Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 2277603865527562808 898 seeu12 the Magician (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Mar 11, 2025. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 6 of the Dungeon. The game lasted 00:06:26 (5672 turns). seeu12 the Magician (Deep Elf Conjurer) Turns: 5672, Time: 00:06:26 Health: -2/36 AC: 4 Str: 4 XL: 7 Next: 79% Magic: 14/20 EV: 11 Int: 31 God: Vehumet [*.....] Gold: 76 SH: 0 Dex: 15 Spells: 14/21 levels left rFire . . . p - +0 long sword "Walidi Xadi" {spect, rC+ Will++ Dex+2 SInv} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + r - +0 helmet rElec . (no cloak) rCorr . u - +0 pair of gloves SInv + (no boots) Will ++... (no amulet) Stlth ++ m - +6 ring of intelligence HPRegen 0.26/turn w - ring of poison resistance MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 296 gold pieces. You spent 220 gold pieces at shops. Inventory: Hand Weapons p - the +0 long sword "Walidi Xadi" (weapon) {spect, rC+ Will++ Dex+2 SInv} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Armour a - a +0 robe (worn) r - a +0 helmet (worn) u - a +0 pair of gloves (worn) Magical Staves y - a staff of earth Jewellery m - a +6 ring of intelligence (worn) w - a ring of poison resistance (worn) Wands t - a wand of iceblast (6) D - a wand of mindburst (20) Scrolls e - 5 scrolls of teleportation f - 2 scrolls of revelation {unknown} g - a scroll of brand weapon {unknown} k - 2 scrolls of enchant armour {unknown} o - a scroll of torment {unknown} q - 2 scrolls of noise {unknown} s - 3 scrolls of fear {unknown} x - a scroll of blinking {unknown} z - a scroll of poison {unknown} A - a scroll of silence {unknown} C - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of brilliance d - 2 potions of invisibility h - a potion of haste {unknown} i - 2 potions of heal wounds {unknown} j - a potion of moonshine {unknown} l - 3 potions of curing n - a potion of ambrosia {unknown} v - 3 potions of cancellation {unknown} B - a potion of mutation {unknown} E - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.5 Spellcasting - Level 7.0 Conjurations + Level 5.4 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 44% 1d3 4% 1 Shock Conj/Air 100% 1d9 1% 1 Hailstorm Conj/Ice 33% 3d8 3% 3 Freeze Ice 44% 1d6 4% 1 Fulminant Prism Conj/Alch 16% 3d10 10% 4 Frozen Ramparts Ice 22% 1d4 13% 3 Swiftness Air 11% N/A 13% 3 Airstrike Air 5% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Ossuary (visited) Altars: Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. The orc hits you with a +0 whip. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. The orc attacks as it pursues you! The orc hits you with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (moderately wounded, 83% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You stop channelling your searing ray. Things that are here: a +0 whip; a +0 ring mail; an orc corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ..# ..... ..... ...... ###.#..#.# #.._.. . #.#.# . #...# .# #@####.# #).....# .# #....###..# #o...# ..# ####....# ..##. ........###......# .............###... .................# .o.......#......## You could see an orc priest. Vanquished Creatures A centaur (D:5) 2 burial acolytes (Ossuary) 4 wights (Ossuary) 2 howler monkeys A jelly (D:4) A bombardier beetle (D:4) An orc priest (D:5) A hound (D:5) An iguana (D:5) 2 orc wizards (D:5) Robin (D:4) 6 adders A gnoll (D:1) A shadow imp (D:4) A white imp (D:5) An adder skeleton (Ossuary) 2 dart slugs 23 orcs 12 bats 11 endoplasms 5 giant cockroaches 14 goblins 12 hobgoblins 4 jackals (D:5) 6 kobolds 6 quokkas 10 ball pythons A hobgoblin skeleton (Ossuary) 4 kobold skeletons (Ossuary) An orc skeleton (Ossuary) An orc zombie (D:6) 2 rats A rat zombie (D:6) 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seeu12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 212 | D:1 | Learned a level 2 spell: Searing Ray 253 | D:1 | Reached skill level 1 in Translocations 447 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1153 | D:2 | Found Nisan's Jewellery Shoppe. 1487 | D:2 | Reached skill level 5 in Conjurations 1630 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1669 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1841 | D:3 | Found an opulent altar of Gozag. 2104 | D:3 | Identified the +0 long sword "Walidi Xadi" {spect, rC+ | Will++ Dex+2 SInv} 2525 | D:3 | Found a hazy altar of Hepliaklqana. 2528 | D:3 | Found a shadowy altar of Dithmenos. 2529 | D:3 | Noticed a shadowghast 2809 | D:4 | Noticed Robin 2838 | D:4 | Killed Robin 2839 | D:4 | Reached XP level 5. HP: 18/28 MP: 1/14 3013 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3013 | D:4 | Found a sacrificial altar of Ru. 3023 | D:4 | Reached skill level 5 in Spellcasting 3170 | D:4 | Found a bloodstained altar of Trog. 3440 | D:2 | Bought a ring of poison resistance for 220 gold pieces 3879 | D:4 | Found a stormy altar of Qazlal. 3975 | D:5 | Entered Level 5 of the Dungeon 4009 | D:5 | Found a staircase to the Ecumenical Temple. 4024 | Temple | Entered the Ecumenical Temple 4034 | Temple | Became a worshipper of Vehumet 4147 | D:4 | Reached XP level 6. HP: 28/32 MP: 8/16 4493 | D:5 | Reached XP level 7. HP: 10/36 MP: 7/18 5131 | D:6 | Found a sand-covered staircase. 5136 | D:6 | Reached * piety under Vehumet 5136 | D:6 | Offered knowledge of Poisonous Vapours by Vehumet. 5145 | Ossuary | Entered an ossuary 5333 | Ossuary | Reached skill level 5 in Translocations 5665 | D:6 | Found a snail-covered altar of Cheibriados. 5672 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, kennysheep_flooded_box D:2: layout_loops_cross, serial_shops, nicolae_shop_stone, chequers_mini_garden, minmay_domino_4 D:3: layout_loops_corners, riverfiend_overflow_shadow_ancestor, nicolae_gozag_seed_capital, grunt_ministairs_1, hangedman_abyss_or_decor_lesser_grid D:4: layout_loops_ring, mainiacjoe_overflow_alcove_4, grunt_temple_overflow_open, mainiacjoe_overflow_alcove_2, uniq_robin D:5: layout_gridville, minmay_temple_entry_grid D:6: minmay_flawed_box, layout_basic, lemuel_crystal_altar, nicolae_uskayaw_dance_hall, ashenzari_altar_1, enter_ossuary_3 Temple: nicolae_temple_godpark Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 4 5 | 5.4 Spellcasting | 4 5 6 7 | 7.5 Conjurations | 5 6 7 | 7.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Long sword | | 14 | 1 || 15 Cast: Magic Dart | 67 | 73 | 6 || 146 Searing Ray | 9 | 24 | 19 || 52 Iskenderun's Myst | | 7 | 8 || 15 Use: Scroll | | 3 | 1 || 4 Armour: Robe | 6 | 40 | 17 || 63 Dodge: Dodged | 12 | 35 | 13 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5676 | 5220 | 456 | 365 | 4069 | 8 | 709.5 | Dungeon | 5140 | 4702 | 438 | 267 | 3783 | 6 | 856.7 | Temple | 20 | 2 | 18 | 0 | 0 | 1 | 20.0 | Ossuary | 515 | 515 | 0 | 98 | 286 | 1 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1233 daAuts D:4: 1105 daAuts D:5: 1059 daAuts D:1: 940 daAuts D:2: 735 daAuts Ossuary: 515 daAuts D:6: 66 daAuts Temple: 20 daAuts