security Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, 21, D:1) a frilled lizard skeleton (24, -7, D:1) a +0 club (27, 0, D:1) a +0 club (40, -13, D:1) a +0 dagger (43, -9, D:1) 4 boomerangs (43, 2, D:1) a rat skeleton a ball python skeleton (45, -18, D:1) a ball python skeleton (48, 3, D:1) a +0 robe (52, 1, D:1) a +1 glaive of venom (58, 24, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (1, -11, D:2) an inkwell talisman (1, -1, D:2) a ball python skeleton (1, 2, D:2) a +0 club 3 stones a kobold skeleton (2, 1, D:2) a jackal skeleton (2, 2, D:2) a jackal skeleton (9, 14, D:2) a bat skeleton (11, 4, D:2) a +0 club (13, -44, D:2) a +0 dagger 4 stones a kobold skeleton (14, -45, D:2) an adder corpse (skeletalised by now) (23, -8, D:2) a +0 sling (38, -33, D:2) a +0 dagger (38, -25, D:2) a +0 club (46, -36, D:2) a rat skeleton (46, 5, D:2) a +0 trident (47, -14, D:2) a +0 robe (50, -23, D:2) a +0 long sword a +0 robe (52, -28, D:2) a +0 club a kobold corpse (skeletalised by now) (53, 12, D:2) a throwing net (55, 11, D:2) a gnoll corpse (skeletalised by now) (56, 11, D:2) a gnoll corpse (skeletalised by now) (57, 10, D:2) a +0 club a +0 halberd a +0 spear (57, 11, D:2) a gnoll corpse (skeletalised by now) (58, 9, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 5, D:3) an adder skeleton (2, -12, D:3) 12 gold pieces (2, -11, D:3) 6 gold pieces (3, -22, D:3) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 trident a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -21, D:3) a +0 whip (3, -12, D:3) 12 gold pieces (3, -11, D:3) 6 gold pieces (3, -10, D:3) 3 gold pieces (4, -18, D:3) a +0 ring mail (4, -12, D:3) 10 gold pieces (4, -11, D:3) 19 gold pieces (4, 18, D:3) a +0 dagger a kobold skeleton (6, 19, D:3) a +0 chain mail (6, 25, D:3) a parchment of Enfeeble (7, 17, D:3) a rat skeleton (13, 23, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -14, D:3) a +0 helmet of ice (15, -13, D:3) a hobgoblin corpse (skeletalised by now) (17, 10, D:3) a +0 hand axe (29, 17, D:3) a +0 club a +0 leather armour an orc skeleton (30, 17, D:3) a hobgoblin skeleton a rat skeleton (30, 20, D:3) a quokka skeleton (31, 17, D:3) a +0 club a goblin skeleton (32, 22, D:3) an adder corpse (skeletalised by now) (36, 20, D:3) a +0 robe (40, 28, D:3) a +0 ring mail (42, 28, D:3) a +0 robe (46, 14, D:3) a +0 dagger a +1 dagger of electrocution a +0 spear a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, 15, D:3) a +0 club a +0 club (46, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (6, 22, D:4) a ball python corpse (skeletalised by now) (18, 10, D:4) an adder skeleton (26, 4, D:4) a +0 falchion (34, 10, D:4) a +0 scale mail (38, 36, D:4) a +0 club (40, 34, D:4) a ball python skeleton (41, -4, D:4) a +0 dagger 2 stones (43, 35, D:4) a ball python corpse (skeletalised by now) (44, 34, D:4) an adder corpse (skeletalised by now) (44, 35, D:4) an orc corpse (skeletalised by now) (45, 34, D:4) a ball python skeleton (48, -4, D:4) a +0 club (49, 35, D:4) a quokka skeleton (49, 36, D:4) a ball python corpse (skeletalised by now) (49, 38, D:4) a gnoll skeleton (52, 33, D:4) a +0 halberd (52, 34, D:4) a +0 spear a gnoll skeleton (52, 35, D:4) a +0 halberd Level 5 of the Dungeon (2, -10, D:5) a +0 robe (4, -25, D:5) a +2 dagger of draining a +0 robe the elf skeleton of Dowan (4, -11, D:5) a +0 club an orc skeleton (6, -23, D:5) the +2 hand axe "Somapn" {freeze, rC+ Dex+5} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). a +0 scale mail (6, -21, D:5) a +0 short sword the inkwell talisman of Gravitas {Harm +Blink rElec rC-} [inkwell talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. (17, 0, D:5) a +0 robe (18, -23, D:5) a +0 whip a +0 whip a +0 flail (34, -11, D:5) 3 poisoned darts Level 6 of the Dungeon (2, -49, D:6) an adder corpse (9, -29, D:6) a +0 leather armour (32, 1, D:6) a +0 trident (33, -6, D:6) a +0 chain mail (35, 5, D:6) a black bear corpse (skeletalised by now) (40, -38, D:6) a +0 whip (44, -35, D:6) a hound corpse (skeletalised by now) (47, -27, D:6) a +0 robe (47, -7, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (51, -48, D:6) a +0 short sword the Ecumenical Temple