security Level 1 of the Dungeon (0, 0, D:1) a +0 club a bat corpse (skeletalised by now) (6, -3, D:1) a +0 club a stone (11, 18, D:1) 2 flux baubles (17, 0, D:1) a +0 ring mail (19, 30, D:1) a frilled lizard corpse (21, 9, D:1) a hobgoblin corpse (skeletalised by now) (30, 1, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 31, D:1) a bat corpse (skeletalised by now) (31, 37, D:1) a +0 leather armour (33, 8, D:1) a stone (36, 17, D:1) a jackal skeleton (37, 18, D:1) a ball python skeleton (40, 7, D:1) a jackal corpse (skeletalised by now) (40, 8, D:1) a +1 dagger of venom a goblin skeleton a jackal skeleton a jackal skeleton (40, 9, D:1) a jackal skeleton (60, 20, D:1) a hobgoblin corpse (skeletalised by now) (62, 20, D:1) a frilled lizard corpse (skeletalised by now) (64, 23, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (1, 0, D:2) a +0 dagger 3 stones (3, 9, D:2) a +0 club 4 stones a kobold corpse (6, 0, D:2) a +0 whip a gnoll corpse (11, -1, D:2) a +0 halberd (13, -2, D:2) a scroll of acquirement