Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16141793401505486956 12 segendor the Caller (level 2, -1/15 HPs) Began as a Tengu Summoner on Oct 11, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (410 turns). segendor the Caller (Tengu Summoner) Turns: 410, Time: 00:00:47 Health: -1/15 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 4/6 EV: 26 Int: 15 God: Gold: 15 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} h - a scroll of summoning {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 5.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 3% 2 Call Canine Familiar Summ 18% N/A 7% 3 Eringya's Surprising Cr Summ 18% N/A 22% 4 Lesser Beckoning Tloc 2% N/A 32% 2 Summon Seismosaurus Egg Summ/Erth 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The endoplasm quivers. The bat completely misses you. Your quokka closely misses the bat. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat misses your quokka. The bat closely misses your quokka. The endoplasm hits you. Your quokka closely misses the bat. You closely miss the bat. You claw the bat. You kill the bat! The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your quokka disappears in a puff of smoke! The endoplasm hits you. The endoplasm barely misses you. Your bat hits the endoplasm. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your bat hits the endoplasm. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. The endoplasm misses you. Your quokka barely misses the endoplasm. You swap places with your quokka. You encounter a bat. Your bat barely misses the endoplasm. x2; Your quokka bites the endoplasm. The endoplasm freezes you. You are frozen. You die... ### # #.. .## ######.## .... #.......##..... #..@b....... #.#rJ##.... # #..# b #.#..# #.#).# # #.#..# #) #.#..# ##.##.#..####.# # ...r..†........ You could see an endoplasm (ally target), a bat (asleep), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | segendor the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 51 | D:1 | Reached skill level 5 in Summonings 194 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/6 410 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, minmay_misc_feat_tiny, minmay_misc_feat_roman Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.5 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 24 Kick || 5 Peck || 3 Unarmed || 2 Cast: Summon Small Mamm || 17 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 37