Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 9758868408243296149 3 seeu12 the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Mar 9, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (78 turns). seeu12 the Conjurer (Deep Elf Conjurer) Turns: 78, Time: 00:00:12 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 0/6 EV: 11 Int: 22 God: Gold: 4 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations + Level 0.4 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The magic dart hits the jackal. You kill the jackal! The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #........### #### #.######.# #.# #.# #.# #.## #.# .....######.### ..............# ##..##@###.#.# #h# #.#.# #w# #.#.# #.# #.#.# #.# #..#. ... #.# # #.. ##. #.. You could see a dart slug and a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seeu12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 78 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 10 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 61 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 61 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts