Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 9549008369423922094 6 seam1212 the Poker (level 1, 11/16 HPs) Began as a Merfolk Gladiator on Nov 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (46 turns). seam1212 the Poker (Merfolk Gladiator) Turns: 46, Time: 00:00:09 Health: 11/16 AC: 4 Str: 14 XL: 1 Next: 81% Magic: 1/1 EV: 12 Int: 7 God: Gold: 5 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.1 Fighting + Level 5.1 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You miss the jackal. The jackal barely misses you. The jackal closely misses you. x2; The jackal bites you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You completely miss the jackal. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You puncture the jackal! You kill the jackal! Your Polearms skill increases to level 5! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.....[...... #. #.##..####.. #..###............ ##................. .................?. ##...##.#########.. ........# .. ###..##†#########... #. #@............ # #............. #...##'##.... #...#...# .. #.###.⌠.### #.#.......# ..#.⌠.<.⌠.# ...#.......# ###.⌠.### There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seam1212 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | D:1 | Reached skill level 5 in Polearms 46 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, serial_shops, shop, minivault_5 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Polearms | 5 | 5.1 Throwing | 2 | 2.0 Dodging | 4 | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Trident || 17 Armour: Leather armour || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 15 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 15 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+