6, D:5) a +0 dagger an orc skeleton (38, -4, D:5) a +0 whip an orc skeleton (48, -9, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 4 gold pieces (0, 2, D:6) a +0 orcbow the Ecumenical Temple