security Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 0, D:1) a rat skeleton (6, 21, D:1) a +0 leather armour (8, 1, D:1) a +0 ring mail (9, 15, D:1) a hobgoblin skeleton (22, -17, D:1) a +0 leather armour (22, -3, D:1) a jackal skeleton (28, 5, D:1) a hobgoblin corpse (skeletalised by now) (29, 14, D:1) a frilled lizard skeleton (30, -16, D:1) a +0 leather armour (31, 11, D:1) a +0 dagger (34, -9, D:1) a +0 short sword (36, -29, D:1) a rat corpse (skeletalised by now) (36, -9, D:1) a quill talisman a +0 trident (40, -24, D:1) a hobgoblin corpse (skeletalised by now) (41, -5, D:1) a quokka corpse (skeletalised by now) (45, -10, D:1) a +0 whip (46, 0, D:1) a +0 leather armour (47, 5, D:1) a quokka corpse (skeletalised by now) (47, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) an adder corpse (skeletalised by now) (5, -1, D:2) a +0 whip a stone (10, 40, D:2) an adder corpse (12, 36, D:2) a +0 club a goblin corpse (13, 37, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (14, 33, D:2) a scroll of amnesia (14, 36, D:2) a +0 club a hobgoblin corpse a goblin corpse (14, 37, D:2) a +0 club a +0 dagger of venom a goblin corpse (14, 38, D:2) a potion of heal wounds (15, 38, D:2) a +0 club a +0 animal skin a +0 helmet (17, 9, D:2) a +0 falchion (18, 31, D:2) a potion of resistance (18, 39, D:2) a staff of fire (unseen) (19, 40, D:2) a parchment of Sticky Flame (21, 12, D:2) a bat corpse (skeletalised by now) (22, 35, D:2) a scroll of enchant armour (27, 26, D:2) a +0 trident (32, 30, D:2) a hobgoblin corpse