security Level 1 of the Dungeon (3, 34, D:1) a bat corpse (skeletalised by now) (6, -7, D:1) a hobgoblin corpse (skeletalised by now) (8, 7, D:1) a jackal skeleton (9, 7, D:1) a jackal skeleton (20, 36, D:1) a +0 club (25, -5, D:1) a bat corpse (skeletalised by now) (25, 40, D:1) a +0 dagger (30, 11, D:1) a hobgoblin skeleton (48, 27, D:1) a rat skeleton (48, 29, D:1) a +0 dagger of pain a +3 dagger 6 poisoned darts a +0 dagger a goblin skeleton a hobgoblin skeleton (49, 27, D:1) a goblin skeleton (52, 38, D:1) a +0 quarterstaff (53, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 23, D:2) 3 poisoned darts (8, 1, D:2) a +0 club a gnoll skeleton (8, 2, D:2) a +0 whip a gnoll skeleton (9, 3, D:2) a +2 heavy flail a gnoll skeleton (9, 18, D:2) a +0 robe (12, 6, D:2) a +0 robe (13, 20, D:2) a +0 dagger (17, -3, D:2) a +0 short sword (19, 20, D:2) a +0 short sword (21, 12, D:2) a hobgoblin skeleton (36, -15, D:2) a +0 short sword (43, 19, D:2) a +0 whip (56, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, -20, D:3) a +0 club a +0 club a goblin corpse a goblin corpse (6, 0, D:3) a +2 heavy mace (9, 0, D:3) a rat corpse (12, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of identify