security Level 1 of the Dungeon (0, 0, D:1) a bat corpse (7, 7, D:1) a +0 dagger (10, -5, D:1) a +0 short sword 2 stones a kobold skeleton (29, -9, D:1) a +0 short sword a dart slug corpse a kobold corpse (30, -9, D:1) a ball python corpse (31, -9, D:1) a +0 club a goblin corpse (31, -8, D:1) a rat corpse (34, 1, D:1) a +0 short sword (35, 17, D:1) a +0 dagger (36, 30, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (40, 19, D:1) a bat skeleton (40, 22, D:1) 2 boomerangs (44, 29, D:1) a +0 robe (46, 3, D:1) a ball python corpse (skeletalised by now) (46, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 16, D:1) a bat corpse (skeletalised by now) (48, 9, D:1) a +0 ring mail (48, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 4, D:1) a +0 leather armour (55, 24, D:1) a +0 hand axe (59, 20, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (20, 1, D:2) a +0 spear a gnoll corpse (20, 2, D:2) a +0 halberd a throwing net a gnoll corpse (20, 6, D:2) a parchment of Passwall